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Apexazimuth

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  1. Another player on our dedicated server is having this problem, but I haven't had the problem myself. Makes me wonder if it could be related to a trait? Everyone having this problem; What traits does your character have?
  2. I don't think any new systems need to be made. All I'd like to see is exactly the same functionality that 2-player Co-Op has as an option for a multiplayer server. Your character goes to sleep, time doesn't accelerate until all clients on the server are also asleep. This is no problem for tight groups of friends or couples that are playing that game exclusively together.
  3. My wife and I have been playing Project Zomboid together for quite a while, and one serious immersion buster is the fact that there's no sleeping in multiplayer. This makes the passage of time awkward, and detracts seriously from the realism of the experience. I know you can sleep in "co-op" mode, but this isn't practical because playing on a single screen is annoying. I understand that people disagree with multiplayer sleeping because of servers with 10+ people playing, but we're just two, and I'm SURE that there are more couples and small groups of friends that play PZ together, that wouldn't mind having a minecraft style sleep system. Is there some major technical hangup that makes multiplayer sleeping a bear to implement? I haven't played seriously in about a year because I've been waiting for multiplayer sleeping, because it's such a deal-breaker for the experience.
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