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About DresdenBBQ

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    Your local goofball
  • Birthday 05/29/2001

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  1. DresdenBBQ

    Like, sew cool

    Congratulations to the happy couple! How romantic, meeting during the zombie apocalypse! I hope they have a wonderful future together and wishing them nothing but the best!
  2. It'd be nice if you could determine your own character's personality but that'd have to wait for NPC's and all that to make a venture like that worth while.
  3. So I was just out exploring the world and trying to get my hands on some more loot to prolong my survival and when I was exploring one of the warehouses out of town, I opened the garage and to my surprise was met with a wall! It's not a coding bug as y'all know but just a mistake since the walls on those garage doors were never deleted, since up until this point the garage door had no functionality and was just cosmetic. I'm guessin' y'all will have them all fixed up by the time Build 41 releases since there's still a lot of work to be done. Just thought I should let y'all know and keep up the good work! https://map.projectzomboid.com/#0.4180342365140396,0.21824195862031306,197.81359483314137
  4. Eh well it's subjective. Two people will have different reactions to the same book. For example, I'd be stoked to read about plant identification as well as the basics of carpentry but you'd have a mighty difficult time keeping my attention in a book about electrical engineering while I have a friend who's the opposite. He'd struggle through a plant identification book but he'd absolutely tear through an electrical engineering one. There's no socially universal idea on what's 'boring' so it's kinda difficult to balance in that regard without implementing an entire enjoyment feature and adding more customability to your actual character. Which, I don't think is too far out the window seeing at how intricate the insulation system they want to add is, so they're not afraid to go in depth but I doubt it's high up on their priority list if they had thought about it much.
  5. It's a screwdriver. Make sure you're using the button on the left side of your screen that allows you to move furniture. You can't right click on it.
  6. You're so right Geras. Is it just me or do all the professions seem just a little weak to y'all? How is it that someone who's never even seen a circuit in his life over the span of three months get better at jurryingrigging electrical devices but someone who studied it in college and adopted it as a profession? Who needs college when you can read a few books right? I honestly think that all the professions need a buff and I also agree they need more to make them stand out. Like, you could make the angler profession be able to catch bigger fish more regularly. The farmer profession knows how to get the best yields from a harvest and as y'all said knows when to plant the crops by, Park Ranger is able to get more rarer plants since they know the land and are familiar with where plants would typically be at (Different plants require different conditions even in their ecosystems), hell you could make the burger flipper more endurance cause any fast food job *requires* endurance. I get why they're a little weak, you shouldn't be able to get all the skills right off the bat but I do think they just need a slight buff regardless if not only to make them more unique as well as valuable. There really should be a whole update in general just completely reworking the values on skills and how fast it takes to get certain ones to make the progression more linear and even.
  7. Could we please get a buff for the farmer profession? Farming is honestly one of the easiest skills to upgrade, plus honestly it doesn't really make much sense to them only to have skills in *just* farming. You could give them a +1 to maintenance, since maintainin' and repairing farm equipment, be it a tractor, your power tools or simpler tools is something most rural American farmers do. My godfather's dad who lived on a farm all his life maintained most of his tools instead of buying new ones which is why he's had them for some twenty odd years. Even the chef profession gets maintenance skill but the farmer doesn't??? The most maintenance chef's typically do is sharpening knives! You could even give them a +1 to long blunt skill, since they're used to using shovels, rakes, pickaxes, etc. Which does require some time to aim right since you always wanna hit the dirt at its weakest point and it requires some know how to effectively use those tools. Hell you could give 'em +1 shootin'! I've never known a farmer who didn't own a shotgun down here in rural southern America. Farmers are used to needing one to scare away hogs, deer and on occasion birds who try to eat the crops! As it stands the farming profession is highkey one of the more useless ones which is sad and farmer's know how extends out farther than just knowing about crops, they also have a basic knowledge of the land as well as survival. This is just my two cents and I'd like to see if anyone here agrees with me here. Cause as it stands professions like Carpenter, Engineer, Veteran or even Electrician are objectively better professions to take.
  8. DresdenBBQ

    Runners Return

    My jaw literally fucking dropped when I saw the runner zombies. They look disgustingly brutal and I have no idea how anyone could survive if all the zombies were runners. That's just ridiculous.
  9. Oi forests are important for us to even eat food! You take that back you scoundrel! 0:< Y'know I haven't really had a problem with zombies and trees, using them to break line of sight has been working great for me so far. I'll keep testing to see if I know what you're talking about though.
  10. So I've been playing the new build recently a goodness gracious is it fun! For the first time in Zomboid I had to actually completely flee the town into the wilderness and now I'm currently dehydrated, starving and about to pass out miles away from any sort of civilization. Lest I go back to Mauldrough which is certain death. Though when I was playing I just thought that two small improvements would be nice. 1: Adding the ability to save a preset for your character's appearance. This wasn't really a huge deal in previous builds since your customization options were extremely limited, but now with the added options the ability to save a character's appearance would be a nice slice of life addition. 2: Thigh high socks! This could actually already be in the game for all I know but I thought I may as well suggest it anyway since i haven't seen them! I wanna be able to bool down the street vibe checkin' zeds as a ripped jock rocking nothing but my underwear and some cute thigh high socks. I think that would really be the cherry on top in terms of immersion! For real though more sock options would be cool. These are just my lil' suggestions.
  11. I don't quite know how it works but I know Hydrocraft has instruments and you can add in music to play on those instruments and it works in game as well as in multiplayer. I don't know if you can change the actual soundtrack music or add on to it so, maybe? That's a question for the modders. In any case they're actually updating the soundtrack with the anims build to add more soundtracks so I'd stay tuned for that!
  12. I don't think that the hotbar has been added yet? Someone correct me if I'm wrong, but they're workin' on it as a side project and it'll be released with the whole official update of Build 41.
  13. Sooo, I was just thinkin'. Now that anims is officially in the game, I assume more anims will be updated with time? Including I dunno, maybe the ability to handcuff other players? It'd also be an interesting mechanic whenever NPC's are eventually added. What y'all think? Y'all reckon that's something that's planned for the future?
  14. Honestly the color seems good where it's at. Any brighter and the it threatens to scooch into "Lord Jesus please spare my eyes!" territory. The change in style is, well, it's sure different than what it used to be. The old style has me nostalgic just cause, I have so many memories over the years of hoppin' on the forums during my free period at school and browsing the topics and always lookin' forward to the Mondoids. It'll take time to get acclimated to the new look and I'm sure it looks slick and professional to folks who are layin' their eyes on the forums for the first time.
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