Blake81

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About Blake81

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  1. Blake81

    Reloaded

    Bit of question; will the functional garage doors been on this build, or is that coming later?
  2. Blake81

    PZ Community Zed Scenes Thinktank

    5-Lumbering Lumberjacks This one would be on any forest clearing close to a road, or in the proximities of McCoy. 3-4 Zed in LumberJack attires/McCoy uniforms, wandering close to some tree stumps. One is carrying an axe, and there's a truck/van nearby with a good amount of Logs in the trunk. There may also be random supplies/food or a saw in the trunk. Some random dead zeds close to the one with the axe. They went out to chop some trees, and were ambushed by zed, managed to fight back but were bitten. Decided to call for help, but help never came. 6-The Amateur "Photoshot" This one would be on some random house/shack/apartment. In a bedroom, you find 1 male zed and 1-2 female zed either unclothed or in "fetish" attires (maid, nurse, swimsuit, or a Spiffo suit- maybe they're furries ), and there's a video camera in a tripod nearby. I don't need to explain what's going on here *Wink, wink, nudge, nudge* 7-The Unfinished Fastest This one could be either on one of the repair shops, near the racetrack, or maybe even a random garage. A sports car (I think either Cossette or a Lang 4K) in a partially dismantled state with parts strewn about; tires off and nearby, seats out, no gas, that sort of thing. All of its parts, however, are Performance quality and in 100% Health state. There are also random tools strewn about, and 1-2 zed in mechanic outfits, one of them carrying the car's key. The car is complete; no parts are missing, and it'd be a very good car, but you'd still need to put it all together for it to run, and there'd be gas nowhere nearby. 8-The Winston Wolf-es This one can be in a wide number of places; any warehouse on the outskirts, the abandoned train station, one of those many dilapidated houses, a construction site, a closed-up place, an empty lot, or even the junkyard. 5-7 corpses in fancy suits neatly arranged on the floor side by side, all with plastic bags and rope on their inventory, blood splatters all over one of the walls and on nearby areas, two black SUVs and one fancy black sedan just parked outside, rear doors/trunks facing towards the building and with more tied and bagged corpses on their trunks. 3-4 zed also in fancy suits, carrying empty pistols and maybe one shotgun are inside the building, along with a hodgepodge of random zed (12-14 horde) either wandering around or trying to break into the building. The mob was tying some loose ends there, but their gunfire attracted a crowd that made them an offer they simply couldn't refuse... 9-Prison Break Either on the Rosewood Penitentiary, or in one of the bigger police stations. 3-5 dead cops/guards thrown into an empty cell, maybe 1-2 dead inmates on the corridor (if on Rosewood), and a few Zed inmates hanging around, carrying a variety of guns and/or makeshift weapons, as well as some blood splatters around to show the carnage. Now, this scene could have many variants depending on the place and the intended outcome. If on RP, you could make a whole prison-wide riot/break, with equal quantities of inmates and guards strewn around, both as corpses or Zed, all the way to the parking lot (if the inmates succeeded) or you could have many inmate corpses on the ground on one small area, very few guard ones and a large number of guard Zed prowling around the corridors (if the escape failed). If done in one of the police stations, you could have either some armed inmate zed wandering the parking lot; maybe an open car they were trying to jack, and a bunch of dead cops inside the station (if the inmates succeeded), and you could have 1-2 dead inmates on a cell, some wandering cop Zed with shotguns or bigger weapons on the station, and some nearby paperwork mentioning a failed escape, or, for a middle-ground one, you could have the station surrounded in police vehicles with zed cops wandering around them (SWAT, maybe?) and a bunch of armed inmate zeds inside, entrenched. Plenty of possibilities here.
  3. Blake81

    PZ Community Zed Scenes Thinktank

    1- Hiking Gone Wrong This one's pretty straight-forward, and can me pretty much anywhere in the wilderness. Few tents laid around, a burnt-out campfire, food of all kinds spread around on foldable tables and charcoal BBQs, maybe a radio still on a music station, 1-2 cars with camping/hunting supplies in the trunk, and maybe some empty containers littered around. A few dead people in outdoorsy clothing on the ground, and zed on similar attires wandering around. This one's pretty much a staple of the zombie genre and horror as a whole; folks went out camping, unaware of the horror taking place outside, got attacked on the night by Zed, none survived (or at least until the You-Know-Whats get added, then maybe we could add more to this....) 2-Funeral Cancelled This one can be done either on a house, or a church's backyard, or any of the many graveyards on the map. One priest and one particular zed in a funeral suit, every other character in black/dark attires, maybe 1-2 zed in dark work clothes carrying shovels. One black station wagon parked nearby. A tragic victim of "disease" came back for a last bye-bye, bites ensued. Another timeless classic of the genre. 3-The Plague Doctor This one's on one of the many remote houses/shacks on the map. Medical equipment on a table, books on medicine on a shelf, maybe a dead body on a bed, plenty of blood splattered around it, papers all over the ground and tables. Notes and scrawls about how "He's sure it will work- it has to! No matter what, he'll save them all.", one lone zed in a (well-bloodied) doctor's coat carrying an empty syringe or test tube, 2-3 zed locked on a nearby room with a barricade on all ends, along with a note on the door of either an apology or a promise of curing them. 4-The Organ Trail This one can be on any road, preferably a small one on the side of the bigger ones. There's one dead zed there, and another, and another. Their numbers increase, all dead on the road, with bloodied tire prints in between. Follow it until the end and there's a large car (Boxcar, All-Terrain, Van- could be a military vehicle too) crashed against a wall/tree/house at the end, engine still on, surrounded by a small amount of zed, and with one dead guy behind the wheel.
  4. Blake81

    69 Zeds

    Just made one https://theindiestone.com/forums/index.php?/topic/25528-zed-scenes-suggestion-thread/ Feel free to contribute there!
  5. Now that the "Zed Scenes" are a possibility; to create themed scenarios on certain locations, I'm creating this thread here in a hope of keeping them all together in a single place rather than spread all over the update post or in individual threads. This will help to avoid suggestions from getting lost as well as people suggesting the same thing again and again. If possible, @EnigmaGrey , can we have this thread Stickied to the top so everyone can see it?
  6. Blake81

    69 Zeds

    Maybe it wouldn't be a bad idea to make a Sticky Suggestions thread for all of these...
  7. Blake81

    The Sound of Mucus

    Dammit, guys. I almost ruined a perfectly good computer chair when I heard that female scream. That's some solid quality even some Triple-A titles are lacking... I'm 120% sure you guys are gonna tell me you already fixed this but I'm gonna mention it anyway. Could you please fix the "meats" section of the stores? Those counter fridges that, from the image, seem to be filled with nothing but steaks, but when you go loot them they have nothing but fruits and vegetables. I always found that kinda irking- how you'd have a much easier time looting a Spiffo for raw meat than a supermarket or a store. Just my two cents here. Also, once we go back to adding places to the map, you may wanna add a butcher shop somewhere. I somehow find weird there are none at all.
  8. Blake81

    Little Red Guitar

    Good to see Wrenches and Machetes added! Prolly two of my favorite weapons in most zombie games. Things are looking pretty good so far, so I'm picturing maybe an early-mid June IWBUMS release. I honestly wanna play this than most upcoming AAA releases
  9. Blake81

    Advanced Zedonometry

    Tries to understand all the technical info above So, uh.... Magic, right? You guys are Mathemagicians, I reckon. My brain almost BSODed by trying to make sense to just one of those images....
  10. Blake81

    Upcoming Combat Changes is a bad Idea

    In the end, as long as there's an option to disable it or nerf it somehow, I am OK with it. For instance, I myself don't like the contagion when doing a long-time play, so I just disable it on the Custom Sandbox. And all of those things can be changed too in the options. For instance, I usually like the stealthy approach, but at the same time I don't want the zed coming after me just because I opened a door, so I made them hard of hearing but with good eyesight and sense of smell.
  11. Blake81

    Night Drivin’

    Well that looks like a short enough to-do list, which hopefully means some point later this month/early June maybe. Because man, all the stuff you're showing us... is like your parents showing you all the X-Mas gift they have for you in March and but not letting you have them until December.
  12. Blake81

    Night Drivin’

    Sees 4:23 Good to see you added the Zed eating like dogs in the proper Zed fashion. That said, guys, seriously, aren't we already at the point where an IWBUMS is possible? We know there are bugs and all, but we've never expected you guys to release a fully bug-free upgrade from the start; the Vehicles Updated had plenty of bugs of its own (including the dreaded earworm that was the early engine sounds), but we still played the hell outta it. I know you guys don't give out ETAs, so I won't ask for that, but aren't we at a point where it's stable enough for at least an IWBUMS that's more IWBUMSier than usual? I think I speak for everybody when I say we all wanna play this...
  13. Blake81

    Zed Snacking

    Yup! That's exactly the kind of zombie eating I had in mind; all of them going dog on a corpse. Otherwise it looks very un-zombie-like.
  14. Blake81

    Zed Snacking

    Hmm.... am I the only one who thought that the Zed using THEIR HANDS to eat was weird? I mean, 99.9% of Zeds I've seen in movies and games just BITE things off; only use they have for their hands is grabbing, holding and scratching. Can't help but feel that Zed using their hands to eat is very.... un-Zed-y. Maybe there could be a variant where they just bite into the corpse? Otherwise it looks...off. Just my two cents here.
  15. Blake81

    Red Hand Gang

    Looking back on the door, maybe it's just me, but it feels kinda too fast; it should move up slightly slower. Maybe instead of having two stages of animation like normal doors they should have four "fully closed, 1/3 open, 2/3 open, fully open." and have them animated in succession. Just my two cents.