EasyPickins Posted May 6, 2016 Share Posted May 6, 2016 IWBUMS 34.21 (Thought it was Friday Edition) Fixed the launched server's name sometimes being different than the one displayed in the Host screen. Updated community translation files. The encoding of Simplified Chinese files is now UTF-8. Fixed random-building code running before a chunk was fully loaded, which sometimes caused sprite issues with erosion. Fixed frozen food not aging at all; it was supposed to age 1/50 the rate of unrefrigerated food. Fixed Watermelon DaysFresh being greater than DaysTotallyRotten. Fixed possible exception and infinite loop when burning barricaded objects. Smoke bomb changes: - No longer start fires in multiplayer. - Now work when fire is disabled in multiplayer. - No longer emit light. - Don't burn corpses. - Use a larger smoke sprite when first triggered. Nutrition is disabled everywhere by default until more refinements are done. It can be turned on in new Sandbox games. Fixed recipes sometimes producing rotten food as soon as the first ingredient was added. Updated the screen shader to greatly reduce texture sparkles at the highest zoom levels. Let me know if this causes problems. Fixed the screen position of the equipped secondary icon. Fixed icon size in the radio/tv panel. "Fill" is now a submenu of items that water can be transferred into instead of having separate menu items (when taking water from a sink, for example). Footmuffin, Faalagorn, Livio Persemprio and 3 others 6 Link to comment Share on other sites More sharing options...
ProjectSky Posted May 6, 2016 Share Posted May 6, 2016 20 minutes ago, EasyPickins said: IWBUMS 34.21 (Shuffling Closer to Release Edition) The encoding of Simplified Chinese files is now UTF-8. Thanks for this encoding change Link to comment Share on other sites More sharing options...
Trink_Reiniger Posted May 6, 2016 Share Posted May 6, 2016 2 hours ago, EasyPickins said: Nutrition is disabled everywhere by default until more refinements are done. It can be turned on in new Sandbox games. Does this mean more tweaking the stats, or something else? Maybe diabetes from all the soda and cupcakes? Than you could saw your foot off, when it has gone bad. I know ppl. starved when nut.-system was introduced, and thought that was dealt with. My characters only survive for about two weeks, so i couldnt tell any flaws. Link to comment Share on other sites More sharing options...
Batsphinx Posted May 6, 2016 Share Posted May 6, 2016 3 hours ago, Trink_Reiniger said: Does this mean more tweaking the stats, or something else? Maybe diabetes from all the soda and cupcakes? Than you could saw your foot off, when it has gone bad. I know ppl. starved when nut.-system was introduced, and thought that was dealt with. My characters only survive for about two weeks, so i couldnt tell any flaws. People seem to like where we're going with Nutrition generally, but going from community feedback it can certainly be improved a bit. Rather than dropping it in its current form into the Survival mode of the main (less hardcore) playerbase we've decided to make it a sandbox option when 34 is released. We'll then come back to it for polish when RJ wants a break from Metalwork. Will explain plans a bit more on Mondoid Kuren 1 Link to comment Share on other sites More sharing options...
Kirrus Posted May 6, 2016 Share Posted May 6, 2016 What's the multiplayer change I'll need to make to turn Nutrition back on? Link to comment Share on other sites More sharing options...
NagashUD Posted May 6, 2016 Share Posted May 6, 2016 Engineers need also some zombie traps receipes (need a buff), and also for the electrician (more receipes!)! nice update guys !! Link to comment Share on other sites More sharing options...
Zorak Posted May 6, 2016 Share Posted May 6, 2016 I dont find nutrition system that bad to disable it. It works fine, yes some ballance changes are welcome but current issues are not that big. A 90% of playerbase wont notice that new sandbox option and its a shame coz its a great feature. dnk3912, NagashUD, Joshnpk and 1 other 4 Link to comment Share on other sites More sharing options...
NagashUD Posted May 6, 2016 Share Posted May 6, 2016 (edited) Nutrition system seems fine for me as well, (didn't get the bonus/malus log file, and didn't see any annoying part ingame) so if it is just an option to activate/desactivate it so it should be good i think, players always enjoy to play/die the way they want The nutrition should have a just a small bigger impact in the gameplay maybe but im sure RJ will fix it later Edited May 6, 2016 by NagashUD Link to comment Share on other sites More sharing options...
Batsphinx Posted May 6, 2016 Share Posted May 6, 2016 A tweaked version of it will be in IWBUMS before you know it - don't worry. It's just something we want everyone to 'get' and appreciate when it's part of the main game, so want to be 100% happy with it before extending it to the wider audience - not all of whom are as hardcore-minded as us happy campers on the TIS forums. First impressions count for a lot, after all. Kuren and NagashUD 2 Link to comment Share on other sites More sharing options...
NagashUD Posted May 6, 2016 Share Posted May 6, 2016 (edited) Haha yeah definatly, well on my side i definatly enjoy the new build, everyone made a really nice job and a great step on the game, waiting the nutrition getting maybe a bit more far as i said before, but probably will come later as the metalworking; we are a small french community, we also streaming regulary with ~20/30 regular viewers (twice a week) and everyone seems exited too for the new build, we just waiting the official release to stream again (we can't put beta on the server) ; so just saying here keep up the good work guys !! Edited May 6, 2016 by NagashUD Batsphinx and Kuren 2 Link to comment Share on other sites More sharing options...
Batsphinx Posted May 6, 2016 Share Posted May 6, 2016 Let me know next time you're streaming and I'll give you a tweet from the TIS account NagashUD and Kuren 2 Link to comment Share on other sites More sharing options...
NagashUD Posted May 6, 2016 Share Posted May 6, 2016 1 minute ago, Batsphinx said: Let me know next time you're streaming and I'll give you a tweet from the TIS account Awesome !! thanks so much, i'm still on vacations actually until next week, then when the build is officially released i ll tell you we are actually 6 players on the server, thats huge, all can't wait to play together again ! Link to comment Share on other sites More sharing options...
Teesee Posted May 6, 2016 Share Posted May 6, 2016 Nagash, I sent you a PM a few days ago. Please have a look at it. NagashUD 1 Link to comment Share on other sites More sharing options...
Joshnpk Posted May 6, 2016 Share Posted May 6, 2016 (edited) 14 hours ago, EasyPickins said: Nutrition is disabled everywhere by default until more refinements are done. It can be turned on in new Sandbox games. Does this mean that when I load my current save up its going to turn nutrition off? If so i'd appreciate it if you'd change this. I'm having fun and the fact that I cant just survive of crisp/chips is a big part of it, so i'd appreciate not having my save ruined by unwanted changes. If this is not the case then please ignore me but I'm not best pleased if it is the case. Edited May 6, 2016 by Joshnpk NagashUD 1 Link to comment Share on other sites More sharing options...
EasyPickins Posted May 6, 2016 Author Share Posted May 6, 2016 7 hours ago, kirrus said: What's the multiplayer change I'll need to make to turn Nutrition back on? I only changed the default Nutrition setting for new games, it doesn't affect existing games or servers. Set Nutrition=true in the server's SandboxVars.lua file. Kuren, NagashUD and Kirrus 3 Link to comment Share on other sites More sharing options...
NagashUD Posted May 6, 2016 Share Posted May 6, 2016 Yup still working on existing game, so no problem about here (just tested) . Link to comment Share on other sites More sharing options...
Alexandre Lange Posted May 6, 2016 Share Posted May 6, 2016 About Nutrition: I started the game with Overweight (95 kg), and I kept a low calories diet until I droped to 80 kg (losing the negative trait). After that, I start to maintain a regular diet, trying to keep my weight around 80 kg, but it keeps droping, regardless my efforts. Now I am Underweight and, even eating high calories food like a pig, I keep losing weight everyday. Im around 72 kg now. Its an old save (from 34.19). Could it be a bug with my save and the new build (that comes with Nutrition off by default)? Link to comment Share on other sites More sharing options...
Dr_Cox1911 Posted May 6, 2016 Share Posted May 6, 2016 No bug Alexandre Lange, unfortunately the system is kinda strange right now. I can only hold my weight with unlimited chips/ice cream. Every other meal simply doesn´t help to keep your weight. I think that´s part of the reason to deactivate it by default for now. EnigmaGrey 1 Link to comment Share on other sites More sharing options...
Trink_Reiniger Posted May 7, 2016 Share Posted May 7, 2016 I gain weight from eating fruit. Count the kiloCalories you consume. Imo its pretty accurate. It seems the system does not take your workload into account. It looks like a day of running, or chilling makes no difference. I always play 3hrs day length, working, running, chopping all day long. For the amount of work, i should need more kiloCalories, to maintain weight. Look up how much a hard working guy has to consume, just to brake even. Joshnpk and Kuren 2 Link to comment Share on other sites More sharing options...
NagashUD Posted May 7, 2016 Share Posted May 7, 2016 Well i lose weight when i'm really active , gain weight when i eat alot and don't do much; i lose 1kg in a week, possible with lots of activities. Link to comment Share on other sites More sharing options...
Geras Posted May 7, 2016 Share Posted May 7, 2016 9 hours ago, Alexandre Lange said: About Nutrition: I started the game with Overweight (95 kg), and I kept a low calories diet until I droped to 80 kg (losing the negative trait). After that, I start to maintain a regular diet, trying to keep my weight around 80 kg, but it keeps droping, regardless my efforts. Now I am Underweight and, even eating high calories food like a pig, I keep losing weight everyday. Im around 72 kg now. Its an old save (from 34.19). Could it be a bug with my save and the new build (that comes with Nutrition off by default)? You are in your negative calories. You'll need to eat a few thousand calories to start gaining weight again. Try eating an entire cube of butter and then a full bar of chocolate and then maybe a half or quarter of another cube of butter. That should set you up. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted May 7, 2016 Share Posted May 7, 2016 2 hours ago, Geras said: You are in your negative calories. You'll need to eat a few thousand calories to start gaining weight again. Try eating an entire cube of butter and then a full bar of chocolate and then maybe a half or quarter of another cube of butter. That should set you up. Depending on how far in the hole you are, you might need to eat upwards of 5000 calories before calories consumed past that point will contribute to weight gain. This is part of the reason the current system is going to be tweaked and has simply been disabled outside of sandbox, for now. ZombiesLoveBrainiacs and Kuren 2 Link to comment Share on other sites More sharing options...
Trink_Reiniger Posted May 7, 2016 Share Posted May 7, 2016 1 hour ago, EnigmaGrey said: Depending on how far in the hole you are, you might need to eat upwards of 5000 calories before calories consumed past that point will contribute to weight gain. This is part of the reason the current system is going to be tweaked and has simply been disabled outside of sandbox, for now. You surely mean 5000000 calories, or 5000 kilocalories. Thats a big difference. And it drives me crazy, people dont care HerrMüller 1 Link to comment Share on other sites More sharing options...
EnigmaGrey Posted May 7, 2016 Share Posted May 7, 2016 I'll stick with colloquial usage. Even the acceptable abbreviations screw with that: kcal/Cal Link to comment Share on other sites More sharing options...
Trink_Reiniger Posted May 7, 2016 Share Posted May 7, 2016 I just started up the game and realised that it says calories instead of kilocalories. Since you overhaul the nutritionsystem, can you change that please? (This is my last post about that. Promise) Link to comment Share on other sites More sharing options...
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