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grammarsalad

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  1. BTW, this worked like a charm! BIG THANKS! (LOL, my characters haven't lived for more than 3 hours. Love it!)
  2. Is my main problem the graphics card? Like, if I upgraded it, will that work?
  3. @Pandorea I’ve tried all that. no go... does this mean that I won’t be able to play the game when version 41 finally comes out, or is this beta specific?
  4. No mods. Sorry, I uninstalled it and went back to version 40. My specs (from memory but I checked them yesterday to make sure my drivers were up to date) are: Windows 10 dell, 16 mb ram, Intel hg4600. 64-bit GoG version. Edit: would the log still be available if I’ve uninstalled it and installed the older version? I don’t know how to check or where to find it
  5. I'm getting random crashes when playing version 41.50. There doesn't seem to be a rhyme or reason to it, but it often happens when I get injured in combat.
  6. So, maybe kind of like modeling 'small talk' to get along better with npcs? Like, that nerd engineer won't give you the time of day, but you can soften him up after reading a copy of 'engineering quarterly'. I like it
  7. You could also have traits comeinto play. Like, you could have a 'picky eater' trait that gets less happiness from most foods and more unhappiness. Maybe they would refuse to eat things like worms, etc
  8. Completely agree. You should be able to reduce heat a bit by unzipping your jacket (or reduce chill by zipping it up)
  9. Love it. This would also allow us to 'see' beforehand if some aspect of our planned build doesn't work. Like, I recently tried to create a 'fishing house' only to find out that I could not create a wall on the south (east?) facing floor edge. I had to have this ugly extra 'appendage' sticking out on that side. I wouldn't have wasted the nails had I known that was going to happen ahead of time.
  10. I like the idea, but tbh, you should be able to pull the sheet rope up
  11. I'm digging just about all of these suggestions. Also, the first one, with randomized zombies, is also my favorite
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