I'm able to reproduce the "lock up when you sleep" issue with a new game.
Sandbox, no zombies, 15 minute days.
1) Enter world
2) Take sleeping pills
3) As soon as you are tired, go to sleep.
4) Game locks up.
Here is my console.txt file.
Hope everyone in the US had a Happy Thanksgiving, and everyone else had a Happy Thursday
Regarding the micro-stuttering with the current build, I have noticed that although it does occur randomly, the frequency of the occurrences varies depending on the location. I usually test in Rose Wood, and it seems as if the stuttering is non-existent whenever I am on a highway or in parking lots, while it occurs consistently within the neighborhoods or anywhere there are multiple buildings.
Hey how about, after PZ's release, and maybe a year or two of letting it settle, y'all start Project Zomboid 2 with Unity? Give it the FULL "3D" Experience, while keeping the good ol' "2.5D" Camera? Could make it possible for the camera to rotate, then, and give the graphics more flexibility for the MINOR details... (Zombie Gore showing, Intestines trailing out of bellies, Improved Climbing/Falling Physics ( if those aren't fixed with the Animation Update), and the opportunity for the Modding Community to turn the game into an FPS... make it what DayZ SHOULD have been! )
Heh... mentioning DayZ kinda makes me think about how much y'all have inspired out there. Keep up the awesome work regardless!
Oh, and from 'Murica, Happy Thanksgiving! Pretty sure y'all don't celebrate it, but hey, doesn't hurt to spread the positive vibes cross-country... and I still got 39 Minutes to say it.