Just my two cents on the gun stuff in the new build 41 IWBUMS, likely I am gonna add more to the list while playing more.
If you comment a suggestion in the thread I will put it in the top post for better visibility. Keep the good stuff coming!
-Revolver loading animation is great!
-Shotgun Racking feels Awsome!
-I like that you have three revolvers and one is in .45 ACP. That makes for interesting gameplay as you can use the same ammo that the 1911 uses.
-If a gun jamms we need a more clear message, the PC could mabye say "Shit jammed" Also include which button to press to unjam.
-Pistols should NOT spawn without a magazine. This ist just frustrating.
-Magazines should spawn A LOT! more.
-Ammo should spawn a lot more. There is no sense in nerfing guns that way.
-There needs to be a way to level "aiming" quicker. Early shooting levels are just frustrating. Maybe add a Magazine that teaches the PC basic sighting and gives them a easier time. Or doing target practice out in the woods.
-Long guns should spawn on zeds too. Like a M16 for the bank robbers. (dont know if it is already in or not, mabye its just reaaally rare, suggested by Tails)
-When a Zombie is very close, and you have a handgun you should be able to just put the gun against the zombies head and instantly shoot him instead of shoving (suggested by crossed)
-Weight does need to be adjusted to the firearms. The Snubnose Revolver should be a lot lighter than the Desert Eagle.
-Guns should also be able to be put on a belt slot. This DOES NOT make Holsters obsolete, because having a holster gives you a faster draw and a quickslot more.
-When unloading a revolver the text reads "Rack Revolver" this is worng Right text would be -----> Unload Revolver, should also just unload the whole cylinder, there is no use in just taking one bullet out with a revolver.
-When "racking" a revolver the sound is of a spinning cylinder, that makes no sense
-Shooting sound of a revolver is reeeeeally bad, sorry
-When reloading a revolver, PC should dump out all the cartriges and load from start (thats how you do it, taking single casings out doesn´t work because they stick to the chamber. You have to use the cylinder plunger.) See ORGM Rechambered.
-Speed loaders would be nice to have for reloading a revolver much faster than slow bullet by bullet reloading. (Suggested by Tails)
-Doublebarrled shotgun has no option to be "sawn off" (suggested by Crossbow7734)
-Shotguns could have two options to be sawn off. Only barrel, which reduces weight a bit and increases spread. Or Barrel and stock, which makes it a pistolgrip. Reduces weight by a lot and increases spread AND recovery time (time to have an accurate shot again, mabye for PCs with low gun skill chance to get hit in the face by recoil)
-Doublebarrled shotgun has a animation where it is coocked again after each shot. This doesnt make sense. It looks to me like a hammerless shotgun. Even if it has hammers, there would be no reason to NOT cock both hammers.
-Both should have internal Magazines like they were before. A detachable 3 round mag is just useless.
-Pistol boxes should contain 50 rounds not 30
-Rifle Ammo boxes should contain 20 not 40 rounds
-Shotgun boxes should contain 25 not 24 rounds (this is the amount of any real shotgun shell box)
-Loading Magazines is waaaaay to fast, was good last build, there was no need to change
Already adressed by the devs:
-Revolvers shoudn´t jam like they do now. If a revolver jamms you can´t "just rack it" like a pistol. A revolver doesnt have the malfunctions that a pistol can have. This should be reworked that revolvers cannot jam. (There is a lot that can go wrong with a revolver IRL, but for a game it would make sense if it would be the more reliable option, but with less firepower. (This is supposed to be fixed, havn´t tried it myself.)
-Guns seem to fire to slow. I cannot fire them fast. (Fixed, now it depends on your aiming level how fast you can fire)
-If your PC has a good aiming skill the animation for racking should be shorter. The PC could rack the shotgun while shouldered which makes it faster. (Already done, but without a seperate animation)
What are your opinions?