Kitaelia Posted October 31, 2016 Share Posted October 31, 2016 Thank you so much for the new map updates! ..I found THINGS! Things hinted at in the Mondoid teaser map picture with the arrows.. Checked some areas close to Muldraugh and now I am giddy as a kid in a toy shop, and extremely glad I've been collecting certain tools! Apexazimuth 1 Link to comment Share on other sites More sharing options...
NagashUD Posted October 31, 2016 Share Posted October 31, 2016 Nice update, missing a spawnpoint on the new residential area ! Kitaelia and Kuren 2 Link to comment Share on other sites More sharing options...
Kuren Posted November 1, 2016 Share Posted November 1, 2016 26 minutes ago, NagashUD said: Nice update, missing a spawnpoint on the new residential area ! Hopefully this was just overlooked and will still be added, as it was stated in a previous Mondoid that it would be a new starting area to help mix things up. "it’ll add an engaging new option to the usual WP/Muld spawn decision" From this recent Mondoid: https://projectzomboid.com/blog/2016/08/thirty-fivin/ Kitaelia, Zorak and NagashUD 3 Link to comment Share on other sites More sharing options...
NagashUD Posted November 1, 2016 Share Posted November 1, 2016 1 minute ago, Kuren said: Hopefully this was just overlooked and will still be added, as it was stated in a previous Mondoid that it would be a new starting area to help mix things up. "it’ll add an engaging new option to the usual WP/Muld spawn decision" From this recent Mondoid: https://projectzomboid.com/blog/2016/08/thirty-fivin/ Oh i didn't remember of that, thanks! hopefully in a close update because it's faaaaaaaaaaaaaaaaaaaaaaaarrrr !!!!! Kuren 1 Link to comment Share on other sites More sharing options...
justcrow Posted November 1, 2016 Share Posted November 1, 2016 10 hours ago, RobertJohnson said: Fixed ultra fast stomp glitch What kind of bug was that? Anyone can explain it? Link to comment Share on other sites More sharing options...
Hicks Posted November 1, 2016 Share Posted November 1, 2016 5 hours ago, justcrow said: What kind of bug was that? Anyone can explain it? You held down space bar whilst clicking a certain spot in the UI. Link to comment Share on other sites More sharing options...
Unghin Posted November 1, 2016 Share Posted November 1, 2016 Thanks for map update! Link to comment Share on other sites More sharing options...
Ocelot Posted November 1, 2016 Share Posted November 1, 2016 Thanks for the map update. Can someone please confirm if I need to start a new game to see these? Or if on my current playthough these areas are now added? Thanks in advance. Link to comment Share on other sites More sharing options...
TextError Posted November 1, 2016 Share Posted November 1, 2016 the new area looks so nice...so many new buildings...fire departament..wow..and the jail is huuuuuuge...TX Link to comment Share on other sites More sharing options...
Magic Mark Posted November 1, 2016 Share Posted November 1, 2016 Possibly reported already, but attempting to paint crates gives me error popups (in multiplayer) Link to comment Share on other sites More sharing options...
RobertJohnson Posted November 1, 2016 Author Share Posted November 1, 2016 4 hours ago, Kim Jong Un said: Possibly reported already, but attempting to paint crates gives me error popups (in multiplayer) HAving the error in a spoiler tag could be really helpfull Link to comment Share on other sites More sharing options...
Jacksay Posted November 1, 2016 Share Posted November 1, 2016 Hum, Dedicated server linux (cmd) are not in 35.20g Link to comment Share on other sites More sharing options...
Jacksay Posted November 1, 2016 Share Posted November 1, 2016 Update work, launch work, but stay tag in 35.20g Link to comment Share on other sites More sharing options...
RobertJohnson Posted November 1, 2016 Author Share Posted November 1, 2016 Just now, Jacksay said: Update work, launch work, but stay tag in 35.20g The current version is 35.20g.. Not sure I follow Link to comment Share on other sites More sharing options...
Jacksay Posted November 1, 2016 Share Posted November 1, 2016 Sorry, I'm bullshit. Path mistake that work Link to comment Share on other sites More sharing options...
steiger Posted November 1, 2016 Share Posted November 1, 2016 1 hour ago, Jacksay said: Sorry, I'm bullshit. Path mistake that work I've heard the French don't like it when people speak incorrectly in French, but I don't understand why. English is my primary language, and every time I read this reply to myself, I laugh out loud. I love it. Link to comment Share on other sites More sharing options...
Jacksay Posted November 1, 2016 Share Posted November 1, 2016 Je trouve que le français est au contraire parfait pour jurer, putain de bordel de merde Link to comment Share on other sites More sharing options...
Joosy69 Posted November 1, 2016 Share Posted November 1, 2016 I can't squeeze through this aisle in the new food market. The shelves are too close together. Magic Mark, daMastaChef and Jason132 3 Link to comment Share on other sites More sharing options...
Chris0135 Posted November 2, 2016 Share Posted November 2, 2016 Any chance of getting 45 minute days? morninam 1 Link to comment Share on other sites More sharing options...
NebNebber Posted November 2, 2016 Share Posted November 2, 2016 I was exited to hear of more map but now it seems there are more than a few really basic and lame faults with the new area's, i know its still in a 4 month long Iwbums but it makes me not want to play it now. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted November 2, 2016 Share Posted November 2, 2016 4 minutes ago, NebNebber said: I was exited to hear of more map but now it seems there are more than a few really basic and lame faults with the new area's, i know its still in a 4 month long Iwbums but it makes me not want to play it now. It'd help us solve those by knowing what they are. Kuren and Kitaelia 2 Link to comment Share on other sites More sharing options...
NebNebber Posted November 2, 2016 Share Posted November 2, 2016 There have been several posts in my 'unread posts' over the last couple of days, some as bug reports orhers just as posts. As i said i haven't played iv just noticed the posts. One example is Joosy69's post above 8 hours ago, Joosy69 said: I can't squeeze through this aisle in the new food market. The shelves are too close together. Link to comment Share on other sites More sharing options...
NebNebber Posted November 2, 2016 Share Posted November 2, 2016 https://theindiestone.com/forums/index.php?app=tcbugtracker&module=tracker&controller=issues&id=495 another... Link to comment Share on other sites More sharing options...
Ocelot Posted November 2, 2016 Share Posted November 2, 2016 23 hours ago, Ocelot said: Thanks for the map update. Can someone please confirm if I need to start a new game to see these? Or if on my current playthough these areas are now added? Thanks in advance. Bump. Does anybody know the answer to the above? Link to comment Share on other sites More sharing options...
Hicks Posted November 2, 2016 Share Posted November 2, 2016 3 hours ago, NebNebber said: There have been several posts in my 'unread posts' over the last couple of days, some as bug reports orhers just as posts. As i said i haven't played iv just noticed the posts. One example is Joosy69's post above IWBUMS isn't for you then. Its a test build, an unstable and likely bugged version of the game. That's the purpose of it, to find the issues and fix them. You'll be better off waiting for the next public build. Link to comment Share on other sites More sharing options...
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