CaptKaspar Posted October 12, 2016 Share Posted October 12, 2016 14 hours ago, Unghin said: 292. Add winter ambience sounds, becouse one of the Zomboid's features - good and detailed ambience. But if I reach winter - nothing will change - still nice summer sounds. Other than wind, what would there be in winter? I agree that bugs buzzing and birds chirping aren't very realistic in winter. Unghin and DramaSetter 2 Link to comment Share on other sites More sharing options...
CaptKaspar Posted October 12, 2016 Share Posted October 12, 2016 294. Should not be able to eat frozen food while frozen. Can you imagine trying to eat a frozen potato or cabbage? 295. Re-word combining units of wire. Right now it says 'pour into' which doesn't make much sense when combining two units of wire. (side note with this: I noticed that when combining items in your inventory the green progress bar in your inventory does not go away. To remedy this you need to move it to a container or backpack then back to your inventory). Unghin, Zorak, DramaSetter and 1 other 4 Link to comment Share on other sites More sharing options...
Unghin Posted October 12, 2016 Share Posted October 12, 2016 23 minutes ago, CaptKaspar said: Other than wind, what would there be in winter? I agree that bugs buzzing and birds chirping aren't very realistic in winter. Yes, at least remove of summer time ambient. And add for example sounds of passing on snow, and yes winter wind it should sound different of other seasons. gta111, Ocelot, Kuren and 1 other 4 Link to comment Share on other sites More sharing options...
Geras Posted October 12, 2016 Share Posted October 12, 2016 25 minutes ago, CaptKaspar said: Other than wind, what would there be in winter? I agree that bugs buzzing and birds chirping aren't very realistic in winter. Trees creaking because of wind? Snow creaking under our feet... CaptKaspar, Unghin, Zorak and 2 others 5 Link to comment Share on other sites More sharing options...
CaptKaspar Posted October 12, 2016 Share Posted October 12, 2016 296. Large propane tanks that we can fill small BBQ propane tanks from. Large propane tanks are quite common in rural areas as they are often used for home heating. With the addition of metal working, metal workers are limited to their ability to find propane - which is a finite resource on the map. It is the only profession that is limited in this way. Carpentry, cooking, farming, first aid, fishing, electrician, foraging, trapping, etc all have renewable resources. Geras, Ocelot and Kuren 3 Link to comment Share on other sites More sharing options...
gta111 Posted October 13, 2016 Share Posted October 13, 2016 (edited) 297. Walking on snow sounds for the winter Edited October 13, 2016 by gta111 CaptKaspar, Ocelot, DramaSetter and 3 others 6 Link to comment Share on other sites More sharing options...
Ocelot Posted October 13, 2016 Share Posted October 13, 2016 11 hours ago, Unghin said: Yes, at least remove of summer time ambient. And add for example sounds of passing on snow, and yes winter wind it should sound different of other seasons. Id also like this. Like in The Long Dark. I love the atmospherics of that game Link to comment Share on other sites More sharing options...
Rickyroughneck Posted October 13, 2016 Share Posted October 13, 2016 (edited) I am sorry if this has been mentioned already, but: 298. Increase the weight of ripped sheets or decrease the weight of banadage/ adhesive plasters to make bandages a better option than ripped sheets. Bearing in mind the weight items that create ripped sheets, a weight like 0.2 would be more representative. More picky still, adhesive plasters could be dropped to 0.05 but make them unable to put on large wounds? 299. Adhesive plasters and first aid kid bandages should start sterilized. 300. Thirdly, it should be possible to sterilize bandages and ripped sheets by boiling them Edited October 13, 2016 by Rickyroughneck Rida, DramaSetter, Geras and 2 others 5 Link to comment Share on other sites More sharing options...
dennisb001 Posted October 14, 2016 Share Posted October 14, 2016 (edited) I know its big, and the devs have lots to do, but.......... NPC's Please? Edited October 14, 2016 by dennisb001 Misspelled Devs XD (Autocorrect) Link to comment Share on other sites More sharing options...
MonaMoonlight Posted October 14, 2016 Share Posted October 14, 2016 (edited) 301. Make it so storage-type furniture item stacking is handled differently; currently, if a cardboard box was spawned as part of a stack (as one crate on top of another, that is), it will not only be impossible to put it on top of another cardboard box or a crate, but also to just put it on the floor/ground, leading to them hovering in the air. 302. Allow smaller cardboard boxes to be moved with items still in them, the trade-off being that you have to carry them like you would generators or corpses. Edited October 14, 2016 by MonaMoonlight Edited for clarity EchelontheEyeless and CaptKaspar 2 Link to comment Share on other sites More sharing options...
ProjectSky Posted October 14, 2016 Share Posted October 14, 2016 303. Automatically remove server ground garbage (player dropped items) CaptKaspar and DramaSetter 2 Link to comment Share on other sites More sharing options...
DresdenBBQ Posted October 14, 2016 Share Posted October 14, 2016 304. Never get rid of player dropped items and improve upon it where zombies can just drop items when they are hit or die (ex. drops Wallet, money, ect) gta111 and DramaSetter 2 Link to comment Share on other sites More sharing options...
Mouse Posted October 15, 2016 Share Posted October 15, 2016 Sorry if this has already been requested, but something I'd really love to see is... 305. Volume sliders for gunshots, house alarms, and maybe even meta events? Alarms and gunshots especially are just obscenely loud in comparison to the rest of the game and I often have to lower my volume because of it. Geras and DramaSetter 2 Link to comment Share on other sites More sharing options...
morninam Posted October 15, 2016 Share Posted October 15, 2016 On 10/10/2016 at 10:59 PM, RGillespie94 said: I really want some sort of bicycle or something, that way I can get from town to town faster. honestly I'd rather just have this than cars, unless the map becomes extremely large. Link to comment Share on other sites More sharing options...
morninam Posted October 15, 2016 Share Posted October 15, 2016 306. Make it so someone with the burglar profession has the ability to pick locks on windows and doors. DresdenBBQ, Ocelot, Kuren and 3 others 6 Link to comment Share on other sites More sharing options...
justcrow Posted October 15, 2016 Share Posted October 15, 2016 5 hours ago, morninam said: 306. Make it so someone with the burglar profession has the ability to pick locks on windows and doors. I like this suggestion. The burglar has no strong point in PZ and that job is not popular now. Kuren 1 Link to comment Share on other sites More sharing options...
Paul Redeker Posted October 18, 2016 Share Posted October 18, 2016 Admin ability to make indestructible building options. Rida and Hicks 2 Link to comment Share on other sites More sharing options...
Rida Posted October 18, 2016 Share Posted October 18, 2016 308. Currently, sawing logs in one square while standing in another moves them to your square, without picking them up. This means you can stack planks in a single square in amounts far in excess of the tile weight limit. Keeping the planks in the original square, or moving them to your inventory, would fix this. 309. Tea with milk? Not all of us are heathens who add sugar to tea 310. Ability to assign ground attack and non-ground attack to separate buttons. This might also work as a more 'hardcore' setting, forcing you to decide when to use one or the other (and not panic at the wrong time!) 311. Ability to see which window/ledge we are set to climb over, or prioritizing of certain options. I have several times fallen when climbing from the double hotel windows, or climbing over the edge in the NE warehouse when trying to leave the south-facing window, or climbing through the window with the jagged glass, rather than the adjacent window I just cleared. DramaSetter, Keshash and Geras 3 Link to comment Share on other sites More sharing options...
Keshash Posted October 18, 2016 Share Posted October 18, 2016 7 hours ago, Rida said: 311. Ability to see which window/ledge we are set to climb over, or prioritizing of certain options. I have several times fallen when climbing from the double hotel windows, or climbing over the edge in the NE warehouse when trying to leave the south-facing window, or climbing through the window with the jagged glass, rather than the adjacent window I just cleared. I really like this one. If I may add, it could be done the way, that when one presses and holds "E" that part of the window/fence is highlighted, and character climbs only when "E" is released. Geras and Rida 2 Link to comment Share on other sites More sharing options...
CaptKaspar Posted October 18, 2016 Share Posted October 18, 2016 (edited) 312. Have Erosion take hold of player made objects. Vegetation never grows on my log/plank walls, cracks never show up, etc. 313. When painting a container, the color should also show up on the container icon in your inventory window. 314. Paint signs on doors, crates, etc. Option to choose how high on a wall we paint a sign. I recently placed a sign on a wall, but a piece of furniture half blocked the sign. I would have just put the sign above the furniture in the large open area that was available. Instead I half covered the sign where my character decided to put it. 315. When a sheet rope covers multiple floors and there is a window along its path (for example the sheet rope goes from the 3rd floor to the ground level and along the way it passes directly in front of a window on the 2nd floor) allow us to use the sheet rope from the 2nd floor and climb up or down (this might actually work, but I was too scared to try it). Also allow us to choose which floor to get off at when climbing. This goes along with controlling our characters climb/descent rate manually in general. 316. Be able to place a mattress on the ground and sleep on it without the need to build a bed frame. If I am required to build a bed frame, can I get some storage drawers under it? Or at least be able to put stuff under the bed? Maybe myself? Edited October 18, 2016 by CaptKaspar Geras, EchelontheEyeless and Jatta Pake 3 Link to comment Share on other sites More sharing options...
CaptKaspar Posted October 18, 2016 Share Posted October 18, 2016 317. To know your weight you should need a scale. Otherwise you can tell if you're over/underweight based on how tight your pants are fitting ! DramaSetter, Geras and Jatta Pake 3 Link to comment Share on other sites More sharing options...
Livio Persemprio Posted October 18, 2016 Share Posted October 18, 2016 318 give us a way to take fuel from the gas pumps after the shutoff. I know this was intentional, forcing people to rush to the pumps, but in sp people just don't bother using generators because there is too much to do in the first weeks, and later on there is so little gas around that it's just not worth it; in mp people just use the loot respawn to "fix" the lack of sources of gas Kuren, Unghin, Geras and 2 others 5 Link to comment Share on other sites More sharing options...
Batsphinx Posted October 19, 2016 Share Posted October 19, 2016 Just took a whole bunch of new suggestions from here and added them to the list. So great, great stuff still appearing here guys and gals. Please keep it up Unghin, Kuren, EchelontheEyeless and 2 others 5 Link to comment Share on other sites More sharing options...
Geras Posted October 19, 2016 Share Posted October 19, 2016 3 hours ago, Batsphinx said: Just took a whole bunch of new suggestions from here and added them to the list. So great, great stuff still appearing here guys and gals. Please keep it up Is the list of suggestions you guys plan to add to the game a secret? If not, would you mind publishing it? Link to comment Share on other sites More sharing options...
Batsphinx Posted October 19, 2016 Share Posted October 19, 2016 It's less a secret, and more a continually evolving and commented-on Google Doc - so there's stuff on there that're big jobs, stuff that's smaller. Stuff we don't all agree on etc. As such it'd be tricky to give a precise list as it's kinda organic really. Kuren and EUDOXIO 2 Link to comment Share on other sites More sharing options...
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