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Spaniard

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About Spaniard

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    Eagle-Eye
  • Birthday 04/14/1987

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  1. Any update on if they're working on this issue, and steam controller support with SteamOS as well?
  2. Latest stable up to date version, steamOS automatically updates.
  3. >System specs:SYBER VAPOR STEAM PC Gaming Console Chassis >Core™ i7-4790K 4.0 GHz 8MB Intel Smart Cache LGA1150 (All Venom OC >Certified) >HDD: 1 TB 7200RPM SATA300 Hard Drive >MEMORY: 16GB (8GBx2) DDR3/1600MHz Dual Channel Memory (Corsair) >MOTHERBOARD: GIGABYTE Z97N-Gaming 5 Mini-ITX w/ 802.11ac WiFi + BT 4.0, >Killer GbLAN, 1 PCIe x16, 4x SATA 6Gb/s (Extreme OC Certified) >OS: Steam OS >VIDEO: NVIDIA GeForce GTX 980 4GB GDDR5 PCIe 3.0 x16 THe game doesn't run on SteamOS anymore. I also use a steamcontroller so I would like to test th
  4. >System specs:SYBER VAPOR STEAM PC Gaming Console Chassis >Core™ i7-4790K 4.0 GHz 8MB Intel Smart Cache LGA1150 (All Venom OC >Certified) >HDD: 1 TB 7200RPM SATA300 Hard Drive >MEMORY: 16GB (8GBx2) DDR3/1600MHz Dual Channel Memory (Corsair) >MOTHERBOARD: GIGABYTE Z97N-Gaming 5 Mini-ITX w/ 802.11ac WiFi + BT 4.0, >Killer GbLAN, 1 PCIe x16, 4x SATA 6Gb/s (Extreme OC Certified) >OS: Steam OS >VIDEO: NVIDIA GeForce GTX 980 4GB GDDR5 PCIe 3.0 x16 Title says it all, the game won't run at all, with beta downloaded or not.
  5. Yup! You have to get used to the animation, and understand how it leads you vulnerable to being attacked by groups of zombies! Personally, I've always felt pretty damn effective with knives, but there's nothing like using a bludgeoning weapon to beat them back which offers a very distinct advantage. I shudder to think at the nuances that the new weapons system will bring to the game. These kinds of changes will make this hiatus of not playing the game even more meaningful.
  6. I just have to say my jaw dropped, this new animation system is fucking amazing considering the scope of this game . . . THough I wonder if it would be possible/reasonable to have hats fly off after being hit, for example. Maybe some damage effects on the actual model based on the damage received?
  7. Also, remember, that with the inclusion of NPCs it will likely be much easier to find valuable tools, or at least people that own them. If it gets too easy to live on your own, I imagine it will be way too easy if you manage to get a functional group together once nonzombie NPCs are implemented in the game. This is , of course, speculation. NPCs won't make the game easier for you, but harder. Currently it's easy to have a safehouse or mulitple safehouses, because the only danger is zombies, but when there are others you have to rethink your defense and also food supply. You most likly have to
  8. Also, remember, that with the inclusion of NPCs it will likely be much easier to find valuable tools, or at least people that own them. If it gets too easy to live on your own, I imagine it will be way too easy if you manage to get a functional group together once nonzombie NPCs are implemented in the game. This is , of course, speculation.
  9. Besides, with a weekly mondoid, and almost a video included with each one it's not like we're in the dark. The community knows, for the most part, that the devs are super accessible and present. I for one am glad that these game developers are exceptional at their craft instead of being PR/marketing savants
  10. hahaha awesome, I remember when scouring the forums during yesteryear, reading your hastily written, and enjoying the typo laden, anecdotes from your experiences playing PZ. good stuff and welcome back, I am waiting for 1.0, and hell maybe I'll see ya sometime out on the wasteland
  11. Multiplayer is fine, once 1.0 comes along myself and many others that have been following the game for years will come out of the woodwork, not to mention the huge influx of new and relatively new players alike.
  12. Musical instruments? Now that I think about it, imagine a heavy metal band trying to make it in the Zombie Apocalypse. They'd be real life fucking heroes if they managed to pull that off!
  13. Sacrifice is somewhat similar to what you're talking about, and an absolute gem of a game.
  14. Lemmy, you're a passionate guy, and I'm sure that's what makes you such a good developer. I'll say this though, I don't understand your approach to this "issue" but I respect your choice. I don't understand your approach because I really doubt the effectiveness of trolls, entitled gamers, and the like when it comes to pushing away potential customers. I 've never developed or tried to sell a game, so I have no idea about market ramifications due to trolling. However, considering the scope and quality of Project Zomboid, I doubt it's more than negligible. I mean, pandora's box is already open
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