Fresh install, all deleted files. Mods and maps removed to test. Dedicated server won't boot since 40.26.
Asked the server admin to try a fresh Stable Build boot to see if it is the Server box for some reason.
Failed to read SVNRevision.txt
1539756196614 versionNumber=40.26 demo=false
1539756196614 server name is "servertest"
1539756196614 map_t.bin does not exist, cannot determine the server's WorldVersion.
1539756196629 Loading networking libraries...
1539756196629 Loading steam_api64...
1539756196629 Loading RakNet64...
1539756196629 Loading ZNetJNI64...
1539756196754 znet: ZNet loaded
1539756196754 znet: Compiled with SERVER_STEAMAPI == 0
1539756196754 znet: Starting with bServer == true
1539756196754 znet: SteamAPI initialised successfully
1539756196754 SteamUtils initialised successfully
1539756196801 translator: language is EN
1539756196942 reading C:\Users\dedicated\Zomboid\Server\servertest.ini
1539756196942 writing C:\Users\dedicated\Zomboid\Server\servertest.ini
1539756196957 znet: Java_zombie_core_znet_SteamGameServer_Init
1539756197770 znet: SteamGameServer_Init() failed ip=0.0.0.0 steamPort=8766 gamePort=16261 queryPort=65535
1539756197770 znet: Java_zombie_core_znet_SteamUtils_n_1Shutdown
This was the first, and so far the only part of the game that I looked at and I was REALLY disappointed. It looks so...lazy, and hardly like water honestly. I'm sure it leaves a bad impression to first timers. Surely animating just the water tiles you see isnt too resource intensive, and much less work than what is currently being worked on.
I'm curious if the pain moodle is gone and if there's any noticeable improvement i.e. if the healing process is even underway. =\ I've been lucky w/ not going much beyond two weeks, but I don't know if I've broken a femur before (and kept my character). I'll have weight on my mind the next time I'm building an upper level.