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  1. News & Announcements

    1. News

      Blog posts, interesting news, and forum announcements.

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  2. Project Zomboid

    1. PZ Updates

      Patch notes and announcement threads for PZ builds.

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    2. General Discussions

      Just the general place to natter about zombie apocal-em-upse, Project Zomboid.

      66.4k
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    3. Bug Reports

      Bugs go here. Please save us the time to translate all the posts in different languages and post them in English instead.

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    4. PZ Support

      For any problems about purchasing, the actual running of the game, crash reports, etc.
      Bug reports go here (click).

      26.3k
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    5. 22.5k
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    6. 8.4k
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    7. PZ Suggestions

      Got things you want to see in PZ? Post here! Tip: search to see if there's already an existing thread.

      54.5k
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  3. PZ Modding

    1. Tutorials & Resources

      The place to learn and gather everything you could need for modding PZ!

      2.5k
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    2. Mods

      Anything that alters gameplay mechanics or the UI and doesn't fit into the other categories.

      17.5k
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    3. Items

      Weapons, food, recipes, clothes. All the items you need (or not) for survival.

      9.7k
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    4. Mapping

      Visit exotic places.

      8.3k
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    5. Mod Ideas and Requests

      For the creative minds and everyone else.

      2.8k
      posts
  4. General Games Development

    1. Indie Scene

      Talk about the Indie scene, promote your work, and get feedback about all aspects of game development!

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  5. Other Discussions

    1. General Discussion

      Talk about anything you like!

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    2. Forum Games & Activities

      Relax with some good ol' fashioned forum tomfoolery and creative fun!

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  • New Topics

  • 2358 The Ultimate Question!

    1. 1. Which is better: pancakes or waffles?


      • PANCAKES
      • WAFFLES

  • Posts

    • friend, it is only on the last Thursday of each month that we have new blogs.      In other words, it will only be October 31st that we will have another one.      and then November 28th will be the other blog and the last one this year will be on December 26th. All of these days are the last Thursday of these months    
    • This works, but not every time, since the game autodetects if your character pushes or stomps based on whether there's a zombie in front of you. And that isn't always reliable.
    • A stat that would track how strong your immune system is when fighting viruses, infections, and whatnot. It would depend on nutrition stats, existing injuries, and infections. It could also be affected by other traits like resilience and outdoorsman.   Please make these visible in B42, currently, tracking proteins is especially painful.
    • Hello, this is a very interesting project! I am training a PZ AI Agent using MLP, CNN and other algorithms. I really need support for parsing local map files. Would you consider open-sourcing your exporter? I would be very grateful for your support!
    • Hello everyone,   I’m an AI engineer currently working on a project similar to AlphaStar(https://deepmind.google/discover/blog/alphastar-mastering-the-real-time-strategy-game-starcraft-ii/). We’re using models like MLP, CNN, and Transformer to process game information, and algorithms such as PPO and DreamerV3 to help our agent make decisions. Our goal is to train an agent in Project Zomboid (PZ) that can tackle open-world challenges.   However, we’ve hit a major challenge: we attempted to use Lua scripts to grab frame-by-frame screen information available to the agent, but this approach is too heavy on resources and causes severe game lag. To address this, we’re exploring other methods, such as parsing local map files and letting the agent query specific coordinates for relevant game information (e.g., terrain, buildings, rooms, containers).   I came across this interesting repository: https://github.com/blind-coder/pz-mapmap. Has anyone successfully parsed local map data to retrieve detailed information for each square? Any advice or alternative approaches for getting static game information efficiently would be greatly appreciated! :) CC @RingoD123@blindcoder 
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