Faalagorn

Member
  • Content Count

    555
  • Joined

  • Last visited

2 Followers

About Faalagorn

  • Rank
    The Bug Hunter

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Faalagorn

    2019doid

    Yay! Time to move on and off to find another irritating gamebreaking bug !
  2. +1 for this since I'm eyeing this thread for Linux support as well, and I have a feeling that both will come together – especially since Steam/Valve generally seems to focus on improving controllers support in Steam and Linux in general for the Proton and the likes. I'll dig out my old Xbox 360, PS3-compatible afteermarket or regular controllers for that, even if I generally prefer KB+M .
  3. Faalagorn

    Megatest VIII: We Need YOU! [COMPLETE]

    It was Faalagorn, but currently I'm playing as Faalagorn2. I don't know whether I had an old character on that server, since last time I played was back in... August I think? So it must have created an empty character by now I guess. I joined the around the time of my first post in this thread, maybe a few mins less. I also see the respawning items in safehouse "bug" is still there, to the point I kinda hope it's done on purpose for testing :P.
  4. Faalagorn

    Megatest VIII: We Need YOU! [COMPLETE]

    I unfortunately missed the test, since I feel asleep today, but curious how it went – if the server still will be there with the new zombie optimization options (is it?), I might try to test it without creating server myself! EDIT: Seems I can't connect, so unless I'm doing something wrong, seems the server's down now? EDIT2: Never mind, seems I have messed something in password and forgot the original one, but after I created Faalagorn2 account, it seemed to work. Since I'm rarely joining servers, just hosting my private one with friends, guess if I forget the password then I can't use that account unless server owner deletes entry for my name or wipes the server?
  5. Faalagorn

    Medical and emergency uses for bleach and salt

    Currently clean water is really easy to get, even after the water is shut down. What I'd love to see is more attention to how clean the water is based on how long it's stored and what source it is from, not just toxic/not toxic as it currently is. Hopefully a bigger system for that is considered somewhere down the road, and that's where I'd love to see the requirements to boil the water more often (and longer!) and emergency use of bleach to purify it would be much welcome addition
  6. Project Zomboid was also available on GOG connect, that's how I got my copy on GOG and what prompted me to buy a gift for my wife
  7. Thanks for making 50s Dinner Table pickable, as now it's not so easy to get stuck in a few more dinners :). I checked other items mentioned before, in build 40.39, and they are still not pickable. I also changed topic a little to reflect the scope of it. Adding to the list is this: Chicken Coop Ladder https://map.projectzomboid.com/#10851x9086
  8. Faalagorn

    List of map errors (40.38, world version 143)

    Also what @Geras mentioned originally here (verified it's there in the latest game, 40.38 world 143, fresh save) 8. No door leading to the balcony. https://map.projectzomboid.com/?#4673x8601 There's also various shading issues, especially when sledgehammering existing buildings, mentioned int this thread and in dedicated thread here, but this seems to be known and might be an engine limitations.
  9. Faalagorn

    List of map errors (40.38, world version 143)

    I changed this thread a little to include more generic map-related errors. I have verified all of them (including misplaced shutter in Rosewood) are still there in the most recent build (40.38, world version 143). Here are other issues originally included in other threads that are still here, can attach new screenshots if needed: 5. Scrambled tiles around the Muldraugh North Files that were OK in previous builds (originally reported here) https://map.projectzomboid.com/#10842x8968 6. Children Paintings in Muldraugh Elementary School (originally reported here) https://map.projectzomboid.com/#10615x9971
  10. Faalagorn

    Floating cars

    Another car. This time I "fixed" it by spawning another one and cheat-menu'ing the car key and removing the old one from the world.
  11. Faalagorn

    Cannot drop items from inventory

    For movables there's no drop/unequip option (except for generators) as per latest patches, however for multi-tiles items that come in part you can drag and drop them to the floor. For other, you can also place them inside various containers.
  12. Faalagorn

    A few Bugs [IWBUMS 40.38]

    I can confirm also encountering this bug from time to time for the past few builds. I didn't knew that "killing" such zombie gives XP too, I always just restart the server after encountering it. Thanks for noticing that!
  13. Faalagorn

    Floating cars

    It's a local hosted server for me, my wife and a friend, and it's all the same after multiple game restarts, restarting the PC, build updates and even restoring old saves (though in the case of the latter example, after backing up the save before that happens, so far this car behaves normally). I originally tried pushing such car with Godmode on to not to incur damages, but I didn't had luck with it. Also parking below it only moves it a little, not even trying to flip it.
  14. Good idea for the animation build too!
  15. Faalagorn

    Weird flickering/screen freezing

    Just to clarify, while it's true that ability to run shaders is required for PZ to run in the most recent builds, it's dependent on GPU, not the processor alone. In your case it's a laptop GPU with integrated processor, but I think it should be fine with shaders, so if the issue still persist, maybe the issue is elsewhere? Aren't you using 32-bit OS? The game is often problematic (and less performant) in here – also make to update your GPU drivers.