benmat81 Posted September 10, 2014 Share Posted September 10, 2014 You guys are awesome. It just gets better and better with every update. Keep up the awesome work. Link to comment Share on other sites More sharing options...
f3rret Posted September 10, 2014 Share Posted September 10, 2014 You'll be able to find poisonous stuff, and yes it's a timed action available only in forest You can also make a wooden lance and fish with it (really poor chance compare to a fishing pole tho) Can we also use this wooden lance as a long-range zombie stabber? CaptKaspar 1 Link to comment Share on other sites More sharing options...
RobertJohnson Posted September 10, 2014 Author Share Posted September 10, 2014 You'll be able to find poisonous stuff, and yes it's a timed action available only in forest You can also make a wooden lance and fish with it (really poor chance compare to a fishing pole tho) Can we also use this wooden lance as a long-range zombie stabber? Yup, but it's really crappy, I wouldn't recommend using it as it may broke reallyyy quickly Link to comment Share on other sites More sharing options...
Amada Posted September 10, 2014 Share Posted September 10, 2014 Ooh a Wooden Lance? How about allowing for one of those tent poles to be sharpened as well to make a metal version as well? ^^ CaptKaspar and Rathlord 2 Link to comment Share on other sites More sharing options...
PhantomWarlock Posted September 11, 2014 Share Posted September 11, 2014 I remember the time I weed-wacked (Is that how you say it? Sounds naughty, doesn't it?) the side of my house, and there was like a billion grasshoppers. It was a bloody, green, massacre. A juicy one... Couldn't let them go to waste, could I? Link to comment Share on other sites More sharing options...
ProjectSky Posted September 11, 2014 Share Posted September 11, 2014 Good Top Zan Link to comment Share on other sites More sharing options...
Snorrsenkel Posted September 11, 2014 Share Posted September 11, 2014 Now that you gave us various more food ressources recently, will you rebalance other food resscources to keep surviving challenging? You may put the growth-time of the seeds up to real-time, so it takes maybe 1-2 months to get proper vegetables. Also speaking about boredom. If you increase the growthtime, you can make this gardening thing become almost a fulltime challenge. Suomiboi, Rathlord, Viceroy and 3 others 6 Link to comment Share on other sites More sharing options...
SuperJack Posted September 11, 2014 Share Posted September 11, 2014 Looting a safehouse is not ruining the game, is part of the game to survive. That is why i said, if you lock a door and i am starving, i am sure as hell going to take down that door to see if someone has hid some stuff to eat. It should be an option to lock the door, but it must remain in-game, not a metagame where if you open it or destroy the door the server will say that you looted the house. You really think someone when is dying is going to say: "oh geez a locked door/container, better leave that alone cause i am sure that is not looted", i seen people burn down houses and walls cause they wanted to get insde a place, i am sure a crowbar would work the same for a container. You could lock the door, and when someone is breaking down the door, be ready to take that guy out, atleast it gives you a heads up. For roleplaying servers, its no fun at all to scavenge the items you need, only to come back after you have been offline to find out everything is stolen. People can't be online all the time. It would just be a good way to deter looters stealing from places when the person is offline by having some way of tracking it. Sure whilelisting a server to limit the chances is good, but all it takes is one dishonest person to horde everything. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted September 11, 2014 Share Posted September 11, 2014 Locked container discussion to suggestions forum, please. SuperJack 1 Link to comment Share on other sites More sharing options...
Arketus Posted September 11, 2014 Share Posted September 11, 2014 You'll be able to find poisonous stuff, and yes it's a timed action available only in forest You can also make a wooden lance and fish with it (really poor chance compare to a fishing pole tho) Oooh wooden lance, nice! I like that addition, will give fishing more staying power in the late game when rods become scarce/broken. Will the wooden lance's chance to catch fish be improved by the fishing skill like the pole? CaptKaspar 1 Link to comment Share on other sites More sharing options...
Kajin Posted September 11, 2014 Share Posted September 11, 2014 Now that you gave us various more food ressources recently, will you rebalance other food resscources to keep surviving challenging? You may put the growth-time of the seeds up to real-time, so it takes maybe 1-2 months to get proper vegetables. Also speaking about boredom. If you increase the growthtime, you can make this gardening thing become almost a fulltime challenge.Growth time is fine as it is. If you up the growth time to realistic standards, you'd have to drastically increase the amount of land you're farming on in order to acquire a sustainable amount of food. Then you'd have to preserve it for future use cause it's gotta last you at least until the next crop comes in. With no food preservation techniques currently available within the game, you'd be doomed to eating rotten or moldy food for months on end. I would like more depth to farming, though. More types of pests and treatments. Weeds, and the removal thereof. Make it something a little more involved. Stuff like that. But this is hardly the place to discuss it. Link to comment Share on other sites More sharing options...
Giulianosse Posted September 13, 2014 Share Posted September 13, 2014 Heyy my fort got featured in this mondoid's header image! Pretty proud of it, because I spent a lot of time building it. It's a shame they didn't want to show a wider picture showcasing the entire fortress I spent so much time tying to make, heh. Here it is! plekpot 1 Link to comment Share on other sites More sharing options...
RobertJohnson Posted September 15, 2014 Author Share Posted September 15, 2014 Updated OP : [NEW STUFF]Added trapping skill books.Traps won't catch animal if a player is around.Renamed Scavenge in Forage.Push a zombie on a fence won't make it climb it, but return in attack mode.Added more chance to hit with a ranged weapon if the target is really close.Balanced how the weapon knock down a zombie (basically, a bit less knock down if the attack is not fully charged).[bUG FIXES]Lighting fixed for sand bags.Fixed issue #652.Fixed issue #769.Fixed issue #761.Fixed issue #784.Fixed issue #775.Fixed issue #773.Fixed zombies thumping carpentry window frames instead of climbing through them (unless barricaded).Fixed some reloading issues. Solokill72 1 Link to comment Share on other sites More sharing options...
Missing - Presumed Zed Posted September 15, 2014 Share Posted September 15, 2014 [NEW STUFF]Push a zombie on a fence won't make it climb it, but return in attack mode. A rural Kentuckian pushing a mindless beast through a fence causes it to react with aggression? The jokes practically write themselves! I'm sorry. Link to comment Share on other sites More sharing options...
Viceroy Posted September 15, 2014 Share Posted September 15, 2014 [NEW STUFF]Push a zombie on a fence won't make it climb it, but return in attack mode. A rural Kentuckian pushing a mindless beast through a fence causes it to react with aggression? The jokes practically write themselves! I'm sorry. I appreciate the heartfelt apology. Thank you okeer 1 Link to comment Share on other sites More sharing options...
okeer Posted September 15, 2014 Share Posted September 15, 2014 Picking up the neoscavenger "scavenge" topic again: NeoScavenger has no "auto-pickup"!I think what "he" meant (some pages after 1.) that you see a "container" in the inventory screen (right side) like "Trees" / "tree stub" and right click it "Scavenge" which initiates the scavenging process and rewards with items picked from a specific drop list of that "scavenge place"... hopefully you get what i mean... i re-read my post several times and came up with different views, so tell me if more details are needed Link to comment Share on other sites More sharing options...
EnigmaGrey Posted September 15, 2014 Share Posted September 15, 2014 Yes, that's what I meant -- that it just displays the "scavenged" items in the inventory pane representing the ground, as you walk along. CaptKaspar 1 Link to comment Share on other sites More sharing options...
Suomiboi Posted September 15, 2014 Share Posted September 15, 2014 I agree that the foraged items should be spawned on the floor tile rather than directly to the inventory. Link to comment Share on other sites More sharing options...
Viceroy Posted September 15, 2014 Share Posted September 15, 2014 I concur. Link to comment Share on other sites More sharing options...
Some Clever Username Posted September 16, 2014 Share Posted September 16, 2014 Now I'm afraid to play the game with those screams. Fucking creepy. Link to comment Share on other sites More sharing options...
Viceroy Posted September 16, 2014 Share Posted September 16, 2014 I am happy that the game is focusing more on gruesome and chilling things. Hopefully that will once and for all put an end to "The Sims" comparisons. Cementing into peoples minds that the game is about corpses that eat living people. Love some horror. Link to comment Share on other sites More sharing options...
bvhv Posted September 16, 2014 Share Posted September 16, 2014 -hears scream- I likes it when they run.... (nope never going into the forest) Link to comment Share on other sites More sharing options...
Mr. Monkey Posted September 16, 2014 Share Posted September 16, 2014 No more traveling in the dark at night with those screams :/ Link to comment Share on other sites More sharing options...
mrwaddell Posted September 16, 2014 Share Posted September 16, 2014 Containers that I should be able to drink from, I can't drink from, no bottles, no mugs, nothing, I still love this game, but it is temporarily ruining my experience. I hope they can fix that soon. Link to comment Share on other sites More sharing options...
Kirrus Posted September 16, 2014 Share Posted September 16, 2014 Containers that I should be able to drink from, I can't drink from, no bottles, no mugs, nothing, I still love this game, but it is temporarily ruining my experience. I hope they can fix that soon. Are they full of water? If so, post a bug on the tracker:http://theindiestone.com/forums/index.php/tracker/ Link to comment Share on other sites More sharing options...
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