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Arsenal26

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  1. very cool, thanks for the rapid reply!
  2. I found a couple older threads regarding bombs not detecting "Proximity" trigger as well as "Remote" trigger in Multiplayer... and tested it just now to find that remote and proximity modes are not picking up zombies or even myself (players in general).... Couple others have also reported this to me because they are testing some Landmines & Claymores I added to my mod basically scripted same as vanilla bombs with minor tweaks... We're just wondering if this is a known issue or may there be something else wrong... Thanks fellas! appreciate the great stuff from ya'll A26 edit : ref older threads : https://theindiestone.com/forums/index.php?/topic/60237-bug-with-timer-bomb-and-sensitive-bombs/#comment-368155
  3. hmm... this is very cool indeed... Thanks Indie Stone!
  4. Thanks TIS for the Pre-Xmas release!!! I just want to validate this post, I use controller also, and cannot use the context menu method of putting stuff in containers or floor... PLACE item works great however, but that cannot be used to put stuff in containers Happy holidays u guys!
  5. FIRST.... many thanks for the pre-Xmas release... TIS. Im sure this will satisfy alot of Xmas wishes. Just validating this report : had this occur also... other tester saw me standing there, but I was actually not in the room any longer... Also, doors that I broke through appeared intact in his game..
  6. Appears to be scale to my un-trained eye... Don't remember what the vid goes over, but are you "Applying" the new position ? gotta apply changes (rotation, location, scale) if you see any of them other than (0)
  7. This..... Driving along with some but not a screen-full of zombies, started getting this very consistent pausing effect... Vehicle would roll a few feet, and game would freeze for 2-3 seconds... then continue for about a shorter amount of time 1.0 - 1.5 seconds... and continue freezing momentarily... Weird thing is, I got out of THAT car, and got into another one, and this behavior stopped... Hopefully the changing vehicles aspect of the bug will help you track down the cause...
  8. Started looking at vanilla distro files today, and seems like half Procedural, half not... strange... I went ahead and converted all our distro to Proc assuming that is what is going to happen eventually... It also lets me do some things that weren't possible before anyways... Subscribers *shouldn't* be jumping all over your back, as it was pretty plainly stated that loot mods would break... So just tell em to hang tight for awhile... Fortunately weapon mods are not so affected at the moment... But I think Procedural is coming for us too.... Can someone at TIS confirm if it will be 100% Procedural ? We'll probably end up releasing (2) versions... non-Proc being the compat version with other mods.... Full Procedural version separately with some new bells and whistles...
  9. @Nasko... Will we be allowed to add (mod) lists to ProceduralDistributions.lua ? If so can you explain how we would do that ? Thanks in advance for any info you can share... Doh... disregard... figured it out...
  10. @TheCommander Thanks for the heads up... Can you explain to me how we would go about adding Procedural lists ? and also give me the list of new procedural lists ? or point me in the direction of where that info might be ? Thanks for any info you might share... [edit] DoH!! Disregard... figured it out...
  11. That looks pretty darn fluid to me... ESPECIALLY the part where you back up, and movement behaves accordingly as it would with slack given to the tow line... Then resuming again after you move far enough ahead making it taut before it affects the towed vehicle... When can we expect to be able to vacation with our RV's + Jeep in tow ??!!? Amazing job...
  12. hmmm... If you wanna go that route, then may as well add all long hair styles... that would be Realistic, and a perk of wearing hats, until it gets knocked off...
  13. Just noticed that when wearing a Hoodie without the Hood up, there is no neck protection... Hoodies should havefer neck protection even when hood is down... There is significant material around the neck whether hood is On or Off...
  14. Thanks for asking and thanks for answering... I also missed that little detail and sort of gave up on the books since it took forever... I'll stop being a dropout and hit the books again knowing that interruptions don't sack the progress...
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