Batsphinx

PZ Dev
  • Content Count

    1772
  • Joined

  • Last visited

About Batsphinx

  • Rank
    Co-Founder, Developer, Semi-Nude Velvet Owl

Profile Information

  • Gender
    Not Telling

Recent Profile Visitors

4228 profile views
  1. Batsphinx

    Reloaded

    Haha - great to see you mate Don't worry you're not the only one who had a hand in it all I'm sure (In times like this it's best to blame RJ tbh) EDIT: Also check your PMs!
  2. Batsphinx

    Improved Controllers Build: Ongoing Player Reports

    Leaving this steam post here also, so we can be sure its items are ticked off. https://steamcommunity.com/app/108600/discussions/0/1642042464752811843/
  3. Batsphinx

    Mannequin vs. Zed

    It made me suggest a Waxworks Museum for Louisville, though Mash hasn't agreed just yet
  4. Batsphinx

    New game screen Simplified

    Good thoughts here - thank you.
  5. Batsphinx

    Night Drivin’

    I'd say its inclusion in an initial anims build is 50:50 atm. So we don't lose this though, could you please outline your primary bug concerns with the build in bullet points in a post in the thread? I know you've already given us reports, but it would be great to have it all in one place - as you're one of the keenest of the controller testers and there was a lot of radio chatter on this build overall back when Stas was working daily on it. Would be good to have stuff spotlit.
  6. Batsphinx

    Allow Cleaning of Things DIRECTLY in Sink

    Is it in Wrike @Pandorea? If not we should deffo Wrike it.
  7. Batsphinx

    PZ Community New Outfit Thinktank

    Quick caveat to all this: outfits that we have 'done' won't necessarily be in the next version. If they suit a future location better, they'll be kept back.
  8. Following on from the question about whether we have a doctor's coat in the new system in the Thursdoid news piece (which we do, as seen below) here's a thread for community suggestions for the new clothing and outfit system. If you guys want to brainstorm other clothing we should have then feel free. Martin has probably got most of them covered, but it would be a good community exercise and a handy way of telling what's fallen through the cracks. Remember: 90s, Kentucky, zombie outbreak etc.
  9. Batsphinx

    Zed Tumble

    Yeah, but it's still looking a bit patchy - so we decided to hold off till next week, or maybe the week after. Whenever TEA's done some of the groundwork that'll let us fix it up a bit.
  10. Hey all, many thanks for your help in this test beta. A new thread for ongoing feedback can be found here: https://theindiestone.com/forums/index.php?/topic/25199-improved-controllers-build-ongoing-player-reports/ We have now reached the end of the initial testing phase of our controller build. The work that Stas has done on it will be integrated into the anims build at a later date (though we can't say for sure which version that will be in), and any other relevant/demanded tweaks will be added at this point. The Controller beta is staying open - but won't have active work done on it until our animation system is closer to completion. This is due to the fact that Stas is moving onto pastures new, and in terms of the rest of the team we're currently all hands to the pump getting the core components of the next version of PZ in place. We would also like to thank @Stas from general arcade for all his hard work on this aspect of the game!
  11. We have now reached the end of the initial testing phase of our controller build. The work that Stas has done on it will be integrated into the anims build at a later date (though we can't say for sure which version that will be in), and any other relevant/demanded tweaks will be added at this point. The Controller beta is staying open - but won't have active work done on it until our animation system is closer to completion. This is due to the fact that Stas is moving onto pastures new, and in terms of the rest of the team we're currently all hands to the pump getting the core components of the next version of PZ in place. If you want to keep playing the controller beta, however, then please do. The way you can now help us most is: Tell us the three tweaks/fixes to the current Controller set-up that would most improve your experience. Password: badassstas456 Beta name: controllertest We would also like to thank @Stas from general arcade for all his hard work on this aspect of the game!
  12. Batsphinx

    Statedoid

    Yup it'll be slower, not simultaneous and with other variants in there too. (Most likely done for next week, due to the many comments we've heard made on it!)
  13. Batsphinx

    Statedoid

    There'll be like... one Spiffo zed max on the whole map, with the outfit discovered only in Spiffos. Currently it's a random spawn.
  14. What sort of controller is it that you're using?
  15. Batsphinx

    IWBUMS 40.41 (important info for server operators)

    There is a Spiffospace server currently up for this version - if people could jump on and kick the wheels a bit before we push to public, it would be greatly appreciated