Bidule Posted August 2, 2016 Share Posted August 2, 2016 (edited) @RobertJohnson update not pushed for the dedicated server as of now. (Just in case ^^) Edited August 2, 2016 by Bidule Link to comment Share on other sites More sharing options...
NagashUD Posted August 2, 2016 Share Posted August 2, 2016 (edited) metal pole fence collision still glitched; welder does not change automaticly (have to take an other one manually in primary slot to build other metal things); Disassemble door does not work on level 4 (got the menu but no action is done); building metal crates return an error :/ : function : onMetalCrate file ISBlacksmithMenu.Lua line 719 Function onMouseUp -- file : ISContextMenu.Lua line 98 Edited August 2, 2016 by NagashUD Link to comment Share on other sites More sharing options...
NagashUD Posted August 2, 2016 Share Posted August 2, 2016 Watches/alarm shows timer , but those items should be more abundant :/ i actually found watches only at the mall :/ Link to comment Share on other sites More sharing options...
Bidule Posted August 2, 2016 Share Posted August 2, 2016 58 minutes ago, RobertJohnson said: Increrased digital watch spawn rate That's probably why it's now done. Unless it's still not enough for you? I neved did found one before (or at least didn't see them). I'm going to search one on this build. Link to comment Share on other sites More sharing options...
NagashUD Posted August 2, 2016 Share Posted August 2, 2016 Just now, Bidule said: That's probably why it's now done. Unless it's still not enough for you? I neved did found one before (or at least didn't see them). I'm going to search one on this build. Making a new game right now, i ll let you know here if it's still too rare or not , didn't find one yet since an hour but i play with Extremely Rare loot Link to comment Share on other sites More sharing options...
NagashUD Posted August 2, 2016 Share Posted August 2, 2016 (edited) Big pole fence gate : can't see thru :/ Metal work Magazine Vol.4 still have the ? icon Edited August 2, 2016 by NagashUD Link to comment Share on other sites More sharing options...
NagashUD Posted August 2, 2016 Share Posted August 2, 2016 (edited) Empty tin can ? interesting getting some micro freeze when going to sleep, dunno why :/ Edited August 2, 2016 by NagashUD Link to comment Share on other sites More sharing options...
Bidule Posted August 2, 2016 Share Posted August 2, 2016 (edited) 3 hours ago, RobertJohnson said: You can now plaster a level 3 wall and window frame made from a wall frame Seems like some of them still can't be plastered... Probably the old ones. Do i really have to chop down every walls or should i wait for a next update? Edit : i confirm that new walls can be plastered. Just old ones still can't. Edited August 2, 2016 by Bidule Link to comment Share on other sites More sharing options...
sionbarzarhd Posted August 3, 2016 Share Posted August 3, 2016 (edited) "My clock is glitched, it's nighttime but it still reads 11AM." PZ Mods: "Did you check the battery of the watch in your inventory?" ".....Issue has been fixed!" Edited August 3, 2016 by sionbarzarhd Keshash 1 Link to comment Share on other sites More sharing options...
MyTJ Posted August 3, 2016 Share Posted August 3, 2016 Is it normal that I can't see the clock in top right corner? http://steamcommunity.com/sharedfiles/filedetails/?id=736657927 Link to comment Share on other sites More sharing options...
sionbarzarhd Posted August 3, 2016 Share Posted August 3, 2016 5 minutes ago, MyTJ said: Is it normal that I can't see the clock in top right corner? http://steamcommunity.com/sharedfiles/filedetails/?id=736657927 12 hours ago, RobertJohnson said: -snip- Now hide the clock if you don't have an alarm clock or a digital watch in your inventory Alarm clock and digital watch now show the current time Link to comment Share on other sites More sharing options...
LeoIvanov Posted August 3, 2016 Share Posted August 3, 2016 Semi on-topic thoughts about the lack of clock and digital watch bringing it back: It's worth noting that this mod has done that functionality for quite awhile, with it's own interesting twist of replacing the clock with the "picture of the sky" that would change depending on the in-game hour. Bidule, Kuren, Keshash and 6 others 9 Link to comment Share on other sites More sharing options...
EnigmaGrey Posted August 3, 2016 Share Posted August 3, 2016 Personally I'd prefer a clock face that simply showed the sun height / moon height without the background; perhaps eclipse it by weather in some cases. Maybe tie its resolution into the survival skill or outdoors man profession (higher skill or specific profession means more accurate time keeping without a time piece). Jason132, Zorak, Rathlord and 5 others 8 Link to comment Share on other sites More sharing options...
Rathlord Posted August 3, 2016 Share Posted August 3, 2016 32 minutes ago, EnigmaGrey said: Personally I'd prefer a clock face that simply showed the sun height / moon height without the background; perhaps eclipse it by weather in some cases. Maybe tie its resolution into the survival skill or outdoors man profession (higher skill or specific profession means more accurate time keeping without a time piece). Yup, I made a suggestion in this vein a few years ago actually Atoxwarrior and Bidule 2 Link to comment Share on other sites More sharing options...
Batsphinx Posted August 3, 2016 Share Posted August 3, 2016 Yeah, I was thinking even something as simple as what we had in the original tech demo would bring back a more organic feeling of progression through the day actually. Keshash, Kuren and Zorak 3 Link to comment Share on other sites More sharing options...
Blasted_Taco Posted August 3, 2016 Share Posted August 3, 2016 2 hours ago, Batsphinx said: Yeah, I was thinking even something as simple as what we had in the original tech demo would bring back a more organic feeling of progression through the day actually. What was that exactly? I cant remember anything different from the tech demo to now Link to comment Share on other sites More sharing options...
NagashUD Posted August 3, 2016 Share Posted August 3, 2016 (edited) Hmmm making frames gives carpentry xp but not upgrading :/ Glitch : can upgrade wall twice by clicking on upgrade menu, upgrade then open the menu again while character making it; Zombies try to hit wodden frames but animations loop make them glitched (happened once only) Edited August 3, 2016 by NagashUD Link to comment Share on other sites More sharing options...
NagashUD Posted August 3, 2016 Share Posted August 3, 2016 (edited) Can't add fuel anymore on antique oven :/ Edited August 3, 2016 by NagashUD axeladalidez78 1 Link to comment Share on other sites More sharing options...
NagashUD Posted August 3, 2016 Share Posted August 3, 2016 (edited) Would have been welcome to see more different seeds for gardening, and why not medicinal plants or decorative ones? Edited August 3, 2016 by NagashUD Bidule 1 Link to comment Share on other sites More sharing options...
RobertJohnson Posted August 3, 2016 Author Share Posted August 3, 2016 Build IWBUMS 35.5: For now Nutrition is enabled on every difficulty to get some feedback, plan is to be enabled only on hard and hardcore difficulty once i balanced it completely Added welding roof (could be used as floor too though) Fixed (again?) metalwork magazine Now when building something, the materials used can be also in your backpacks Fixed small pole fence colision Fixed metal crate not working Added a confirm modal dialog before going to sleep Added welding sounds (for metal crafting and metal barricading) Added sounds when doing a multi stage build (hammer or metal) Fixed some missing Multi stage crafting Added XP for crafting multi stage builds Equip the needed items before doing a multi stage crafting Increase base time needed to do multi stage building Balanced time requirements for multi-stage building, taking into account player's skill level and required skill Renamed Blow Torch in Propane Torch to avoid confusion Chef and Burger flipper can't take the "Cook" trait Fixed typo in first aid skill books You can now find watches sometimes directly on dead zombies Geras, Zorak, Rathlord and 9 others 12 Link to comment Share on other sites More sharing options...
NagashUD Posted August 3, 2016 Share Posted August 3, 2016 (edited) 4 minutes ago, RobertJohnson said: Build IWBUMS 35.5: For now Nutrition is enabled on every difficulty to get some feedback, plan is to be enabled only on hard and hardcore difficulty once i balanced it completely Added welding roof (could be used as floor too though) Fixed (again?) metalwork magazine Now when building something, the materials used can be also in your backpacks Fixed small pole fence colision Fixed metal crate not working Added a confirm modal dialog before going to sleep Added welding sounds (for metal crafting and metal barricading) Added sounds when doing a multi stage build (hammer or metal) Fixed some missing Multi stage crafting Added XP for crafting multi stage builds Equip the needed items before doing a multi stage crafting Increase base time needed to do multi stage building Balanced time requirements for multi-stage building, taking into account player's skill level and required skill Renamed Blow Torch in Propane Torch to avoid confusion Chef and Burger flipper can't take the "Cook" trait Fixed typo in first aid skill books You can now find watches sometimes directly on dead zombies Huge update !!! keep up the awesome work RJ !!! Edited August 3, 2016 by NagashUD Kuren 1 Link to comment Share on other sites More sharing options...
NagashUD Posted August 3, 2016 Share Posted August 3, 2016 (edited) Metal wall frame can be barricaded :/ still have the bad collision on fence on the side, unjumpable on bad collision, but good jump over the fence itself. too panicked to sleep, my character was just a bid agitated :/ Edited August 3, 2016 by NagashUD Link to comment Share on other sites More sharing options...
RobertJohnson Posted August 3, 2016 Author Share Posted August 3, 2016 Which fences? Link to comment Share on other sites More sharing options...
NagashUD Posted August 3, 2016 Share Posted August 3, 2016 Metal fence, metal pole fence,, i think all fences have the bad collision on their side im testing actually Link to comment Share on other sites More sharing options...
NagashUD Posted August 3, 2016 Share Posted August 3, 2016 can't jump over, just a collision. Zorak 1 Link to comment Share on other sites More sharing options...
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