EasyPickins

PZ Dev
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About EasyPickins

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    The Mystery. The Unknown. The Coder.

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  1. Latest TileZed, WorldEd, and Tilesets

    The tilesets are now the latest as of Nov 20, 2017.
  2. Melted Icecream Spawning in Inventory

    Ah, thanks. The item's container wasn't being set to "none" after eating it.
  3. RELEASED - Build 38.28

    I found a bug just now where the fridge sound isn't playing when logging back in (or turning the generator on). But the fridge was still cooling the food.
  4. Rice and Pasta cooked in a pot cause stack trace on RMB

    This was in the previous public build? Pretty sure Connal and I both fixed this.
  5. RELEASED - Build 38.28

    Regarding generators, is the only bug now that they shut off after the next hour passes? In that video, the house is surrounded by microwave ovens. In build 35.15, generators were changed so that each stove/radio/tv/fridge/freezer subtracts 1/3 fuel. That would explain why the generator suddenly shuts off after an hour, all the fuel is gone. The other bugs in the video should have been fixed. Actually, there's still a bug with multiple generators in the same area. If one is on, and another is off, the one that was turned on/off last determines whether the area is powered or not. This is due to a limitation of how squares are marked as having power or not.
  6. Latest TileZed, WorldEd, and Tilesets

    I'll have to check with Mash on what's ready to be released.
  7. Latest TileZed, WorldEd, and Tilesets

    Tiles Tileset images For Windows TileZed + WorldEd 32-bit TileZed + WorldEd 64-bit Linux TileZed + WorldEd 64-bit WorldEd was updated to fix this bug sometimes seen when using custom maps: java.io.EOFException at zombie.iso.IsoLot.readInt(IsoLot.java:66) at zombie.iso.IsoMetaGrid.Create(IsoMetaGrid.java:1019) at zombie.iso.IsoWorld.init(IsoWorld.java:1609) at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:248) at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:223) at java.lang.Thread.run(Unknown Source) 1508124820812 45, 33 The error is caused when the name of a room has a newline character in it. This can happen if you are copying and pasting room names in BuildingEd. Running "Generate Lots" again on any affected cells should prevent this error.
  8. Jaw-Stab Kill Sound Incorrect

    Wow, I wonder if you're the first person to notice this?
  9. [SP] GeneratorFuelConsumption not affecting consumption

    Oh, it's a bug in singleplayer. The other times I looked at this I always tested multiplayer for some reason (which works). It used to be a server option, now it's a sandbox option.
  10. RELEASED - Build 38.28

    It seems to be working here. Can you post a screenshot of how your generator / fridge is arranged, in case there is something unusual about it?
  11. Red squares with numbers

    It looks like a problem with a mod file called ZombieBehaviour.lua.
  12. Burned walls pitch black 38.22

    If you change Options > Display > Shaders to "No" it should help with this.
  13. Can't move furniture in Riverside

    Yes, and unzip the file overtop of it.
  14. Can't move furniture in Riverside

    Oh, wait. All those files are for the IWBUMS test branch. You'll have problems in multiplayer and possibly other weird bugs in singleplayer if you're using plain-old 38.22.
  15. Can't move furniture in Riverside

    This should fix it. Unzip this into ProjectZomboid/. It will replace many of the Java files. MoveablesFix.zip