Blasted_Taco

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About Blasted_Taco

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  1. Men with Ven

    Fuck yes, this is what i wanted to read for a long ass time now.
  2. Beeverdoid

    How dare you. Yeah i was thinking the same thing about the wheel, only bad stuff can happens if you put a metal sheet so close to the wheel and if you fuck around with your bumper. But at this point i dont think they will take the realistic approach of making those upgrades fuck over the player like the chainsaw will (pls gib animations before the vehicles, pls)
  3. Frustration and animations

    I was hoping and praying this was going to be the case when the vehicles reached IWBUMS, but then i saw screenshots of the early Weather system and the only thing i was thinking was "That is going to take the IWBUMS stage after the vehicles are in stable, isn't? " And here we are just arriving at the IWBUMS Weather system and no animations in sight. I just learn that you need let go of things, "a watched pot of water never boils" is what is what i think off everytime i read a Thursdoid, no matter how much you scream at the clouds they wont move faster than they already are. I predict that the animations will come around mid November or start of December, it hurts but its just the way it is, i just want to see this game succeed.
  4. Re-balancing of zombie threats

    I agree to a cretin extent. What makes me disagree is the fact that new players (around 10 hours) still struggle with zombies and dont know how to handle them until way later when you realize that divide and conquer tactic works wonders on zombies. What i would do in my opinion is have something like the Restless zombies mod where at night they just keep wandering around but to change it up if one spots you and gets agitated it could attract the whole group the zombie is linked to.
  5. Zedlights

    Needless to say, i was too disappointed with the whole Build 40 going without animations. And i get it, i get that everyone in the team have different stuff going on and one thing does not delay the other, but my question is, what happen to the progress of the animations? Because i cant even remember what summer i stopped playing the game because the animations were coming, then the animations went into the backburner because of the vehicles, but in every Mondoid and then Thursdoid there was always "Progress continues on the animations!", "AnimZed progress!" , "Hooking more states animations to the remaining game systems!" and so on and on and on for this year and the the whole of last year, but from the sounds of the last devblogs, the animations update seems to be aiming for a December release or something estimating on how long each IWBUMS is. This also makes me wonder, how big is the update going to be now, is still going to be missing the sneak section? (there was a blogpost saying that the initial animation update would be incomplete and lack some features, like sneaking and taking cover) or is it going to be the full package? And the worry from the Build 40 i think comes from how IWBUMS works, so lets say that mid IWBUMS Build 40, there a breakthrough so big that allows the animations to be "stable" enough for testing, would the IWBUMS Build 40 merge with a animations build? Or we would need to wait for the IWBUMS to end and then stabilize for 3~4 weeks (like Build 39 with the current ironing out of bugs in the stable branch) to get the animation build or have a total different branch to test out the animations, like the vehicle branch? I think that is the question that makes people go "aww fuck, build 40 is going to delay the animations *again*"
  6. Build 39: Vehicles released!

    Wow i didnt know you could do a drive by, i can see that scenario happening in MP. Finally a milestone less! Animations here we come?! Please? Someone? Please i beg you i need them
  7. Death Cab for Zombie

    Probably a Dead Rising Psychopath
  8. RELEASED: IWBUMS Build 39.67.3

    Animations update i hope, otherwise you could see your buddy running around in MP and suddenly he just stops in the middle of the road sleeping while standing still.
  9. Blindcoder's PZ map updated for Build 39 / Vehicles

    I am amazed at how huge the map is and now is filled with farms and extra houses off the road, i didnt even knew there was a small town in the middle of all the farm fields, its crazy. I dont even know how people will be able to find each other in MP with how big the map is now.
  10. Monkey Bizness

    Exactly my thoughts, also holy shit it has been 2 years since this video By now this is just a blur for me, i cant even remember when the animations went silent and the vehicles started to pop up in mondoids, i swear to god it was one summer where i said "i will just wait till the animations drop so i can play again in Redboid (or whatever reddit server it was, but it was the first version of the server)"
  11. Monkey Bizness

    I dont want to sound negative or anything, but i swear i been reading the same thing about animations like since October 2017. I always seen the "tying up the animation to a state", "blending animations", "trigger conditions" and "making AnimZed more user friendly", so i am just left wondering how polished or how many animations that update is going have and how long is the wait going to be between the stable vehicle build and the first experimental animation build. Like i know they are going to deliver on them, but it seems like there is never a clear progress if they are still tying up animations to the code. Still nice to see the team getting bigger and the vehicle build almost ready to go.
  12. RELEASED: IWBUMS Build 39.67.3

    Wait, whatever happen to VHSs you could use to watch stuff like that? I swear that was some years ago when they introduced TVs that they would introduce something like VHS.
  13. Dying for a scratch & Health system suggestions

    All of this occurred on the same day? Because if so, that is really fucked i think, since scratches does like minor damage after you bandage it, if it was in the course of 2 days i would say zombie infection. But i do agree, the medical system is kinda flawed, it feels weird that i survived a shotgun blast to the torso by mere luck of bandaging myself on time and eating ice cream and soup for some days. Also if i recall correctly, didnt the pain moddle made you lose health faster?
  14. Blends n’ Shades

    Came to say the same, i seriously wonder how big the animation update is going to be if its going to include all the weapons shown and plus a bit more.
  15. RELEASED: IWBUMS Build 39.67.3

    Definitely what i was thinking the other day, there is no way to push cars other than crashing into them very very slowly to clear some roads or when you need to push it a bit to get a clearing. I am guessing that it will need a animation of sorts, it will involve the handbrake and leaving the car in neutral and consuming a lot of energy?