nasKo Posted November 29, 2018 Share Posted November 29, 2018 Less weighty blog than last week, but hopefully some good stuff still lies within. Read on! BUILD 40 PATCHING We’ll be releasing a new IWBUMS version for the next (final) Build 40.37 patch either tomorrow or early next week. This will contain a few quality of life improvements and the required chatbox whispering fixes, but the main feature will be the improved darkness and more colourful internal lights that we showed last week. CONTROLLERS TEST We are extremely grateful to everyone helping out with the current Controller improvement beta, and Stas has been using everyone’s feedback to fix bugs and streamline the system. It turns out that there are a lot of people very passionate about us getting this right, and it’s making the test process feel worthwhile and fun. Stas has just released Controller Build 6, and at this point most show-stoppers and major irritations have been removed. So if you’ve been holding off on helping out, it’s a good time to join. Details on what we need to know about the Controller build, and download instructions, can be found here. Everyone who gives active feedback will be receiving a free PZ Steam code as a thank you, so jump in if you fancy it. BUILD 41 This week TEA and Martin have been doing a lot of work on clothing layering – unlocking the ability to wear items of clothing beneath, or on top of, other accessories and outfits. This has also meant that ‘one piece’ clothing like dresses, overalls and similar have become an option. “In the below video you can see me mixing and matching outfits, and layering them as I please,” explains Zac. “Every Outfit now supports a list of base textures for Top and Pants, and every ClothingItem also has its own base texture that it applies to the character mesh. So you could, for example, wear a t-shirt with an apron over it – and then a jacket on top. With this same combo you could also wear jeans and calf-high boots.” “This allows for: gowns, dresses, miniskirts. Boots, sneakers, slippers. A vital choice between boxers or briefs etc.” “Using the cloth layering system, you can even choose whether to wear your boots over- or under your jeans – or your underpants on top Superman style. Though, this said, the actual in-game UI implementation of this will still need to be done – currently it’s done through AnimZed.” Finally, here are a few other outfits that Martin has come up with using the outfit editor and some of the new features highlighted in Zac’s video. In other 41 duties, meanwhile, Yuri this week continued his work on the new water visuals, and has rewritten the code for calculating the direction of water movement so it reads where water should be still and where it should flow. He’s also excluded swimming pools and other such bodies of the water from the system, so they’re not automatically given a shore. This week’s foggy junction from KostyA4247. A general list of stuff added to PZ, and vids of features being worked on, is kept here – so you don’t have to plough through endless dev blogs for info. The Centralized Block of Italicised Text would like to direct your attention to the PZ Wiki should you feel like editing or amending something, and the PZ Mailing List that can send blogs like this and patch notes direct to your mailbox. We also live on Twitter right here! Our Discord is open for chat and hijinks too. Also, if you were one of the kind folk who supported us in the recent Steam Award voting then thank you very much! It really is appreciated. Jason132, GoodOldLeon, Geras and 8 others 6 5 Link to comment Share on other sites More sharing options...
Berries Posted November 29, 2018 Share Posted November 29, 2018 Amazing. Ice Sex 1 Link to comment Share on other sites More sharing options...
Хибити\Hibiti [BLR] Posted November 29, 2018 Share Posted November 29, 2018 NEW ANIMATION SYSTEM!!!! WHERE ARE YOU? T_T Nice Work IS !!! C: Ice Sex and Bard 2 Link to comment Share on other sites More sharing options...
Geras Posted November 29, 2018 Share Posted November 29, 2018 (edited) Are new animations tied to the weight & perk system? Fat & skinny people? Fat & skinny zombies? Well build people? Feeble people? Also, tall and short people (new perks? slider?) Tall and short zombies? Edited November 29, 2018 by Geras trombonaught, Zorak and Bard 3 Link to comment Share on other sites More sharing options...
Bard Posted November 29, 2018 Share Posted November 29, 2018 23 minutes ago, Geras said: Are new animations tied to the weight & perk system? Fat & skinny people? Fat & skinny zombies? Well build people? Feeble people? Also, tall and short people (new perks? slider?) Tall and short zombies? sure, good idea Ice Sex 1 Link to comment Share on other sites More sharing options...
sniperman1109 Posted November 29, 2018 Share Posted November 29, 2018 Please tell me I can wear rainbow knee high socks and a pink mini skirt while wielding a chainsaw slaughtering zombies in the street? Lol Ice Sex, trombonaught, Kuren and 2 others 4 1 Link to comment Share on other sites More sharing options...
Mr_Sunshine Posted November 29, 2018 Share Posted November 29, 2018 You guys are fuckin' awesome trombonaught 1 Link to comment Share on other sites More sharing options...
Brex Posted November 30, 2018 Share Posted November 30, 2018 17 hours ago, Dragoncody98 said: Please tell me I can wear rainbow knee high socks and a pink mini skirt while wielding a chainsaw slaughtering zombies in the street? Lol I'd love to do that, both in game and IRL. And I'm a guy. sniperman1109 1 Link to comment Share on other sites More sharing options...
Necromatic_Corgi Posted November 30, 2018 Share Posted November 30, 2018 Looks amazing! Here's hoping that maybe the fire could get updated too since it looks extremely outdated. Ice Sex 1 Link to comment Share on other sites More sharing options...
Tails Posted November 30, 2018 Share Posted November 30, 2018 the clothing looks nice its going to be quite a fashion show for build 41. Ice Sex 1 Link to comment Share on other sites More sharing options...
Blake81 Posted December 1, 2018 Share Posted December 1, 2018 The Clothing Layering thing looks like it's gonna be a blast. Sorta reminds me of SR2's Overshirt/Shirt/Undershirt system which allowed that game's ever favorited character customization. Can't wait to try out some combinations, hehe... Link to comment Share on other sites More sharing options...
cool daddy shark Posted December 1, 2018 Share Posted December 1, 2018 (edited) I suppose the soldier outfit does not have any body armor because its being added later? Are we ever going to get riot armor? Edited December 1, 2018 by sharkstertheshark Axezombie 1 Link to comment Share on other sites More sharing options...
EnigmaGrey Posted December 1, 2018 Share Posted December 1, 2018 11 hours ago, sharkstertheshark said: I suppose the soldier outfit does not have any body armor because its being added later? Are we ever going to get riot armor? Time period? That's more a post Afganistan thing. Link to comment Share on other sites More sharing options...
cool daddy shark Posted December 1, 2018 Share Posted December 1, 2018 (edited) 1 hour ago, EnigmaGrey said: Time period? That's more a post Afganistan thing. What you are thinking of is a plate carrier where you insert trauma plates to stop rounds which is a (relatively) new development. I am referring to a PASGT vest which is rated to stop pistol rounds and low velocity shrapnel and was in service since the 1980's. These totally fit the time period. I cant imagine soldiers running around with nothing but a helmet and no armor on. Edited December 1, 2018 by sharkstertheshark Tails 1 Link to comment Share on other sites More sharing options...
Body Builder Posted December 1, 2018 Share Posted December 1, 2018 Exceptional work, staff! Link to comment Share on other sites More sharing options...
Ice Sex Posted December 2, 2018 Share Posted December 2, 2018 grate work yo Link to comment Share on other sites More sharing options...
Neutz Posted December 4, 2018 Share Posted December 4, 2018 (edited) On 12/2/2018 at 7:40 AM, sharkstertheshark said: What you are thinking of is a plate carrier where you insert trauma plates to stop rounds which is a (relatively) new development. I am referring to a PASGT vest which is rated to stop pistol rounds and low velocity shrapnel and was in service since the 1980's. These totally fit the time period. I cant imagine soldiers running around with nothing but a helmet and no armor on. I have to agree, the soldiers need some sort of vest. An armor system or just the shirt modeled that way would do. Edited December 4, 2018 by Neutz Link to comment Share on other sites More sharing options...
martingee Posted December 6, 2018 Share Posted December 6, 2018 Chill guys, it's already done. Although probably won't make it into the first round of clothes. Tails, spyjack, Kuren and 2 others 5 Link to comment Share on other sites More sharing options...
Burleon Posted December 6, 2018 Share Posted December 6, 2018 Can't wait for Build 41! And I hope you get to chose some clothes before you can create your new character or spawn in with something resembling your character, like if you are a cop you spawn with a uniform, that'll be cool. Link to comment Share on other sites More sharing options...
cool daddy shark Posted December 6, 2018 Share Posted December 6, 2018 7 hours ago, martingee said: Chill guys, it's already done. Although probably won't make it into the first round of clothes. hunger john 1 Link to comment Share on other sites More sharing options...
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