Grave Digging Bug? (Feature)?
So the graves are not behaving the way I expected them to. First, they appear to have 3 "zones" within them. Basically there is a left-zone, a mid-zone and right-zone in the graves and I can bury 4 bodies in each (total of 12) before the 5th body placed in one "seals" the grave. THEN if I bring a body back to that grave, 2 of the 3 zones (the ones not topped off with the 5th body) in the "sealed" grave will allow me to put additional bodies in them. Until a 2nd zone reaches 5/5 bodies at which point...the "sealed" grave I'm stuffing bodies into just *poof* disappears.
RJ,can you please add possibility to start a fire by using dirty rags? Also,same with log walls.
UPD : I think i spotted new bug :
After you healed scratch - bleeding won't stop. This happened with me second times
There really needs to be some kind of an indicator that the player is currently in a zone where he might drop dead. I know that flies are supposed to be that but hearing them without a single corpse on screen would (and did as we saw in 38.2) get old very fast for many people and they can't be too loud.
Maybe a "Something Smells" moddle like a suggested on the previous page or something else but without one there will inevitably be topics on topics like "I randomly got fever and died!"