Every food item that’s outside and on the floor would have to be added to a queue on load in and tracked in RAM,l (like how rain gathering containers, towels, and compost bins work now) if you didn’t want everything found in winter just to be fully frozen w/o the ability to thaw/rot or having to estimate what happened when it was unloaded (which always gets weird).
Easy would be just using a specific box to do it instead.
How well would this work in reality, though? Just wondering, because the sun does a pretty good job of thawing things near the surface of the snow layer.
Burying a box in a couple feet of snow probably work, though? Reflective + insulating. But, Kentucky gets little snow and has pretty warm winters. Or maybe in shade with an old fridge / freezer could manage it.
Buring in the ground probably wouldn’t work as only the first two or three Inches would get near freezing.
DiederikV, I planning on adding it to the existing world (and already done it). Most work right now - fix bugs in map and buildings. its a big map - i have more than 1k buildings in the city. (Sorry for mistakes, bad english)