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Rathlord

Support Team & Moderator
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    7448
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About Rathlord

  • Rank
    HelpCat is Halpcating
  • Birthday February 25

Profile Information

  • Gender
    Man
  • Interests
    Hunting, Cats, Fishing, Cats, Reading, Cats, Pathology, Cats, Physics, Cats, Programming, Cats, Macs, Cats, Gaming, Cats, Biking, Cats, Cars, Cats, Cooking, Cats, and ya... pretty much anything. And Cats.

Contact Methods

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    Drake Barron

Recent Profile Visitors

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  1. Rathlord

    Auld Lang Zyne

    Auld Lang Zyne Last day of 2020, last blog of 2020. It’s a shortish one, but hopefully a good one coming after three evening’s worth of bug-chasing on an internal Build 41 MP server. Over our own Western variant on Christmas Yuri and Andrei (who are Russian and therefore celebrate winter festivities next week) have made sure that the Multiplayer Strike Force has not fallen silent. They’ve been syncing various states that weren’t in alignment, sorting out instances of player de-sync, working out the best way to judge zombie shamble
  2. I gave feedback many times, but there was no response

  3. Greetings survivors! You're likely here because you're having an issue with the game, so let's cut right to the chase and get that fixed for you! You have three options for getting help with your technical issues, and you can pick whichever one suits you: 1) Follow some of the steps later in this post to diagnose/fix your issue. This fixes more than 90% of people's problems so we highly recommend checking here first! 2) Ask a question here on the forums for help from fellow players (see below for some tips on making a good post). 3) Contact us directly and we'
  4. What was your name on the server and when were you connected if you don't mind me asking?
  5. Thanks for the feedback Soul Filcher, we super appreciate it and everyone else who showed up!
  6. Hey guys- we've got another multiplayer madness megatest coming up for anyone who'd like to participate! The Spiffospace server is running a brand new IWBUMS build, featuring some exciting new multiplayer zombie performance improvements! We're trying to test out multiplayer stability with this new system, so having as many people on as possible would be great! All we need is for you to be running around on the server for an hour or so and having fun! Event begins at roughly 5 PM on December 18th! The main testing point is how zombie movement looks on the ser
  7. Thanks to everyone who showed up and for all the help!
  8. Hey guys- we've got another multiplayer madness megatest for anyone who'd like to participate! The Spiffospace server is running the cutting edge IWBUMS build, released today! We're trying to test out multiplayer stability with the new features (Updated chat and weather among other things!) All we need is for you to be running around on the server for an hour or so and having fun! We ESPECIALLY need to hear from you if you have trouble logging on! OFFICIAL SERVER TEST IS NOW OVER. PLEASE MAKE SURE TO MESSAGE RATHLORD ON DISCORD FOR YOUR KEY IF YOU SHO
  9. Hey guys- we've got another multiplayer madness megatest for anyone who'd like to participate! The Spiffospace server is running the cutting edge IWBUMS build we released today with many improvements across the board for vehicles and general playability. All we need is for you to be running around on the server for an hour or so, and it’ll probably be quite a fun escapade. The event is NOW OVER but still feel free to play around on the server and see if you can find any bugs and/or just have fun! No free codes will be handed out beyond the end of the
  10. There's not an error there, is there something more?
  11. Hey guys, specifically for performance-only feedback, can we get people to give this a test and post here: https://theindiestone.com/forums/index.php?/topic/23583-project-zomboid-needs-you-yes-you/ Thanks!
  12. Rathlord

    Climate Change

    We're looking for feedback on performance for this build, if you guys give it a try please post here with the information requested:
  13. Hey guys, with the latest vehicle build we introduced a plethora of changes that should make the game faster almost universally. We'd like to hear from you guys and see how well we did. I can't stress enough how useful this feedback would be for us so we can see how well we did and what we still need to work on. It would be awesome if you guys could just have a stomp around on the newest vehicle build (make sure you got an update from the evening of 3/15 UK time/late afternoon US time). Run and drive around and let us know how it feels, and post your specs and what you see from you
  14. If anyone can report on their performance, especially driving around, running, etc compared to old builds that'd be really useful for us. Please note that we're tracking an issue with compatibility mode (also turning off zoom in menu). Just uh... don't, for now. It's bad. We're aware of it
  15. At first glance, looks like you have a mod installed that's probably not compatible with brand new build
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