I tried with some codes but not working
local Player = getSpecificPlayer(0);
local Item = Player:getPrimaryHandItem();
if (instanceof(Item, "Food") and Item:getType() == "Bass") then
if Item ~= nil and Item:IsRotten() then
You know- I have a long weekend coming up. What I might do is finalize the map without buildings and then release the map. That way, if anyone wanted to add buildings they could. I may also try the tools available to try to create buildings, but honestly... after my last try it was so time-consuming and confusing I was really turned off. I don't know, we'll see... I will, however, try to create some nice, clean vanilla maps.