Tails

Member
  • Content Count

    159
  • Joined

  • Last visited

Everything posted by Tails

  1. Tails

    Higher Fidelity

    This is some nice work you are showing us this weeks Thursdoid. The clothing looks and suitable locations for zombies wearing certain clothing to look amazing. Hopefully have more starter clothing options for character such as wearing the uniform of the occupation that the player has chosen. Another thing that would be interesting is the loot on the certain themed zombies for example like a police officer zombie with pistol , radio and ammo. The skill system looks amazing with its combat section. Hopefully firearms category will offer some types of skills depending on the firearms class such as a Pistol skill, shotgun skill, rifle skill ect.
  2. When taking a look at the nutrition system in PZ it seems that weight is the only thing I have seen for the nutrition but I would like to add some better improvements to nutrition on food items as well as adding more types of malnutrition. https://en.wikipedia.org/wiki/List_of_types_of_malnutrition#Dietary_vitamins_and_minerals Here are types of nutrients to be added to PZ such as... -Calcium - Vitamin B - Vitamin C - Sodium - Vitamin D Types of Malnutrition that would be interesting to have are.... - Rickets (caused by a lack of calcium and Vitamin D) - Osteoporosis (Caused from a lack Calcium and Vitamin D) - Beriberi (caused from a lack of Vitamin B1 ) - Pellagra ( Caused from a lack of Vitamin B3 ) - Scurvy ( caused from a lack of Vitamin C ) With the Vitamin nutrients category some ways to help prevent problems from consumption of Vitamins that are already in PZ to help control vitamin levels in the body other than just reducing fatigue.
  3. Tails

    Jan(im)uary

    very interesting video of those animations video. I love that inmate jumpsuit clothing item as well as all those other cool clothing items.
  4. 976. More types of nutrients values in foods like vitamin A to C, calcium , ect 977. More hairstyles and facial hair styles for survivors. 978. Foraging toxic plants that could poison and kill you if consume plants such as water hemlock, foxglove, poison sumac.
  5. Tails

    Puddle of Zudd

    puddles look quite nice could imagine taking some water from the puddles and boil the water lol.
  6. Tails

    Can you move a car without a key?

    Hot wiring a car should at least have a chance for the car alarm to go off if that becomes a feature.
  7. I would try on all the clothes including having my male survivor wear skirts and dresses.
  8. 963. Medicinal Herbs for reducing depression such as Lavender. 964. hand brake stops should not cause the brake lights to turn on. 965. Reverse lights , turn signals and 4 way flashers functions on cars. 967. clocks on the walls should match the same time in game.
  9. Tails

    Why is water poisoned?

    its better to boil the water to be safe from getting sick and die.
  10. 953. Starting off in March Ridge , Valley Station , unnamed town locations and Dixie locations 954. Rose hips used in tea and fruit salad recipes. 955. Wearable wedding rings, necklaces, lockets ect. 956. Zombie corpses with random food found and other useful items from in the backpacks and bags that survivors had before they turned into a zombie.
  11. Tails

    List of map errors (40.38, world version 143)

    I notice that the north farm, farm to the west and westpoint farm house seem to lack a fridge.
  12. Tails

    Nightzedding

    clothing is looking excellent.
  13. Tails

    Mist Me

    the clothing looks nice its going to be quite a fashion show for build 41.
  14. Tails

    bug on the map

    not sure why there are 2 toilets in one house could need to be looked at.
  15. Tails

    More character's appearence options.

    I like these ideas. I would like to see these features be added.
  16. Tails

    Waterway to Go

    the water details look good. imagine what its like with rain drops hitting the water as well as some fish splashing sounds from fish near surface or hitting surface.
  17. Tails

    Planting Herbs, Plants, and Grass

    growing some medicinal herbs would be cool to have so that you dont have to go out into the forest to obtain more.
  18. Tails

    RELEASED: Build 40

    nice that build 40 is complete now the hype waits for the animations to arrive in the future.
  19. Tails

    Sway of Things

    I like the animations on those trees and noticed that some trees can fall over without having to chop down trees.
  20. Tails

    Favorite Foods to Cook

    I like to make some soups since it will taste good for my survivor since its high bonuses to reduce hunger and unhappiness and bordom and my second thing for my survivors to cook is some burgers.
  21. Tails

    BBQ can't turn off [40.25]

    have you tried using water to put out the fire?
  22. Tails

    Build 39 obsolete items list.

    added Gun powder to the list.
  23. taking a look of items during scavenging experience so far I havent found here is a list of items that are obsolete. - Potatoes. So far potatoes are obsolete from the fridge and grocery locations according to the distribution spawns stated on the wiki https://pzwiki.net/wiki/Potato .They can be farmed but not scavenged at the moment. - Speakers. Never found on of those items through out my PZ game play experience. - Home alarm. Also never found on of these through out my PZ experience - Gunpowder. a material needed to make some explosives that I have never found in PZ
  24. 898. recipe magazines for crafting pipe bombs, flame trap, and aerosol bomb without choosing the engineer occupation. 899. flower pots to grow your crops and make it portable to travel with when you need to move your crops. 900. zombie corpses loot tables should have shotgun shells, 308 rounds and 223 rounds.
  25. Tails

    Men with Ven

    pretty good Thursdoid this week with all those weather improvements. Im looking foward to the awesome animations.