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RobertJohnson

PZ Dev
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    3056
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About RobertJohnson

  • Rank
    French Developer [2 cookies]
  • Birthday 04/24/1986

Profile Information

  • Gender
    Hermaphrodite
  • Interests
    The mighty Blues and Giant Ninja Robot Zombies

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  1. We have a lot of different camo stuff (including hats), orange vest are coming too Bear in mind we didn't show all the outfit (i have currently 75 male outfits & 64 female :D) and a lot of your suggestions are in! Keep 'em coming tho, there's some wonderfull ideas in there, most of them added to the pipe or has been done!
  2. We have some armor (bullet vest is in) but currently not adding any armor whatsoever, that's something planned tho, idk when Currently we have bloods splat on you/zombies, but they're not tied to the clothing, i'll add this later on, damaged may be tough to do, but we planned on having clothes desaturing over time (& then you could wash them to get them clean for example)
  3. All but poncho (not sure we'll do this one tho :D) already in! @Brex: 1. Meh. 2. In! 3. We can't have trademark like this, but could add some decals to simulate rock band easily! 4. Not sure this was so common there.. 5. Meh 6. Done! We have several sports outfits in there (baseball, football, golf, generic fitness, sweatband..) 7. Nice idea! 8. Got them! (altho they're called Dungarees or something iirc :p) 9. Done! 10. Meeeeeeeh Also guys, don't hesitate to suggest outfits (a golfer, a tourist, a fitness tra
  4. Changelog for update 13: • fixed: InvocationTargetException on controller disconnection • fixed: Allow to switch between keyboard / gamepad in main menu • fixed: Disconnecting gamepad is cause of issues • fixed: RuntimeException when reading a notebook / sheet of paper • fixed: L1 Release Focus deselects Device Options window and it's impossible to close it with a controller • fixed: Discarded changes in bindings are not removed until player enters / exits the game • fixed: Keep Radial Menu navigation on R-thumbstick even if controlls change • fixed: field remember its first va
  5. Change list for update 12: • fixed: Add a new action "Pan Camera (hold)" in Player tab on RB / R1 by default • fixed: Add "Run" action to L3 by default (makes more sense) • fixed: Remove "Vehicle Left / Right" from Car tab, instead add "Steering Wheel" to L-thumbstick • fixed: Remove "Movable Items Menu" from Player tab (not needed) • fixed: Controller bindings assign "Square" to exit a vehicle, this doesn't work • fixed: "Interact" next to car door doesn't bring up option to enter the car • fixed: X / Square > "interact" is always present in the bottom-left corner • fixed:
  6. Changelog for update 11: • fixed: "Keep the change? Y / N" popup with a "Reverting in ...seconds" doesn't disappear when Yes is selected • fixed: Attack and Push only work when weapons as gained via "loot all" + L D-pad, not Grabbed / Equipped| • fixed: Combobox is losing focus when up pressed in change controller binding tab • fixed: if set action to others controls then wrong field highlihted • fixed: Default controller mapping is wrong • fixed: Not possible to change Controller bindings for LT / RT or L2 / R2 • fixed: aim button can't be change from RB • fixed: Attack
  7. IWBUMS 39.67.5 NEW Added better support for large fonts. Replaced the placeholder car battery charger. BALANCE Decreased the consumption of fuel by generator. Lowered the impact of timeSinceApo sandbox & world hour age on spawning car battery. Increased a tad the number of cars spawning on Low sandbox setting. Increased the spawn rate of remote control. Increased the odds to find an animal with trapping. FIXES Fixed client not updating vehicle stats when part condition changes. Fixed Linux server failure with li
  8. About the batteries in 6 months after the apo: What's taking in calcul is the time since apocalypse sandbox option + the world age hour, what I first did was close to the reality, I had to change the battery on my car 2 times 'cause i didn't used, it last approx 5-6months if I don't start it, so that's what I did in PZ. Now thing being: even if i have an old car, there's much more electronics in it than back then, so battery should be drained faster (imo... i'm far from being an expert on car.. Heck i had my driving licence at 30 :D) but also it wasn't that fun (even th
  9. IWBUMS 39.67.3 NEW Added better support for large fonts. Replaced the placeholder car battery charger. Added missing mechanic profession icon. BALANCE Decreased the consumption of fuel by generator. Lowered the impact of timeSinceApo sandbox & world hour age on spawning car battery. Increased a tad the number of cars spawning on Low sandbox setting. Increased the spawn rate of remote control. Increased the odds to find an animal with trapping. FIXES Fixed client not updating vehicle stats when part condition c
  10. Yeah, burnt zone has been removed, I'll add the zoning code exposed to lua soon so people will be able to easily fiddle with them
  11. IWBUMS 39.67.2 [NEW] Show Dig Graves in context menu when clicking on appropriate ground tiles only. Dirty Rags may be used as tinder or fuel in campfires. Vehicle key is returned to the keyring it came from when removing it from the ignition. [BALANCE] Lowered default UI Render FPS to 20. Increased the time it takes to recharge a battery. [BUG FIX] Fixed small car's plate number being stretched. Fixed flat building roofs being hidden when the player was obscured by player-built floors.
  12. IWBUMS 39.67.1 [NEW] Changed default UI Render FPS to 30. Added Linux version of libPZBullet64 without OpenGL for headless servers. Added Linux version of libPZBullet64 without OpenGL for headless servers. Added proper physics to open double doors. Added "Pan camera while aiming" display option. Cell grid now drawn in the lua debugger map. Pressing 'T' in the lua debugger map now teleports player 0 to that location. Added the ability to smash the car window that a player is facing using right click in the car's context menu. Added "r
  13. Some cars are meant to be rare, in the 90's not a lot of people had mercedes or bmw I'll look to add bit more zones for them, but it will never be as common as a small or normal car. For the auto shop, can u point me which one you've tried exactlY? (a pzmap link would be awesome :D) loot table may be off sometimes :/
  14. You mean the key was in ignition, you wanted it back and nothing appears? Where you clicked to get the key back?
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