Хибити\Hibiti [BLR]

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About Хибити\Hibiti [BLR]

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  • Birthday 04/06/1993

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  1. Хибити\Hibiti [BLR]

    CLH - Russian Retexture | КЛХ - Русские Ретекстуры

    Thank you) Thank you all for your support)
  2. Хибити\Hibiti [BLR]

    Is there any way to replace vanilla textures? 

    Thanks, EnigmaGrey I just have a damn modding tool apparently) VikiDikiRUS will pack.
  3. Хибити\Hibiti [BLR]

    Is there any way to replace vanilla textures? 

    What program did you pack the textures?
  4. Хибити\Hibiti [BLR]

    Is there any way to replace vanilla textures? 

    after I packed them back into .pak format, and in the game they were not visible. As in this post
  5. Хибити\Hibiti [BLR]

    Is there any way to replace vanilla textures? 

  6. Хибити\Hibiti [BLR]

    Is there any way to replace vanilla textures? 

    I use the same texture names. Or should I not pack them in .pak format?
  7. Хибити\Hibiti [BLR]

    Is there any way to replace vanilla textures? 

    Or you can use this: what should i use
  8. Хибити\Hibiti [BLR]

    Is there any way to replace vanilla textures? 

    A very very long* )
  9. Хибити\Hibiti [BLR]

    Cap Levi, Normandy, France

    When is the release?) Will she be in the workshop?
  10. Хибити\Hibiti [BLR]

    Possible vehicle interiors solution

    COOOL! Devs pls add in game!) Rework trailer park!
  11. Хибити\Hibiti [BLR]

    AI driven map making

    If you make this system, then the work of cartographers will not be so highly appreciated, since the machine will do everything.
  12. Хибити\Hibiti [BLR]

    AI driven map making

    developers need to create more types of fields, biomes and trees. Then you can create a more realistic landscape. And buildings from real life can already be transferred to PZ, it will only have to stylize them a little. I would recommend the developers to add a ford on which you can move (the player’s model moves more slowly and sinks to the waist in water).