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About ProjectSky

  • Birthday 10/15/1992

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  1. you are right, this test is too extreme i hope pz can standard base things of the engine, hope it can become better
  2. i don't think set a limit is good thing, dev should try optimize it if possible
  3. i have 49k+ nails in inventory, right click game freezes 5+ sec this is a extreme test, but developers need to be notice this issues 49k.mp4
  4. DoParam should use key, value format, not weird "ConditionLowerChanceOneIn = 70" format like this DoParam("ConditionLowerChanceOneIn", 100)
  5. try this mod More Builds
  6. bot name base on the server name, use the -servername startup parameter to modify it
  7. local function SpawnInventoryItem(sq) local x, y, z = sq:getX(), sq:getY(), sq:getZ() if x == 6142 and y == 5399 and z == 0 then sq:AddWorldInventoryItem("Base.Axe", 0, 0, 0) Events.LoadGridsquare.Remove(SpawnInventoryItem) --once end end Events.LoadGridsquare.Add(SpawnInventoryItem)
  8. server_browser_announced_ip used by nosteam server, try use StartServer64.bat -ip x.x.x.x parameters to configure ip
  9. no content update, just added ProjectZomboid64ShowConsole.bat modified ProjectZomboid64.bat file
  10. version 41.66 no mod i mean right click on the world tile, not right click in player inventory update: 41.65 is the same
  11. If the player has too many items in the inventory(i have 2000+ nails) game will freeze every time they right-click, this a known performance issue?
  12. ProjectSky

    42 Techdoid

    some off topic. pz have considered deprecating kahlua? it not too late.
  13. getCell():gridSquareIsSnow(x, y, z) -- is snow tiles? IsoCell doesn't expose snowGridCur, can't get snow amount, but this method can be used to get tile is covered with snow
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