Well in 90% of action games you walk by pressing the button so i dont mind that change.
Shift to accelerate above safety speed is good idea, also speed meter would be good to see if my current speed is "safe" or not.
Yep, I really wish every game did it the way PZ had it. Accelerate to speed you like and just let go of the button. Not being able to control the speed in any real way using the keyboard has been annoying me in every game with vehicles and driving for years now.
Still think that top speed should only be available with the additional input (And be more dangerous in all the ways) but having a toggle for vehicle staying at what I accelerated to would be enough.
Don't care. It's innovative and seems like something other games should obviously do. (Though I'm pretty sure some 2D top-down racing games did this in the 90s.)
Holding down the button to walk also feels pretty terrible if you spend a couple hours in-game.
I'd like to have a proper click to move, as well, but a toggle already exists in the game as is. Might as well pop it into the options tab rather than toss it out.