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About blindcoder

  • Birthday 08/21/1981

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  1. I just released version 0.3.0 of this mod. Changes: Allows you to bulid a project even if you lack the skill requirements. Attempting this may FAIL though, losing crafting ingredients in the process and injuring the player.
  2. A simple mod that displays release notes for mods supporting this. On startup, the mod checks if any mods have updated versions with release notes, and displays a popup displaying them. Requires support from the mod. Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2442440989 Source code: https://github.com/blind-coder/pz-releasenotes
  3. You're welcome, glad it's fixed
  4. Hi Jal. Two things: First: Put a line like this at the end of the file the lua code is in: pline("MedievalSmithing.lua loaded"); then look for that line in console.txt to make sure it's getting loaded. Second: Where exactly is that file located? Full path and filename if you can.
  5. If you jump down from the 1st floor window here: https://map.projectzomboid.com/#5582x5895 You end up stuck behind the barrels on the ground floor:
  6. I wanted to say thanks for uploading the new denver map on the site.Good job your the best!

  7. Can't give an ETA for that, need to find possibilities first.
  8. I really need to get back on those downloads, but I gotta warn you, they're eff'in huge .
  9. Cool, thank you for the exhaustive information there It might be worth checking to make this a complementary mod as the functionality really isn't limited to this one.
  10. Sure! In the universe of PZ, destroying prefabs should yield which materials? Planks? Logs? Nails? Human skulls?
  11. That is certainly possible. Right now it only happens with playerbuilt walls, though, because prefabs do not have any building materials in their data like playerbuilt stuff does. I'll think about something, but I need to investigate US building materials first. Over here in Germany, it would mostly be rocks and girders, but from what I hear about US homes, they're mostly made of plywood and hope, so I'll see how I can integrate that latter one
  12. I think Demonic_Kat means the weight in the nutrition system.
  13. I just uploaded v0.4.1 which fixes these two issues and marks the pillars of wooden stairs as carrying walls similiar to wooden poles.
  14. Okay, similiar fix, I'll have it up tonight.
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