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Blake81

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About Blake81

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    Mishap Detector

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  1. That face should be made into the new Panicked Moodle But yeah, I've been seen that happen in some big buildings; all zed spawning in ONE place.
  2. Look at CP2077, look at No Man's Sky, look at F76- Those are all what happens when developers RUSH A PRODUCT OUT, either to please players or stockholders. It never ends well, no matter how big the company. Then look at Darkest Dungeons, look at Hades, look at Black Mesa, look at Factorio, look at Subnautica (both of them)- They all were in Early Access FOREVER, but eventually came out, came out relatively bug-free, and everybody loves them now. Were they any less of a game because of it? No, of course not. Now look at M&B: Bannerlord, look at Valheim, look at Hardspace: Shipbreaker, look at Escape from Tarkov, look at Starsector- All good and perfectly playable games that still happen to be in Early Access/Beta. Will they get out faster if people keeps asking the devs where's the full game? No, but that doesn't mean you can't enjoy what's already there. You knew that when you were buying a game on Early Access, so why are you so surprised it's taking long? I really don't get what you guys gain by constantly pestering the devs about it...
  3. Blake81

    VHS: Home

    I'm having this exact same problem; some VHS sometimes spawn as "VHS - Home", but... When I close and relaunch the game, they change. I once went on a loot run on WP, and got like 7 of those "VHS - Home" tapes, none of which would play. But, after a while, I noticed they all took names, and now only one's left, and it gives an error (red box on corner) when I try to play it. console.txt Console logs here. Edit: Forgot to mention I've had this issue since patch 54, so it's not something that came with patch 55.
  4. Blake81

    TPDOID

    Prolly the system that chooses what houses to spawn had a hiccup and spawned two of the same.
  5. Blake81

    TPDOID

    Any chance of the "Furniture invisible while in cars" bug to be fixed?
  6. Does it happen to be one of those named "VHS - Home"? I can't play THOSE in particular. All others work fine. Dunno what's wrong with those...
  7. Any chance we can have normal metal barrels (those found in game) serve as storage for Gas? That's one thing we're really missing. We already have two good ways to store water (Rain Barrels and Water Fountains), but none to store Gas (besides gas cans, which aren't very weight-efficient).
  8. That's the thing, I wasn't plumbing to a rain barrel, but just to mainline water, as it hasn't cut off yet. However, I found a rather dumb fix to making that work; all you need is a rain barrel on top for the plumbing option to show up, you plumb the sink, remove the barrel, and the sink automatically switches to mainline water.
  9. I think I found out why cars don't sound great; their sound (and in fact, a lot of sounds) are affected by ZOOM. If you zoom all the way in, the car sounds fine, but nobody drives zoom'd in. So I zoom all the way out, and the car sounds less like a car and more like an air conditioner. Seems like the new sounds are affected by how much zoom you have.
  10. I can confirm this happened to me as well. Not just with metal shelves, but also with Green Wall Shelf (the gun locker). No matter what you do, you won't be able to place it in the right place. However, if you craft it using metal work, and never move it, it'll stay where it's supposed to. Not the best fix, but it works.
  11. This thing seems to be having a very big problem; now you can't move any sinks or washing machines AT ALL; if you do it, they can't be plumbed back again (even if you placed it on the EXACT SAME SPOT AS BEFORE) and basically become useless. This is becoming quite a hurdle for base building, as I can no longer built my safehouse how I wanted. Especially since I play with the 6-12 months for shutoff. Is there some place in the code where I can just turn it back to how it was? At least until a better solution is found, or this gets some kind of option for the Custom Sandbox. EDIT: OK, I found a very dumb fix for this issue. All I had to do was build a rain barrel on the roof, plumb both sink and washing machine, remove the barrel, profit. They all got hooked to the water. Now, I get this won't work for a lot of places (some roofs can't be walked on, and all), but at least it fixed my issue of having a base with no water.
  12. What the hell, since when? I've been plumbing stuff for like 4 patches now. And why shouldn't be able to plumb a sink inside of one of my bases while the water still on? That's the whole freaking point of it. Without that, base-building is completely hobbled, unless I want to be depending on rainwater and heat. Is there some way I can activate that again by fiddling with the code somewhere? Because otherwise, this completely ruins PZ for me...
  13. So, I'm rebuilding my base from last patch, and placed my washing machine on the EXACT SAME PLACE AS BEFORE, and I am holding a wrench. However, the plumb option does not show up; only the Turn On option complaining about its lack of water. Water hasn't shut down yet, and I am placing it in that tool shed at the corner of the Mul North Self-Storage (the one between the Big Warehouse and the Mechanic), so why can't I plumb it now? I thought only the Sinks had been modified in this patch. Did something else change? EDIT: So, I made an experiment, thinking something might be wrong with the location I picked, went to the laundromat just south, picked up a washing machine (which was working fine before I did so) and put it back on the exact same spot it was.... Can't plumb it either, and now won't turn on. Clearly, this is an issue with the washing machines as a whole. EDIT2: And now it seems I can't even plumb sinks either. Looks like Plumbing as a whole has bugged out.
  14. Blake81

    Zedsommar

    That's OK (even if it doesn't make that much sense to me), I just wish we had some place to store gas without depending on Gas Cans.
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