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      Patch notes and announcement threads for PZ builds.

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    2. General Discussions

      Just the general place to natter about zombie apocal-em-upse, Project Zomboid.

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      Bugs go here. Please save us the time to translate all the posts in different languages and post them in English instead.

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      Bug reports go here (click).

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  3. PZ Modding

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      The place to learn and gather everything you could need for modding PZ!

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  • New Topics

  • 2792 The Ultimate Question!

    1. 1. Which is better: pancakes or waffles?


      • PANCAKES
      • WAFFLES

  • Posts

    • I know the car horn used to be the loudest, now its the house alarm. When will the gunshot/explosions be the loudest things in the game as it would be irl? (yes i know there are louder things but we don't have those things in-game to my knowledge) Even the zombies are more attracted to the house alarm and completely forget about me who is still actively shooting at them.   Edit: At this point the game wont need a Temporary Threshold Shift mechanic from gunshots because i as the person will have it from how loud these alarms are 
    • Version: [42.19] Mode: [Multiplayer] Server settings: [Host] Mods: [None] Save: [New Save] Reproduction steps:     1. Start the game in Apocalypse mode with a hammer and Level 4 Carpentry.     3. Go to x:12514,y:1445 (LV Small Art Gallery near Art Gallery of Louisville)      4. Pickup Gallery Statue (location_entertainment_gallery_02_54)     5, Place it down again then pick it up again. It will drop dupe 1/2 piece of Statue, Statue still remains, you can keep this up without stopping     6, Pick pieces of 1/2 then place them around and you can make a wall with it. Limitless Statue.mp4
    • Issue still persists on 42.19 but you place them around, it won't show till you relog. Popcorn2 (1).mp4
    • Oh my god... Thank you. I'm such an idiot XD. I kept thinking there really was no water, but I didn't know there was a limit on regular water consumption based on my thirst meter. It's set to 0.10, I just checked it in debug mode. This confused me, even though I've been playing the game for a long time and knew this, I just forgot. God, how awkward. I was confused by the fact that I can drink everything except water + I can also drink water from the sink...
    • 1. Different Can sizes not just 330ml, Soda/Beer Cans also come in 500ml.     More Plastic Bottle sizes (e.g. 500ml, 750ml are also regular sizes).   2. Not becoming sad when looting corpses because who cares about those undead freaks? Maybe something like a Stoic, psychopath trait?   3. Nutrition system is too overwhelming, you lose weight too fast, the numbers should be halved but can stay the same value or something like that. It's almost useless to not pick Slow Metabolism.   4. Fast Metabolism gives -1 Strength     Slow Metabolism gives -1 Fitness   5. If you turn off the Nutrition system in the custom sandbox settings, then Fast/Slow Metabolism traits should not be available but replaced with Under/Overweight, Emaciated/Obese traits which should be permanent traits since you can't lose weight anymore.   6. 'Zombie Population Loot Effect' should not be effected by nearby zombies but by the Heatmap because players would be tended to lure huge amounts of zombies around gun stores and such just to loot them.   7. You should be able to drink from standing showers, not just bathtubs.   8. Washing yourself in Showers should be faster than at the sink, people will have to take off their clothes themselves if they want to avoid their clothes becoming wet (and clean). Also a new showering animation (All of this also applies to Bathtubs).   9. Standing showers should be plumbable.   10. When sitting on the ground, the character should not be able to glide around in 360° but instead turn around their head to look around or back, after all people can turn their shoulders alongside their head to turn around further without having to turn their whole body (Also applies to sitting in chairs and such).
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