Strats Posted November 2, 2016 Share Posted November 2, 2016 Man, the new buildings look amazing! The prison feels like it could be the seed for a new challenge: "No Way Out" - As the dead rise and the living fall, you are an inmate at the Kentucky Correctional Facility. If I had to give any criticism, it'd have to be that I wish there was a little more "noise" (objects, clumped trees, buildings) alongside the roads and between buildings, and also that some of the stores and big buildings had some variation to the flat roof theme. These are minor though; the prison and everything are AWESOME! trombonaught, syfy, Kuren and 1 other 4 Link to comment Share on other sites More sharing options...
Batsphinx Posted November 2, 2016 Author Share Posted November 2, 2016 Any cool screenshots people take of the prison, courthouse, taller buildings and whatnot might be used in next week's Mondoid - so please share the images and links Kuren and Jason132 2 Link to comment Share on other sites More sharing options...
NebNebber Posted November 2, 2016 Share Posted November 2, 2016 Its abit obvious that this was rushed out to placate us over not getting the Animation update. The 'winter of no content' was mentioned in mondoid recently, seems like this has been nearly a year of no content if your not in the IWBUMS. *sad face* Link to comment Share on other sites More sharing options...
Batsphinx Posted November 2, 2016 Author Share Posted November 2, 2016 Not really? It's been worked on ever since the 2x and Big Trees were done (although, to be fair, some of the actual buildings had work done it long before then) so this is just the natural time it's all emerging. It was put out for bug testing at the same point any other map would be, while we add some final detail. It certainly hasn't been 'rushed'. Kitaelia, trombonaught, Jason132 and 3 others 6 Link to comment Share on other sites More sharing options...
critical jim Posted November 2, 2016 Share Posted November 2, 2016 exploring these new areas has me craving creative mode once again NebNebber and Jason132 2 Link to comment Share on other sites More sharing options...
Gordonfleaman Posted November 2, 2016 Share Posted November 2, 2016 4 hours ago, critical jim said: exploring these new areas has me craving creative mode once again We haven't heard about that in a while. I'd like to hope we'll see some new information about that function in the coming weeks. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted November 2, 2016 Share Posted November 2, 2016 10 minutes ago, Gordonfleaman said: We haven't heard about that in a while. I'd like to hope we'll see some new information about that function in the coming weeks. It's effectively on hold until animations are out, as it was a side project (in his downtime) of the dev working on animations. At the time, animations seemed closer to release. They still are, I suppose, since it's necessary to have them locked down to move on to other things. Oh, there's the post:http://steamcommunity.com/app/108600/discussions/0/451850849177484397/ Gordonfleaman, Kitaelia, Kuren and 1 other 4 Link to comment Share on other sites More sharing options...
Gordonfleaman Posted November 2, 2016 Share Posted November 2, 2016 43 minutes ago, EnigmaGrey said: It's effectively on hold until animations are out, as it was a side project (in his downtime) of the dev working on animations. At the time, animations seemed closer to release. They still are, I suppose, since it's necessary to have them locked down to move on to other things. Oh, there's the post:http://steamcommunity.com/app/108600/discussions/0/451850849177484397/ Thank you, that's very helpful. trombonaught, NebNebber and Kuren 3 Link to comment Share on other sites More sharing options...
cool daddy shark Posted November 3, 2016 Share Posted November 3, 2016 http://images.akamai.steamusercontent.com/ugc/400086084062984947/7FDA639A2E7078279C0E68525A78C822BC234939/ Are we getting orange jumpsuit zombies? Unghin and sjukfan 2 Link to comment Share on other sites More sharing options...
Strats Posted November 3, 2016 Share Posted November 3, 2016 "This is Judge Matt Hass - on Triple-N" hunger john, Unghin and Footmuffin 3 Link to comment Share on other sites More sharing options...
Mike280 Posted November 3, 2016 Share Posted November 3, 2016 Anyone have any spoilers on new police stations/guns stores/ammo caches? I'm assuming that the prison has an armory, but if someone could confirm, that would make the trek over there more enticing. Link to comment Share on other sites More sharing options...
Batsphinx Posted November 3, 2016 Author Share Posted November 3, 2016 26 minutes ago, Mike280 said: Anyone have any spoilers on new police stations/guns stores/ammo caches? I'm assuming that the prison has an armory, but if someone could confirm, that would make the trek over there more enticing. I think we still need to do zombie number balancing and also create loot tables for new building-types, so don't make the run just for guns just yet (Edit: tho police station would probz be fine) Mike280, Moose65, Jason132 and 3 others 6 Link to comment Share on other sites More sharing options...
Hicks Posted November 3, 2016 Share Posted November 3, 2016 39 minutes ago, Mike280 said: Anyone have any spoilers on new police stations/guns stores/ammo caches? I'm assuming that the prison has an armory, but if someone could confirm, that would make the trek over there more enticing. The guard house at the front of the prison has an upper amory room.. a LOT of guns/ammo. Too much and too easy to access in fact. Link to comment Share on other sites More sharing options...
Mike280 Posted November 3, 2016 Share Posted November 3, 2016 4 hours ago, Batsphinx said: I think we still need to do zombie number balancing and also create loot tables for new building-types, so don't make the run just for guns just yet (Edit: tho police station would probz be fine) The original police station? or is that a hint there is another police station on the map now? Link to comment Share on other sites More sharing options...
Gordonfleaman Posted November 4, 2016 Share Posted November 4, 2016 2 hours ago, Mike280 said: The original police station? or is that a hint there is another police station on the map now? There is, in fact! And it is the largest they've created so far. Mike280 and Strats 2 Link to comment Share on other sites More sharing options...
Moose65 Posted November 5, 2016 Share Posted November 5, 2016 On 11/3/2016 at 1:51 PM, Batsphinx said: I think we still need to do zombie number balancing and also create loot tables for new building-types, so don't make the run just for guns just yet (Edit: tho police station would probz be fine) Glad to hear this, as I was disappointed in the lack of fire axes at the fire station :/ Bourbon, Kuren and Geras 3 Link to comment Share on other sites More sharing options...
Keekers Posted November 6, 2016 Share Posted November 6, 2016 So far I have found the fire station/ police station area, the factory area, and the copy& paste suburb area. Aside from the prison are there more areas? By the title Rosewood and March Ridge it suggests two areas. Based on the existing town sizes; I would conclude the above mentioned area is rosewood OR March ridge but not both? Link to comment Share on other sites More sharing options...
Magic Mark Posted November 6, 2016 Share Posted November 6, 2016 7 hours ago, Keekers said: So far I have found the fire station/ police station area, the factory area, and the copy& paste suburb area. Aside from the prison are there more areas? By the title Rosewood and March Ridge it suggests two areas. Based on the existing town sizes; I would conclude the above mentioned area is rosewood OR March ridge but not both? You haven't seen anything yet. Link to comment Share on other sites More sharing options...
Gordonfleaman Posted November 6, 2016 Share Posted November 6, 2016 When can we expect the PZ Map will be updated? When the Mall was added, it was just a couple of days. Is there any information that suggests it would take much longer? Kuren 1 Link to comment Share on other sites More sharing options...
Zorak Posted November 6, 2016 Share Posted November 6, 2016 18 minutes ago, Gordonfleaman said: When can we expect the PZ Map will be updated? When the Mall was added, it was just a couple of days. Is there any information that suggests it would take much longer? Not before build 35 come out of iwbums. For most players build 34 is the main one. Link to comment Share on other sites More sharing options...
Gurluas Posted November 6, 2016 Share Posted November 6, 2016 3 hours ago, Zorak said: Not before build 35 come out of iwbums. For most players build 34 is the main one. It was updated during the last IWBUMS though, to include the high res graphics as a beta. Kuren 1 Link to comment Share on other sites More sharing options...
pershgn Posted November 6, 2016 Share Posted November 6, 2016 I've tried clearing the prison solo on survival a couple times now, failed both times with hundreds of dead zed. I for one am very happy with the zombie counts in there !! There does seem to be a lot of mislabeled or possibly unlabeled containers, in 4 fresh trips the new diner on the road to the west has had nothing in its cabinets. Some of the other buildings could definitely stand to have spawn counts adjusted, in the western town the business' and police dept in particular were very low pop. can't wait for the exterior spawn maps and foraging to be addressed in the new areas. Love the new map work though! I'm a huge fan of your work mash! Jason132 1 Link to comment Share on other sites More sharing options...
Strats Posted November 7, 2016 Share Posted November 7, 2016 Just a thought for the highways, as many people in the U.S. probably know, there are large stretches of highway that have large fences running along the side of them. Also, it's not always forest, but also farmland that the roads pass through. It'd be neat to add a little of variety to the long roads with trees theme of the highway. Magic Mark, Jason132 and trombonaught 3 Link to comment Share on other sites More sharing options...
Magic Mark Posted November 7, 2016 Share Posted November 7, 2016 IMO there definitely should definitely be some more farms this way. I was super disappointed to see a complete lack of side-roads here, as it almost doesn't even fit with the rest of the map. Zorak, Kuren and NebNebber 3 Link to comment Share on other sites More sharing options...
OnceYouKillACow Posted November 7, 2016 Share Posted November 7, 2016 I agree I like the areas just wish they was side houses and farms to make a base at! Zorak and Kitaelia 2 Link to comment Share on other sites More sharing options...
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