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About ProjectSky
- Birthday 10/15/1992
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https://me.imsky.cc
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Got this screen whenever I boot the game with debug enabled. Any fix of this?
ProjectSky replied to bestyworld's question in PZ Support
press F11, if not work, press it a few more times -
you are right, this test is too extreme i hope pz can standard base things of the engine, hope it can become better
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i don't think set a limit is good thing, dev should try optimize it if possible
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i have 49k+ nails in inventory, right click game freezes 5+ sec this is a extreme test, but developers need to be notice this issues 49k.mp4
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Details on the improved modding tag system in 41.69
ProjectSky replied to Batsphinx's topic in Tutorials & Resources
DoParam should use key, value format, not weird "ConditionLowerChanceOneIn = 70" format like this DoParam("ConditionLowerChanceOneIn", 100) -
try this mod More Builds
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bot name base on the server name, use the -servername startup parameter to modify it
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local function SpawnInventoryItem(sq) local x, y, z = sq:getX(), sq:getY(), sq:getZ() if x == 6142 and y == 5399 and z == 0 then sq:AddWorldInventoryItem("Base.Axe", 0, 0, 0) Events.LoadGridsquare.Remove(SpawnInventoryItem) --once end end Events.LoadGridsquare.Add(SpawnInventoryItem)
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AddWorldInventoryItem
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no content update, just added ProjectZomboid64ShowConsole.bat modified ProjectZomboid64.bat file
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version 41.66 no mod i mean right click on the world tile, not right click in player inventory update: 41.65 is the same
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If the player has too many items in the inventory(i have 2000+ nails) game will freeze every time they right-click, this a known performance issue?
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some off topic. pz have considered deprecating kahlua? it not too late.
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I cant check the Snow amount on the Ground. CarsInTheSnow Mod
ProjectSky replied to Trackhe's topic in Help
getCell():gridSquareIsSnow(x, y, z) -- is snow tiles? IsoCell doesn't expose snowGridCur, can't get snow amount, but this method can be used to get tile is covered with snow