I think it'd be nice to be able to lock pick in the game like for car doors as well as regular doors.
I think this mechanic could be some kind of lock picking skill that you'd improve from picking locks as well as boost through lock picking books. Maybe there could even be a locksmith occupation that gets you started on the functional capabilities of said skill. Perhaps the skill could also be in the burglar occupation.
I think for the tools needed it'd be standard lock picks or maybe you could even make some out of the paperclips you find in the game.
For starters, It'd be nice to be able to unlock a car without having to find the key or smash the window in addition to hotwiring it.
As for doors it'd be nice being able to get in the building without having to find the key or bash my way in through said door or other entrance.
For padlocks it'd be nice to get through those too.
I guess for the mechanic to work, with all the proper items and skills in hand you'd right click the you want to lock pick and select "pick lock" and the progress meter would fill up as you pick the lock. It will take a few tries until success and fewer tries and faster ones as you level up.
I was wondering if you guys could make something such as a Project Zomboid story campaign that takes place in the present day like 2022 or should I say 2023.
I think it'd be cool to see the modern things the present day has to offer in the game like 3d printers, smart phones, computers, vehicles, hover boards, etc.
As for if this is a project zomboid retcon that takes place in the modern day or the current story time skipped from 1993 to the current day I don't know what to go with exactly.
If it's the former, you'd have all these 1993 assets updated to the modern day if it's the latter, the world would be in really degraded shape since the 1993 Knox infection.
It would be nice to have something project zomboid related that takes place at least sometime in the 2000s which would have to be at least 7 years in the future from when the game takes place. I heard such a story scenario was in the works somewhere.
I kinda like that second idea in general, because then you could have like, a whole group learn a skill instead of just one person
Though, I'd have the read aloud option happen slower than reading to yourself, both for logical, and balance reasons, like it takes you twice as long to read a book aloud like that