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About Blake81

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    Mishap Detector

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  1. Never seen one myself, even with all set to Abundant and with Lucky trait. Have you checked on the item list of the Debugger? If it's not there it truly doesn't exist. Otherwise, it might just not spawn.
  2. Does this mean that the new area far to the West of Riverside was added?
  3. Was there a small patch just now? Steam had a PZ pending update when I booted up now.
  4. And if you add two cars and some explosives-
  5. Blake81

    Liquid Zedball

    I know I'm starting to sound like a broken record at this point, but if you're gonna do such a deep and complex liquid system (which I am very much eager to get), please, allow us to store gas on the metal drums; storing large amounts of fuel is still very annoying as of right now.
  6. I know this is prolly a bit late, but can we please have a better long-term Gas-Storage containers? Maybe using the Metal Drums you find all over the map? It's still hella inefficient to only be able to store gas in bottles and cans. On most of my +2 months playthrus, 70% of all my storage containers are filled with nothing but gas cans.
  7. Anyone else unable to consolidate Propane Torches? Used to add them up all the time and now I can't do it. Can still do it with wire and welding rods, tho.
  8. That's... an interesting idea. They could be just doing the "hands reaching forward standard zombie pose" while holding onto their guns and basically shoot you like that. Also, as you know, gunfire is basically a dinner bell right now, so it could come with the added risk of alerting every zed in the block.
  9. Wait, so there's really no zed spawns AT ALL around the Ranger Station or the "Abandoned Factory Town" just West of it? That explains why I could use my gun around that area without issue; I thought they had adjusted the noise of it in the Noisework updates, but it was still a dinner bell everywhere else. Now I know why...
  10. Patch just rolled in, do we have a changelog?
  11. I just found, to my great disappointment, that none of the fancy new items can be picked up yet. Or at least, none of the ones I've found so far (microscopes, standing lamps, ATMs) could be picked up, or worked (lamps had no light and couldn't be turned on/off).
  12. With all of these additions to food preparation, I must ask: Can we finally cut potatoes into fries? Or make mashed potatoes?
  13. Blake81

    BaZil Brush

    I know this will be an annoying question but... do we have a list of all these "small tidbits" that have been fixed? I can tell this is just a fragment of one of your big "Patch Log Pastebins", so I was wondering if we could see the rest yet.
  14. I can confirm this is working although it has few minor bugs on it. 1-Crates cannot be stacked or rotated. 2-If you pick a crate that was stacked on top of another crate, it'll stay "floating" like that when you try to place it, and you'll not be able to place it atop another crate. Of course, this might be due to me playing in my map from the previous patch. Maybe if a new save was made it'd be different.
  15. Still no Military Crates fix... I wonder if the devs have somehow encountered some bigger complication with those that they cannot be fixed easily.
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