lemmy101 Posted March 21, 2014 Posted March 21, 2014 Warning: JOINING THIS BRANCH WILL COMPLETELY BREAK ANY SAVE COMPATIBILITIES. It was impossible to merge MP and SP and retain any save compatibility. As such, once this goes official onlinetest, prior IWBUMS (build25a) and build23 will be preserved in Steam branches for the foreseeable so people can continue games. HOW DO I GET THIS? http://theindiestone.com/forums/index.php/topic/4183-iwbms-the-i-will-backup-my-save-branch/ We've moved the previous I Will Backup My Save (IWBUMS) build to build25a branch, if anyone wants / needs to continue using that for whatever reason. This will be standard practice now to avoid issues with breaking people's builds. Changelist to come later (lots and lots of fixes, some additions - potentially a few new problems, but I myself have no complete list and will need to poke Easy in particular who has been Mr Fix Machine) but this build primarily has first public test of 3D models! Let us know how they get on. Some people may have to lower the zombie 3D count in options if its too gruelling on their PCs. Also expect further optimizations and compatibility fixes, so don't be alarmed if there is any performance issues or there are any issues with 3D - it's on this branch primarily to test! There are also a few issues with unconvincing blends between 2D sprites and 3D on the zombies if you don't have 'All' zombies in 3D set, colours of their clothes etc don't quite match etc. We will improve this in time. PERMISSION TO VIDEO / STREAM GRANTED AS LONG AS YOU MAKE SURE THE BUILD SEEMS STABLE BEFORE YOU DO. Would be nice to show off the 3D dudes and dudettes. harakka, Kurruk, Spaniard and 8 others 11
nasKo Posted March 21, 2014 Posted March 21, 2014 Audio settings yay! Kitt Frostpaws and Footmuffin 2
syfy Posted March 21, 2014 Posted March 21, 2014 wait, does that mean we can turn down the weather sounds (thunder) if we want to? not always, but sometimes it can scare the hell out of you when you don't expect it and are locked in battle, focused and concentrated on surviving. GunJamann 1
Suomiboi Posted March 21, 2014 Posted March 21, 2014 First test I'm seeing all the way steady 30 fps (no drops at all) even when fully zoomed out, loading chunks and dozens of zombies on screen. So even more improved fps for me! And the 3D looks awesome! specs: Spoiler CPU: Intel Core 2 Quad CPU Q8200 @ 2.33GHzRAM:4GOS:Windows 8.1, 32bitGPU: Nvidia GeForce GT 640 EDIT: wait, does that mean we can turn down the weather sounds (thunder) if we want to? not always, but sometimes it can scare the hell out of you when you don't expect it and are locked in battle, focused and concentrated on surviving.You can adjust sound volume and music volume separately, but not more specific than that. minefan67 1
lemmy101 Posted March 21, 2014 Author Posted March 21, 2014 haha! Bums. The indie stone dev team have had frequent frustrated chats at the acronym of IWBMS being an awful wasted opportunity. Kitt Frostpaws, nasKo and TheCenturion 3
Jela331 Posted March 21, 2014 Posted March 21, 2014 I was wondering why was my Project Zomboid updating on steam. Great.
niteris Posted March 21, 2014 Posted March 21, 2014 I've just loaded up my sandbox playthrough to have a quick look. My framerate's still solid, even when fully zoomed out at 1920x1080 near the town centre, and the animations look great too! A ton of my constructions seem to have disappeared, though. It might be all of them - I've not fully explored my map yet. Specs:Processor: Intel Quad Core Q8300Ram: 4GBGraphics: nVidia GTS450OS: Windows 7
Vantus Posted March 21, 2014 Posted March 21, 2014 Seems good so far! The 3D models almost make it feel like an entirely new experience! I'm very impressed with the work done. Obviously bugs should be highlighted via the tracker but I gotta say my wife and I almost spat our dinner out laughing at the wonky leg on incapacitated zombies!Not sure if I want it changed!
Dr_Cox1911 Posted March 21, 2014 Posted March 21, 2014 @niteris: read the first sentence from the OP, this build breaks your saves!
lemmy101 Posted March 21, 2014 Author Posted March 21, 2014 Seems good so far! The 3D models almost make it feel like an entirely new experience! I'm very impressed with the work done. Obviously bugs should be highlighted via the tracker but I gotta say my wife and I almost spat our dinner out laughing at the wonky leg on incapacitated zombies!Not sure if I want it changed! Pic pls? Not aware of a wonky leg?
Kirrus Posted March 21, 2014 Posted March 21, 2014 So far listed as fixed in Build25 on the tracker includes:OS X on wrong Multiplayer version Contentof ISRichTextPanel overlaps header when scrolled. Game closes on Death Player dies-> All bags unequipped Character Goes to Sleep but Doesn't Wake Up/Sleeps for Days Tomatoes farming Paint Option Menu Missing After "Paint >" Buttons for "buying menu" in SP/MP version of Last Stand don't work Carpentry Exploit Lamps on Pillars fail to work after sleep & wooden fences can be barricaded Zoom in & Out keys are listed incorrectly Clock Time desync Lamp on Pillar desync/inoperable Learning Book glitch Build 25 IWBMS - Walking using menus to overcome weight debuff Crash when picking up planks Sheet rope removal not synced. Infinite adding sheet to the window Exception when walking Grey paint not working Character Screen/Skills Tab OrderThere's a whole lot more than that though. Suomiboi 1
niteris Posted March 21, 2014 Posted March 21, 2014 @Dr_Cox1911:Sorry, mate, my brain stopped working for a minute. I assumed that warning only applied to people moving into this branch for the first time, not for people playing on it previously and just applying this new update GunJamann 1
123Imirish Posted March 21, 2014 Posted March 21, 2014 I've been playing it 10 minutes an its running smooth so far. Great 3d!
Jela331 Posted March 21, 2014 Posted March 21, 2014 I fail to join sandbox, it just says "Loading..." so I'll try playing later.
lemmy101 Posted March 21, 2014 Author Posted March 21, 2014 I fail to join sandbox, it just says "Loading..." so I'll try playing later. Or.... post any errors and help us fix it? parishkl and ToastedFishSandwich 2
Walter Sullivan Posted March 21, 2014 Posted March 21, 2014 Hehe, created a new female random character to test the 3D(which is f. awesome!), got surrounded by a lot of zombies and tried to kill them with a kitchen knife, which of course wasn't very effective against that many zombies . After taking some hits, my character lost her hair and became bald, so I guess that the zombies gave me cancer or something, hehe I'm loving this 3D models, the movement now is really fluid.
Smokey the Bear Posted March 21, 2014 Posted March 21, 2014 The 3D is looking good.The softwipe option seems to have disappeared, and the server settings only apply some settings - ignores the date (Haven't tested water and power). It also requires the user to find the save location manually again for the settings. It looks seriously awesome and the audio controls are GREATLY appreciated over here. Can't wait to boot up the server in an hour or two and give it a whirl.
lemmy101 Posted March 21, 2014 Author Posted March 21, 2014 The 3D is looking good.The softwipe option seems to have disappeared, and the server settings only apply some settings - ignores the date (Haven't tested water and power). It also requires the user to find the save location manually again for the settings. It looks seriously awesome and the audio controls are GREATLY appreciated over here. Can't wait to boot up the server in an hour or two and give it a whirl. Did the softwipe work ok? I deleted the batch as I didn't know if it'd ever gone public and I was worried it wasn't tested enough and didn't want to destroy anyone's MP worlds. If it was then it was in the last IWBUMS version by accident. Can put it back in if its confirmed working.
Jela331 Posted March 21, 2014 Posted March 21, 2014 I fail to join sandbox, it just says "Loading..." so I'll try playing later. Or.... post any errors and help us fix it? Nothing in console. I hear the music, but it's still stuck on the loading screen. You can check my console log tho: https://www.mediafire.com/?b72n6affzr9dap5
Smokey the Bear Posted March 21, 2014 Posted March 21, 2014 The 3D is looking good.The softwipe option seems to have disappeared, and the server settings only apply some settings - ignores the date (Haven't tested water and power). It also requires the user to find the save location manually again for the settings. It looks seriously awesome and the audio controls are GREATLY appreciated over here. Can't wait to boot up the server in an hour or two and give it a whirl. Did the softwipe work ok? I deleted the batch as I didn't know if it'd ever gone public and I was worried it wasn't tested enough and didn't want to destroy anyone's MP worlds. Can put it back in if its confirmed working. Ahh strange. I just read about it not fully working. I recall having to run it twice for it to work, but I would only log on to check and not actually play. I'd see zombies and everything was reset before logging back off, but still cannot confirm that it's working fully. I should note I had some issues with disappearing zombies, and perhaps the softwipe was why. Though, again, they would always respawn after a wipe. I chalked it up to them walking away.
lemmy101 Posted March 21, 2014 Author Posted March 21, 2014 I fail to join sandbox, it just says "Loading..." so I'll try playing later. Or.... post any errors and help us fix it? Nothing in console. I hear the music, but it's still stuck on the loading screen. Is this a new save?
Jela331 Posted March 21, 2014 Posted March 21, 2014 I fail to join sandbox, it just says "Loading..." so I'll try playing later. Or.... post any errors and help us fix it? Nothing in console. I hear the music, but it's still stuck on the loading screen. Is this a new save? It's a new save and I've provided a console log for downloading in that post.
C0H33D Posted March 21, 2014 Posted March 21, 2014 3D models looking sweet. I know vehicles are long ways out but I can see them looking smooth now that you guys got the 3d model system.
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