RELEASED: Build 35.26
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52 minutes ago, Paul Redeker said:

Anyone else getting duplicate PvE zones added to the logs overtime the admin who created it logs on?  And removal of PvE zones causes the server to flip out and crash.

No. Redboid and the IWBUMS test server did not have issues  with PVP zones.

 

Considering how heavily modified the Java-side of your server is, I'd look there first.

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1 hour ago, Butter Bot said:

No. Redboid and the IWBUMS test server did not have issues  with PVP zones.

 

Considering how heavily modified the Java-side of your server is, I'd look there first.

I took all of that out for the update.  Currently running bare, without the terminus mod or sledgehammer. 

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I'm also guessing with the safe house claim requiring a bedroom, that modded maps don't have said indicators.  


And loot not respawning in MP.....not even on Vanilla maps?

Edited by Paul Redeker

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justcrow   

How can I do "invisible" as admin? I can't do it like an previous version :( 

 

"java.lang.pointerexception" shows up in the server.exe whenever I try "invisible","teleport".

Edited by justcrow

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14 hours ago, Paul Redeker said:

Anyone else getting duplicate PvE zones added to the logs overtime the admin who created it logs on?  And removal of PvE zones causes the server to flip out and crash.

Had this problem in the IWBUMS 35.25a, will check again when the new build is running on Linux again.

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@RobertJohnson

 

I apologize as I have not been able to come home to use the computer and compile that list.

 

Here is what I have on-hand on interior walls that cannot be painted:

 

1. The flower pattern wallpaper wall:

 

http://map.projectzomboid.com/?#0.4750449802371033,0.1457378343264332,683.6437837433363

 

2. Beige-painted wood panel wall (in same link as above)

 

http://map.projectzomboid.com/?#0.4750449802371033,0.1457378343264332,683.6437837433363

 

3. Similar to above:

 

http://map.projectzomboid.com/?#0.529321561763454,0.15933091320775755,569.7031531194469

 

4. Checker tile pattern wall

 

http://map.projectzomboid.com/?#0.37594178562612857,0.18308506617600953,683.6437837433363

 

5. Concrete block wall (should still be able to paint over it)

 

http://map.projectzomboid.com/?#0.42841460568374684,0.13847673789072493,820.3725404920035

 

I understand that some of these might be controversial (the concrete and wood may be intended to not be painted over) but the two pattern walls are definitely oversights as similar patterned walls are paintable.

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Ecn   

Great patch! Though I think the only "complaint" is that I can't bind PTT to my mouse. But it really isn't that big of a deal.

Edited by Ecn

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31 minutes ago, Teesee said:

It seems that the IWBUMS branch hasn't been pushed to 35.26, it's still displaying 35.25a in the main menu.

It's pretty rare they're in sync. I'd recommend just swapping over to public until the next IWBUMS build goes out. :P

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Teesee   
Just now, Butter Bot said:

It's pretty rare they're in sync. I'd recommend just swapping over to public until the next IWBUMS build goes out. :P

That's what came to my mind as well, thanks! Now everyone can enjoy 35.26 in (almost) proper French. The world is safe... for another day.

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On 7/25/2016 at 11:33 AM, RobertJohnson said:

You can now paint your wooden furnitures (crates, chairs, table...)

 

Are we only supposed to be able to paint crafted furniture? I brought home some Birchwood Counters and Birchwood Floating Cabinets but was unable to paint them.

 

It would be awesome if we could get a craftable floating cabinet, by the way. Great way to pack extra storage in my kitchen!

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4 hours ago, sugarskull said:

 

Are we only supposed to be able to paint crafted furniture? I brought home some Birchwood Counters and Birchwood Floating Cabinets but was unable to paint them.

 

It would be awesome if we could get a craftable floating cabinet, by the way. Great way to pack extra storage in my kitchen!

I *think* it's supposed to be for the wooden furniture that you build yourself like the wooden crate. The colours don't really show up well - pink is very mildly pink, yellow is very mildly yellow. I tried red, and that's full on fire hydrant red. 

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On 12/21/2016 at 3:05 PM, Butter Bot said:

Once most patches are in, it'll be put up on GoG.

So, not to be impatient, but when will this happen?

 

The latest Mondoid seems to suggest that it's been released on gog:

 

"We wanted to call time on Build 35 as we felt an upload to GOG was necessary pre-Xmas..."

 

But looking right now, after Christmas, all I see is build 34.28...

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