nasKo Posted February 13, 2014 Posted February 13, 2014 Hooya!It might be time for another APZDTISA.For the new survivors in town, this will be our third "AMA"-kind of thing, callsed "Ask Project Zomboid Developers The Indie Stone Anything". Rolls right off the tongue.What it is? An opportunity for you to get answers to your burning questions.Post your questions in this thread. Ideally, reduce yourself to one question per post.If you like a question from someone else, hit the "Like This" button on the post.The most popular questions will be answered in a Mondoid, in case there are too many to cover. Our previous APZDTISA posts can be read here and here Hit 'em! Suomiboi, Footmuffin and MightyIsis 3
BeastlyBean Posted February 13, 2014 Posted February 13, 2014 When we see some ...DRAAAAAGGGOOONSSSSS ?? Footmuffin 1
vesainen Posted February 13, 2014 Posted February 13, 2014 Are mods supported in multiplayer? blindcoder 1
DuhbleB Posted February 13, 2014 Posted February 13, 2014 Hello! My question is: why LWJGL? I am an aspiring game developer, and I love java! Are their any reasons I should devote some of my time to learning how to use the library? blindcoder and Rathlord 2
MightyIsis Posted February 13, 2014 Posted February 13, 2014 I know there are no vehicles, but why are there no garages? Where I'm from, every house has a garage. Is Kentucky different? Eliijahh and beeawwb 2
Guest Posted February 13, 2014 Posted February 13, 2014 I know there are no vehicles, but why are there no garages? Where I'm from, every house has a garage. Is Kentucky different?But there are. =)
Jela331 Posted February 13, 2014 Posted February 13, 2014 Will only Kentucky be mapped or do you plan on doing other states/countries? Armeretta, rorschach, Suomiboi and 1 other 4
Suomiboi Posted February 13, 2014 Posted February 13, 2014 Are mods supported in multiplayer?I can answer a yes to this. Read this post by lemmy101 to get a clearer image of the multiplayer systems to come. To the question: @Mash: Where are we at new map areas? Anything worth noting? maddawg, Jatta Pake, Armeretta and 1 other 4
vesainen Posted February 13, 2014 Posted February 13, 2014 Are mods supported in multiplayer?I can answer a yes to this. Read this post by lemmy101 to get a clearer image of the multiplayer systems to come.Thank you my Finnish brother! Suomiboi 1
MightyIsis Posted February 13, 2014 Posted February 13, 2014 I know there are no vehicles, but why are there no garages? Where I'm from, every house has a garage. Is Kentucky different?But there are. =) Are you talking about vehicles or garages? If you are confirming vehicles then, SQUEEEEEE!!!! But my question still stands. And if you are talking about garages, I haven't seen any on any of the houses. Edit:Just found the mondoid where vehicles were confirmed, I know I must have read it before; I have no idea how I forgot.
harakka Posted February 13, 2014 Posted February 13, 2014 And if you are talking about garages, I haven't seen any on any of the houses.You need to go take a better look at West Point in particular. Not many houses have garages in Muldraugh because it was inhabited by car hating bicyclist hippies, but West Point has plenty of them. SJane3384 and Suomiboi 2
Rathlord Posted February 13, 2014 Posted February 13, 2014 Have you tossed around the idea of some real survival tools recently? It'd be nice to see a machete, hatchet, and a combat knife/pocket knife since those are really the true basis of wilderness survival and still found commonly in or around the home. Curious to know if we'll see anything like that soon. Gibbles, blindcoder, 123Imirish and 1 other 4
PintLasher Posted February 13, 2014 Posted February 13, 2014 Are there any current gameplay mechanics/features that you intend to overhaul or modify significantly to make them different to how they are now? Jatta Pake, blindcoder, Suomiboi and 5 others 8
Footmuffin Posted February 13, 2014 Posted February 13, 2014 Are NPC survivors in a nice-ish enough state that we could see some action of them? If they are, could we see it sometime soon? 123Imirish, PintLasher, MightyIsis and 3 others 6
rorschach Posted February 14, 2014 Posted February 14, 2014 Will there be new craftable items appearing soon? For example, traps, electric/electronic gadgets,wiring, carpentry items, and the like. Petra, Kurruk, MightyIsis and 3 others 6
Viceroy Posted February 14, 2014 Posted February 14, 2014 What wildlife can we eventually expect to encounter in the forests? Will we ever see birds and will they be huntable? Peemore, 123Imirish, blindcoder and 7 others 10
keviebear Posted February 14, 2014 Posted February 14, 2014 why are there hordes surrounding the police station?
syfy Posted February 14, 2014 Posted February 14, 2014 are there any current mods that are being looked at to be brought into the game? Egg Bandage Boy, Petra, blindcoder and 4 others 7
Jatta Pake Posted February 14, 2014 Posted February 14, 2014 The map tools for modders are amazing. It sounds like the upcoming NPC and metagame behavior will be somewhat map dependent (for example designating rooms in buildings, storylines, etc). Will there be map independent features of NPCs like AI behavior, canned dialogue, relationship status, etc.? Has Indie Stone considered releasing NPC tools for modders to create original NPCs or will these all function within the map tools? Footmuffin 1
Peemore Posted February 14, 2014 Posted February 14, 2014 Are there any plans to incorporate freezers into the game as a way to preserve food? This would pave the way for several other items, such as ice, ice trays, and coolers. Plus, we would have a way to keep our ice cream from melting! rorschach 1
warp Posted February 14, 2014 Posted February 14, 2014 Will we ever be able to craft basic tools/weapons from wood or bone? Kurruk and Viceroy 2
Blasted_Taco Posted February 14, 2014 Posted February 14, 2014 How is the quarentine going to work when the military is in the game? Are you going to be able to move to West Point at the start of the game? Or Muldraugh and West Point are going to be the main quarentine zones? If both are under quarentine, is there going to be a perimiter of outposts in the area? A gigant wall perhaps? Outposts? This has been my concern since the map changed. Suomiboi, Gammlernoob, LeoIvanov and 4 others 7
RedKrypton Posted February 14, 2014 Posted February 14, 2014 When will there be a happy moodle and insanity?We got a bored and depressed moodle, but Depression doesn't do anything, and being entertained also doesn't help you in any way. Also the best way to get rid of boredom is to just kill a shit metric ton of zombies. Gammlernoob and rorschach 2
seabass82 Posted February 14, 2014 Posted February 14, 2014 how is farming going to work in multiplayer in terms of water levels when you log off? any plans to re-balance gun/shooting mechanics? Footmuffin and rorschach 2
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