The new temperature systems works, which I'm really happy about because people didn't really care if they were hypothermic or hyperthermic, neither they did take damage for that. Also since this update I'm not able to toggle the dev tools, so I can't check out the body temperature neither the weather log. Is this intentional?
I get why you would wake up if you had heatstroke on bed. But most people that suffer from hypothermia don't ever wake up because hypothermia just makes them extremely sleepy.
I think that the character at least should get more tired if he/she has hypothermia, just like real life.
So you just only have to equip the umbrella to make this work?
I want to have an option to rotate (and build) everything 4-sides! I recently mentioned somewhere inability to choose a direction where double doors open too, which is troublesome when a tree decides to grow on you.
I hope the bugs/inconsistencies will get nailed down first though, so at least we have a good starting to adding the missing sprites/mechanics to the remaining items that can't be rotated properly .
I have to say I didn't try digging graves yet (last time I wanted, my old player body magically disappeared from the server after picking!), but it kinda seems more appropriate – why dig graves for 5 people when you only need one? Kinda like multi-step building implemented recently, though I imagine times and such can use some adjustments to not to be burdersome for mass grave digging…