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About ZombiesLoveBrainiacs

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  1. Build 38 and Beyond: Small but Important Suggestions Thread

    But there's only a skull & arrows for walls, right? It's really limited. I'm suggesting letters so we can write the name of a base on it, or write stuff like "KEEP OUT" or "ALIVE INSIDE". And more symbols, too.
  2. Build 38 and Beyond: Small but Important Suggestions Thread

    930. Allow players to paint letters & symbols on walls & floors.
  3. Workbench

    workbenches would be sweet.
  4. (Change it back!) Why was Erosion toned down so much?

    Only if we get a lawnmower to deal with zombie plants and zombies alike.
  5. Was scrolling over the PZ online map the other day and realized helicopters might actually be a thing. Just use a simplified representation of the map at higher altitudes, without details. The helicopter itself doesn't even need fancy physics or collisions like a car. This might actually work, doesn't it? つ ◕_◕ ༽つ GIVE HELICOPTER
  6. More Flexible "Random" Options in Zombie Lore Settings

    + being able to set the % of each would be awesome. Like: 30% Shamblers, 60% Fast Shamblers, 10% Sprinters Last time i checked, modding zombie types & values wasn't as simple as you'd think, either.
  7. Finally got one after ~20 hours, the atmosphere is fantastic. I read that they will be a little more frequent, which is great imo.
  8. Unbalanced shaders and gamma/brightness

    It works fine for me, it's probably a compatibility issue with your graphics card?
  9. Are thunderstorms working in MP? I've never seen one either in ~15 hours around springtime. Lots of fog & wind, some rain, rarely snow.
  10. Pea Super

    don't know if this is intentional or not. but shortcut keys won't work for me when in vehicle maintenance mode.
  11. Sway of Things

    Looking sweet!
  12. Sasha’s Sense of Snow

    The reflections are irritating me a bit. Probably because the angle is off... and maybe also something about the distortion & speed? Can't really put my finger on it.
  13. 37 n’ Next

    +1 for the green car
  14. Spiffin'

    btw map additions: what happened to that city in the north, Louisville or what it was called?
  15. Roots n’ Branches

    Semi-serious question for the devs: Are you ever like "Oh FFS, why didn't we choose Unity..." What was the reasoning for writing the game from scratch in Java? Why not switch engines?