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      Just the general place to natter about zombie apocal-em-upse, Project Zomboid.

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      Bugs go here.

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      For any problems about purchasing, the actual running of the game, crash reports, etc.
      Bug reports go here (click).

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      Got things you want to see in PZ? Post here! Tip: search to see if there's already an existing thread.

  3. PZ Modding

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      The place to learn and gather everything you could need for modding PZ!

    2. Mods

      Anything that alters gameplay mechanics or the UI and doesn't fit into the other categories.

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      Weapons, food, recipes, clothes. All the items you need (or not) for survival.

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    5. Mod Ideas and Requests

      For the creative minds and everyone else.

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  • Posts

    • This is my tactic so I'm definitely more excited after that little insight.   The video is beautiful! Need to get a new laptop as I don't think my 2012 Macbook will be able to handle the new animations without trying to take off into orbit.  
    • Hi! Not long ago while playing on PVP server I was  in the situation when the guy whom I had to kill and me were separated by a window, I had a gun in my hand, so I could not break the window just  swinging like if I had an axe, so I had to click on window, select an option to break it, then slowly walk to it and finnally do it.  I wonder if there is a hotkey to simply destroy a window. Thanks
    • Residential solar panels have been around since the early 90's but the technology wasn't wildly explored due oppressive taxes which make them more expenses, landlords who've outlawed them on their buildings, and their heavy production price due to a lack of mass production seeing as the renewable energy market simply cannot compete with the already well established fossil fuel industry. However they still did exist but the problem with solar panels is that the solar cells in the panels deteriorate over time and need to be replaced after a certain amount of time or your solar panels will cease to work. While this isn't a problem for us in the year of our lord 2019, our global market easily has the ability to produce these solar cells (If it would actually choose to do so instead of fracking and mining more), it's still a more cost efficient and waste efficient way of producing energy than coal or gas. However in 1993 solar panels weren't exactly popular so getting new solar cells for your panels would be extremely difficult in rural Kentucky in 1993, not to mention the solar power at the time was more unreliable and had a faster deterioration rate. Wind power has been around for longer but I'd like to point out that wind power isn't what I'd describe as "silent." It still makes noise depending on the speed of the wind and I do think it the amount of sound it generates could be incorporated into the game since I believe a weather overhaul is planned in the future? It would also allow for different watts of electricity to be produced dependin on the strength of the wind. That or either give them a lower overall power production rate so that you'd have to have more wind turbines to equal that of a generator but make them slightly quieter so they can seem like a more end game item to craft/steal. Or make them have overall *more* noise because after all, you don't have to constantly fill them up with gas and can leave them to do their own thing. I don't really think solar panels are feasible, but with the right amount of balancing, wind power would definitely be a cool end game addition to the game. 
    • Woah! This update looks slicker than shit on a hoe handle! I haven't been followin the game that closely these past few months but what a shocker to come back to and look the sneak peaks of what build 41 will look like! Y'all look like you're doing an amazin job TIS so please keep it up!!!! This has been and will prolly be my favorite game of all time and I'm so ecstatic to see that it continues to get better and better every year. 

      Oh! And to everyone out there who thinks the new combat system will be too easy if you're still not convinced by Lemmy's video, (Which by the way R.I.P that poor soul he didn't stand a chance) is combat in the game currently really that difficult? Any dipshit with an axe can grind up their axe levels on small groups of zombies and eventually you get to the point where you can stare down a small horde of 10-20 and just swing, kill one, step back, swing, kill a few more, step back and rinse repeat that cycle. Sure it's time consuming, but combat isn't exactly high skilled at the moment, just incredibly punishing if you fuck up so this combat update is really really exciting!!! I have the upmost confidence that TIS will have build 41 combat balanced. My main interest is how gun combat will be balanced, I'm very keen to see more info on that. 
    • Not sure is this corect place to ask this but maybe someone can help.

      My friend and I just started a game. We are on day 2 or 3 maybe. We did start in west point and didn't really explore or move from there.   I know you can't add mods like this one once you eplore the area

      But we didin't even get close to that area so I'm not sure can that mod still be added?   And I'm not sure who updates this map,0.23382934299487826,0.8129422093683829

      Is it posible to add that mall to that map? Maybe in Overlays?