Kuren

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About Kuren

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  • Birthday 08/25/88

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  1. First off, love the Mondoid format and info Reminds me of the good old dev blog like Mondoids we used to get (The reason I fell in love with them lol) Also, totally caught that from the picture and love that you all continue to add community names into the game Too fitting that Nolan will be immortalized into a car dealership as the creator of the car mod
  2. While I play survival character builds almost exclusively I still find trapping to be extremely wonky. I think it has to do with the "distance from character" requirement but it simply seems to be touchy at best for me. I personally see no problem with traps right outside your house catching things and feel like the fact that they don't is why people get put off by it.
  3. Even if it didn't have a room available when not moving it would be cool to have RVs as a vehicle for bigger parties/groups and more comfortable sleep (and also like you said it could maybe even have other options like cooking, cold storage and even water storage)
  4. Would love to see both these things added Even if the train needed special skills to operate it and only worked like cars (with no real "rooms" inside) it would be cool to see Edit: I'd also be fine with boats being limited to canoes and rowboats. Then the excuse for not being able to get across the Ohio River could be that you can't make it past a current in the middle or something. Assuming there wouldn't just be military there waiting to kill you as you came ashore
  5. Glad to see this after the video. Was worried about how over powered they looked and the hits/wrecks they could handle. Happy to see you all plan on toning it back quite a bit Regardless, they look awesome Will the controls work more like the multiplayer car mod (RC type controls) or like the single player version (where it works the same type of way you move your character)?
  6. It's something people don't often think about but I'll never forget when they taught us how to "properly" hit a deer if it was going to happen in drivers ed. Most people want to keep slamming the breaks up until contact but at a certain point you want you let off the brakes and give it some gas right before impact if you know you're going to hit. That way your car pulls up a bit at the end, hopefully causing you to go over the deer and not let them flip up on the hood and through the windshield (it will still mess up your car real bad but you hopefully wont end up crushed to death by a deer carcass). Unfortunately with certain smaller compact cars this isn't possible at all though, as you're so close to the ground.
  7. All of these are really solid suggestions
  8. This is true that older cars were more "durable" but the materials had certainly shifted to the more crunchy safe materials by the mid 90s. That being said, a deer (or person/zombie) coming over the hood and through the windshield isn't going to be fun for anyone inside regardless of the frame lol And you're right about the direction thing. It's common for demolition derby drivers to do this in an attempt to protect their engine Also, I should note that my previously mentioned car was an old 2000 Jeep Grand Cherokee. It was a beast of a car but a blunt hit to the wheel sure messed things up quick.
  9. I've been hoping this is the case for such a long time. I personally hope hitting a few or a couple zombies knocks your car out of commission just like it would in real life. I think we all agree that the detail put into Project Zomboid is what makes it great and that the more realistic the detail the better. I can only hope vehicles follow the same suit. Also, I love every time something adds to the list of "this is how you died" lol Edit: I also just got my car hit in a parking lot, and while the damage wasn't insanely bad, it was certainly enough to stop me from driving safely with it. It's amazing how fragile cars actually are.
  10. I'm also really hoping they add some farm based animals down the line as well. We already have farms with chicken coops and fenced off areas for them so I feel like it would be fitting if we saw some things like pigs, cows and chickens to go with Kentucky's wildlife And I of course think we're all hoping for dogs too lol
  11. Really hoping this is a hint towards wildlife Animals are my most desired feature by far
  12. I'm totally on board to give the mighty toaster the power it deserves But I may be a bit biased
  13. I completely agree and even recommended they do this when nutrition was first released for testing. Not only is it confusing for US players but I've always found the 80kg (175lb) start too high for an average person.
  14. Just a suggestion but it would be a nice complement to the new oven/microwave settings for foods with labels to have cooking instructions. Most packaged foods have cooking instructions for the oven or microwave (if not both). Just like when you buy a frozen pizza and it tells you how long and what temperature to cook it at, popcorn and TV dinners could tell you how long to set the timer on the microwave. It might help some of the people that are intimidated by cooking
  15. Not sure if I understand the request, but wouldn't things like furnaces and antique wood stoves have a temperature based on the amount of fuel added to them at a time?