MrTrololo Posted October 11, 2015 Share Posted October 11, 2015 what about flamethrower guys?that one might be accepted by indiestone,or maybe rejected because(i quote somebody):"we won't see overpowered weapons such you suggest"OK i can understand it but i mostly expect some powerful weapons Link to comment Share on other sites More sharing options...
Rathlord Posted October 11, 2015 Author Share Posted October 11, 2015 OK i can understand it but i mostly expect some powerful weapons You're going to be disappointed, then. It's not something that the devs or the majority of the community want. You'll have to check for a mod (or make one yourself). Link to comment Share on other sites More sharing options...
b133d_4_u Posted October 16, 2015 Share Posted October 16, 2015 I've seen some people complain about the list of "No's", but keep in mind those are only developer no's. PZ's heavily moddable and the devs encourage mods a lot, so if you're bummed out that you can't smoke joints or fire named weapons in vanilla, keep in mind that modders can, will, and already have added them and other things, and will keep on adding content as we go. tl;dr just because the devs don't put something in themselves doesn't mean they'll forbid players from putting it in.For once, Captain Brannigan says something smart. Hahaha Link to comment Share on other sites More sharing options...
srandiny Posted October 18, 2015 Share Posted October 18, 2015 How about map item? You can found it at an information center. Link to comment Share on other sites More sharing options...
Guest Posted November 29, 2015 Share Posted November 29, 2015 (edited) Why can't I play as clementine? Edited March 21, 2021 by Red Storm 58 Link to comment Share on other sites More sharing options...
b133d_4_u Posted January 26, 2016 Share Posted January 26, 2016 I was wondering if there was gonna be different kinds of infections and diseases? So far, from what I've seen, if you get an infection, its always a zombie infection. You could cut yourself on freshly broken glass and become a zombie. Or you could eat a rotten piece of fruit and become a zombie. That's kinda ridiculous, to me. I was thinking there could be different diseases and infections, in addition to several improvements on the medical system like using certain items that aren't medical in nature to treat wounds. Corn starch/meal and flour stop bleeding in real life, why not in the game? This could carry a risk of infection, of course, but again, turning into a zombie by stopping the bleeding is crazy. That's where more infection types come in. There doesn't have to be a lot, but it'd be great if it wasn't just "Infection = Zombie Virus." Maybe someone with medical training(through profession, hobby, reading books, etc) could identify the type and proper treatment for it. This has been bugging me for a long time, so I thought I'd post it. Jeffrey Diggs 1 Link to comment Share on other sites More sharing options...
Rathlord Posted January 26, 2016 Author Share Posted January 26, 2016 Actually, all infections aren't zombie infections. If you get cut by something other than zombies, you can get an infection that isn't the zombie infection. All of this is already implemented. Except shoving flour into a wound. That's a disastrously bad idea. Cloth is usually pretty handy, does as good or better a job in most cases, and won't almost certainly give you a deadly blood infection. Keshash 1 Link to comment Share on other sites More sharing options...
b133d_4_u Posted February 8, 2016 Share Posted February 8, 2016 Ah, well then scratch all but the last bit where medical professions or trained individuals can identify infection types and proper treatment. Link to comment Share on other sites More sharing options...
MrTrololo Posted February 13, 2016 Share Posted February 13, 2016 what d'you say guys for silent opening locks by lockpicks for example,in my opinion that might be very useful if you want to enter trough doors being not detected by zombies johnbilly 1 Link to comment Share on other sites More sharing options...
MXXIV Posted February 26, 2016 Share Posted February 26, 2016 This post is really missing refferences. Some guy has written that certain posts are "Big No's" - so what? Would it really be so much work to add links to post that are relevant and would ask the possible questions? Because there are some in the big No's I'm interested about, but apparently I'm not supposed to talk about them. Really great. Link to comment Share on other sites More sharing options...
Rathlord Posted February 26, 2016 Author Share Posted February 26, 2016 Most of them were answered on the old forums and unfortunately the links are dead. If you'd like more info just ask here and I'm more than happy to help. Woul appreciate if you wouldn't bring such a persistently negative attitude when you post here. Cheers. syfy, MadDan, Foulmouth and 2 others 5 Link to comment Share on other sites More sharing options...
b133d_4_u Posted February 27, 2016 Share Posted February 27, 2016 One last thing in slight relation to my previous idea comment, by the way; Project Zomboid is a hyper-realistic zombie survival sim, correct? Why can't we make stupid decisions? Like, we can't use certain things until we read books or have the training to use them, like generators, but if this game is advertising itself on its realism, then it should allow stupid, fruitless, and even deadly decisions to be made. I just feel that'd add to the realism, even though that'd probably be better fit for a mod. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted February 27, 2016 Share Posted February 27, 2016 Because it'd clutter the UI quite a bit . . . Digging is already bad enough. Link to comment Share on other sites More sharing options...
ShuiYin Posted February 27, 2016 Share Posted February 27, 2016 One last thing in slight relation to my previous idea comment, by the way; Project Zomboid is a hyper-realistic zombie survival sim, correct? Why can't we make stupid decisions? Like, we can't use certain things until we read books or have the training to use them, like generators, but if this game is advertising itself on its realism, then it should allow stupid, fruitless, and even deadly decisions to be made. I just feel that'd add to the realism, even though that'd probably be better fit for a mod.Can you be more specific? i think jumping on rooftop and bleach drinking are already an option to do fun (dwarf fortress) stuff Faalagorn 1 Link to comment Share on other sites More sharing options...
Faalagorn Posted March 5, 2016 Share Posted March 5, 2016 Some things from the Tentative Yes's  should probably be marked now We already have Barricading with furniture. at least for 1-tile items that are pickable and Malnutrition should be at least marked "soon" as it's in IWBUMS now. Also Sewers and basements can be marked as "Soon" as it made it's way in one of the latest Mondoids. Rathlord 1 Link to comment Share on other sites More sharing options...
MadDan Posted March 16, 2016 Share Posted March 16, 2016 We can barricade with furniture? It's not worked for me, I thought it was for rearranging and we'd be able to move stuff without skills to barricade. I mean, I wouldn't need to be an electrician to push a fridge in front of a door, but I would need to be to hook it up do a place where there's no outlet. Hoping there's more quick ways to just "barricade door with fridge" or something. :S Link to comment Share on other sites More sharing options...
King jjwpenguin Posted March 23, 2016 Share Posted March 23, 2016 On 3/16/2016 at 2:26 PM, MadDan2013 said: We can barricade with furniture? It's not worked for me, I thought it was for rearranging and we'd be able to move stuff without skills to barricade. I mean, I wouldn't need to be an electrician to push a fridge in front of a door, but I would need to be to hook it up do a place where there's no outlet. Hoping there's more quick ways to just "barricade door with fridge" or something. :S I tried it earlier and it failed for me. Zombies walked through the furniture and left me trapped. Bug possibly? Link to comment Share on other sites More sharing options...
Skv Posted March 27, 2016 Share Posted March 27, 2016 Been off the forms for a looong while and never managed to read this thread thoroughly enough. After glancing over Sex being denied completely I couldn't help but laugh a lot over the fact that a sex feature was requested so much that it had to actually be denied on a thread like this to stop them asking for it. Oh humans, we're fantastic aren't we? Â Guess I can cross off one thing to suggest also... Rathlord and Kuren 2 Link to comment Share on other sites More sharing options...
b133d_4_u Posted May 3, 2016 Share Posted May 3, 2016 On 2/26/2016 at 2:36 AM, ShuiYin said: Can you be more specific? i think jumping on rooftop and bleach drinking are already an option to do fun (dwarf fortress) stuff Well, as I said in the previous comment, using flour to stop bleeding, for starters. It's been awhile since I've played, so I don't know what's been implemented that I might be able to come up with other stuff. Â On 2/26/2016 at 2:06 AM, EnigmaGrey said: Because it'd clutter the UI quite a bit . . . Digging is already bad enough. I suppose that'd be true. I hadn't thought about that ^^; Link to comment Share on other sites More sharing options...
samuk190 Posted July 11, 2016 Share Posted July 11, 2016  Personal Hygiene (going to the bathroom, etc.)  and voiceover is really need. Its make the game more realistic and FUN please add.  Personal Hygiene (going to the bathroom, etc.)   and washing yourself? why can't do this?really nigga.. its a zombie survival game, so u need wash yourself to don't get infections and you need do sh*t in bathroom! Link to comment Share on other sites More sharing options...
syfy Posted July 12, 2016 Share Posted July 12, 2016 On 7/10/2016 at 7:25 PM, samuk190 said: Personal Hygiene (going to the bathroom, etc.) Â Â and washing yourself? why can't do this?really nigga.. its a zombie survival game, so u need wash yourself to don't get infections and you need do sh*t in bathroom! Â no point even asking about it, that is one of the Confirmed NO's that the Devs have already decided on. Link to comment Share on other sites More sharing options...
Kirrus Posted July 12, 2016 Share Posted July 12, 2016 On 11/07/2016 at 2:25 AM, samuk190 said: Personal Hygiene (going to the bathroom, etc.) Â Â and washing yourself? why can't do this?really nigga.. its a zombie survival game, so u need wash yourself to don't get infections and you need do sh*t in bathroom! Â The devs think it wouldn't be fun, or might bring unintended consequences. At the end of the day, this is still a game. The devs have to keep it fun to play. Â I merged your posts, by the way. Kuren 1 Link to comment Share on other sites More sharing options...
That one guy Posted July 17, 2016 Share Posted July 17, 2016 what about gloves? for security to when you pass trough a broken glass in a hurry? Link to comment Share on other sites More sharing options...
MyTJ Posted July 22, 2016 Share Posted July 22, 2016 On ‎2016‎-‎07‎-‎17 at 4:40 PM, That one guy said: what about gloves? for security to when you pass trough a broken glass in a hurry?  Agreed those would make more sense while removing broken glass, unless you're using your weapon to do it...  That's not the only spot that can get scratch or even deep cut from passing through glass. This would make a good suggestion along with armor to avoid being scratched/bitten by zombies. Link to comment Share on other sites More sharing options...
Rathlord Posted September 6, 2016 Author Share Posted September 6, 2016 Updated OP, lots of stuff added. Kuren and Suomiboi 2 Link to comment Share on other sites More sharing options...
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