Kuren

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About Kuren

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  • Birthday 08/25/1988

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  1. Climbing over cars?

    This is something I see the animation update covering
  2. RELEASED: IWBUMS Build 39.67.3

    I feel like TVs are balanced since you have to consider that the broadcasts only last a few days before everything shuts down. If you're comfortable enough to watch that much TV in those few days I feel like you deserve the boost
  3. Blends n’ Shades

    I'm too lazy to find a link right now but it's been confirmed that there will be Martin even posted in a few threads saying that he's modeled interiors for the cars and they're planned to be integrated as well
  4. RELEASED: IWBUMS Build 39.67.3

    I feel like your character should still see them assuming they're off if they hear no sound or the car is standing still and then see it move (to a degree) based off sound when it starts taking off
  5. Vehicle IWBUMS

    As I've said in previous topics, The vehicle build really adds a lot to the game My only suggestion now would be make it so the generator can at least hook up items right next to it (in the open, without a building or wall), allowing me to have a fridge on the go with my Franklin lol (That and let us put a generator in a seat of a car or the trunk ), Also that and more wilderness trails So much fun lol, All I can really say is I love it all and I can't wait for what's next You guys and gals are the best
  6. RELEASED: Vehicle Test 41

    Based off of seeing posts like these in the past I was under the impression this wasn't really a bug in the normal sense and more of a side product of how the game renders the map's lighting: https://steamcommunity.com/app/108600/discussions/0/142260718943906831/ "Trouble is, to improve performance, lighting is baked into the map itself when it's exported. I'm not totally sure how this can be addressed, as the lighting will need to be re-calculated after the building is removed. I'm sure one of the devs will come up with a clever solution at some point, though. :D"
  7. RELEASED: Vehicle Test 41

    That would be really cool to see I recently had a similar idea to have a fridge on the go and packed up a mini fridge and tv in the back two seats of my Franklin Valuline. I've been carrying around the generator in my lap since I can't place it in the car thinking I could use it anywhere lol. It works great for on the go when you're at a building of some kind but I just tested it out in the open like I planned to use it down the road and it didn't work for me I had it set up just like the above screenshot shows. There was the option to connect generator and turn it on but even after doing that I couldn't turn on the tv. It would be really nice if you could set it up outside but require the items receiving power to be right next to it or within a certain distance I really like the idea of camping out next to my Franklin with a fridge and tv hooked up to a generator, just enjoying the news while I survive in nature, hording my gas for as long as I can as I watch the world burn from afar lol I can also confirm what falcon33jp reported above about the tutorial pop up throwing out errors until closed. Mine is always set to pop up went I start the game and it blasted out over 200 error flags within a few seconds or so with the console error reported above.
  8. RELEASED: Vehicle Test 41

    Oh that's really cool I don't think I got a pop up over my character but I definitely could have missed it lol, I'll have to give it another shot
  9. RELEASED: Vehicle Test 41

    Oh interesting! I watched a show talking about making stairs and another carpentry type one as well as I believe a show that talked about making a certain trap (but that one may have only been there to teach a recipe for a trap and I took trapping traits so I would already have them all). I didn't notice anything but I thought it was an exp boost like books gave, does it actually just give you a small amount of exp? Cause that might be why I didn't notice anything then lol That being said, the boredom system for it certainly doesn't work for me as my character starts to bore after only a couple shows/news updates lol
  10. RELEASED: Vehicle Test 41

    I can confirm that TVs are not working as intended in single player as well. Watched a few programs that should have given some kind of exp boost and got nothing, as well as my character starts to get bored when I'm watching them or glued to the news.
  11. Hellgate: Muldraugh

    Thanks for linking my post about the new area Been having a blast driving around and exploring Also, so excited for the mention of what I felt was a long forgotten area that you all are hopefully referring to here: Really hoping this is talking about the Louisville outskirts (Orell) Teased in a Mondoid a while back with this picture: http://projectzomboid.com/blog/wp-content/uploads/2015/01/Louisville-outskirts.jpg Anyway, great update as always I'm excited for all the upcoming things in Zomboid's future Thanks for all your hard work!
  12. Climate Change

    The pictures wouldn't load like you said but I read the article I actually lived in Maryland at the time and also got hit by the Storm of the Century like Kentucky did. Same speeds of winds and same snowfall as described in the article. The blizzard itself was certainly crazy and the feet of snow with giant snowbanks/drifts were crippling to deal with afterwards. It was definitely good to have food stored up after hearing the weather reports. That being said, those winds weren't breaking windows let alone destroying doors. Your windows and doors would most likely be completely blocked by snow on a few or even all sides of your house though (depending on wind direction and how many doors/windows you had, etcetera). The article you linked says 40mph+ winds so at most you'd be seeing some branches come down (possibly on your house if they're close enough) with the added weight of the snow. Bigger branches hanging above or next to your house could do damage but the wind would have to be going 50mph+ to do real damage to buildings on it's own. Source: https://www.hwn.org/resources/bws.html It would actually be really cool to see the Storm of the Century in the game as part of the late game/hardcore mode imo Not sure how you could make the crippling feet of snow and snowbanks/drifts work gameplay wise (and it would still be nice for there to be a radio warning of some kind that you can find even if it's on a secret channel) but it would be cool to have a super blizzard show up months into the game in mid March as a event kind of like the helicopter is now. You could easily freeze to death or run out of food (especially if trapped by the snow) and with the upcoming weather stuff it would be pretty cool looking on it's extreme snow settings Not sure if that would mess with the lore though as I remember it used to be in sandbox and considered semi-lore that the game took place in 1993 (the year of the storm) but the game by default starts you in July, after the storm had hit that year in March. Still would be cool to see such a historic blizzard and realistic extreme weather event that I lived through in the game though
  13. Climate Change

    While I'm usually all for more things that can kill you in PZ.. Something random like a super apocalyptic storm that wouldn't likely happen in Kentucky in the 90s isn't something I feel like most players would enjoy (even the ones that love the "this is how you die" outlook of PZ like me). Although it would be a cool extreme sandbox setting I'm always for more harder and easier settings in sandbox and I'm always for more ways to die in PZ (and still want the breaking of windows to attract way more zombies as a simple nerf/buff so badly more than anything besides hunting lol) but I feel like the ways to die should be more realistic in the vanilla version of a zombie simulator game like PZ. Personally when I look at the Romero style zombie apocalypse, it's about real survival, especially in the winter (aka hard mode lol) and surviving the unexplained immortal walking undead along with that of course lol That being said, I would be fine with a really rare chance of a super storm that would blast out your windows if they weren't boarded up (but it might be nice if there was some kind of radio warning, even if it's on a hidden military frequency). Also, I feel like we all always forget that "Dragons" will change a lot of things and add a lot of chaos and ways to die that I can't wait for but that's the kind of unexpected/interactive fun you can defend against with skills and weapons
  14. Climate Change

    My guess would be we get interiors as well as visuals for opening doors and trunks when animations are added.
  15. 675 - Simple addition that I noticed wasn't in-game. Allow the player to dump out and empty a gas can some way. I was trying to work on my car just now and realized I couldn't swap the gas tank because I couldn't empty the gas cans to siphon more out. I have nearly 25 or so gas cans but they're all full from my last run. Would be nice if I could dump a few of them somehow instead of having to use them up slowly by running down car or generator stats while I wait for it to drain away.