DanielPas Posted April 19, 2016 Posted April 19, 2016 There are no electricity switch at farm near lake, can you add them? I found generator and it usless at night cant see anything.
bluevast Posted April 26, 2016 Posted April 26, 2016 On 4/19/2016 at 7:46 AM, DanielPas said: There are no electricity switch at farm near lake, can you add them? I found generator and it usless at night cant see anything. I just tried this map for the first time today, had a look online of it..ahh yes this house will be perfect for a base and it's near the lake for fishing. Spawned in, made my way there aannd no lights :(( Plz fix. TY
Dreadstone Posted June 21, 2016 Posted June 21, 2016 Broken stairs http://pzmap.crash-override.net/#0.4936651531269522,0.3327584217732223,128 climbing stairs you fall outside the building with a broken leg/foot clean install from Steam 3-4 days ago
tempest Posted September 8, 2016 Posted September 8, 2016 (edited) hi,weve been running this map on our server for the last few patches,and we run into the same issue all the time.The really large apartment like buildings overwhelm the server and cause a small area around them to stutter to almost a stop....a "Stall count" shows what i assume are the number of commands the computer can not process due to being overwhelmed by the buildings (possibly the amount of zoms in them ?).....this count gets as high as 40,000+ and all activity in the local area is so crushed its takes minutes for a single command to work. Edited September 8, 2016 by tempest typos
tempest Posted September 14, 2016 Posted September 14, 2016 (edited) Very very sadly,as it is,ill have to remove bedford from my servers maps next reset.We are justing running into too many areas of bedford that cause massive stall counts....Its a real shame,as bedford is my favorite area,and for alot of the servers players also. Edited September 14, 2016 by tempest
strategiry Posted September 15, 2016 Posted September 15, 2016 Have you tried terraforming or delete tool to get rid of the problem buildings and keep the rest of the map? Could you share the locations of buildings that cause stall counts?
Paul Redeker Posted December 18, 2016 Posted December 18, 2016 I uploaded this to my server after 35 updated and half the city is in the abyss?????
Guest Posted December 18, 2016 Posted December 18, 2016 1 hour ago, Paul Redeker said: I uploaded this to my server after 35 updated and half the city is in the abyss????? Can't reproduce this. It's working fine via Hosts.
Paul Redeker Posted December 18, 2016 Posted December 18, 2016 1 hour ago, Butter Bot said: Can't reproduce this. It's working fine via Hosts. New Denver is gone. I'm gonna try reloading the files in the morning. Thanks.
Paul Redeker Posted December 19, 2016 Posted December 19, 2016 On 12/17/2016 at 10:37 PM, Paul Redeker said: New Denver is gone. I'm gonna try reloading the files in the morning. Thanks. Fresh loads. Bedford is still coming in split in half. New Denver is giving me the objects file not being found even though it's in there. So I'll figure it out. Something is not working with the new build. Gonna check it out on SP to see if it's borked there. Alll the other maps are fine from what I can tell.
RingoD123 Posted March 3, 2017 Author Posted March 3, 2017 Just updated Bedoford Falls on Steam, fixed a ton of issues with buildings/walls/stairs/floors etc. syfy, Hicks, Capt_Paradox and 2 others 5
syfy Posted March 6, 2017 Posted March 6, 2017 (edited) thanks for doing that, RingoD123 love that map Edited March 6, 2017 by syfy
Guest Posted March 6, 2017 Posted March 6, 2017 Haven't heard any complaints yet on Redboid. So good job, Ringod.
Crosstide1 Posted March 13, 2017 Posted March 13, 2017 Hi so I am running the bedford v3 map non steam version, but i have come across a particular annoying situation, I placed some fridges in a building on the second floor and put some fresh products in it to freeze, then I went to sleep irl. After loading the game again from main screen the following day all the fridges was gone and the food i guess, everything dissapeared, the house I was in had an alarm before and on the new load the alarm went off again and the stairs I destroyed was respawned. I downloaded it from nexus.
RingoD123 Posted March 15, 2017 Author Posted March 15, 2017 On 13/03/2017 at 5:02 PM, Crosstide1 said: Hi so I am running the bedford v3 map non steam version, but i have come across a particular annoying situation, I placed some fridges in a building on the second floor and put some fresh products in it to freeze, then I went to sleep irl. After loading the game again from main screen the following day all the fridges was gone and the food i guess, everything dissapeared, the house I was in had an alarm before and on the new load the alarm went off again and the stairs I destroyed was respawned. I downloaded it from nexus. Hi, i've just now updated the Nexus Mods version of Bedford Falls to include the latest updates made on Steam, should all work fine on a new save on the latest version of Zomboid.
RingoD123 Posted May 30, 2017 Author Posted May 30, 2017 Just updated on Steam/NexusMods to include findable, in-game maps of Bedford Falls. Rekkie and syfy 2
wanderinbilly Posted September 30, 2017 Posted September 30, 2017 (edited) Hey there, Bedford is easily my favorite map (except for the lack of wood stoves )but I can't stay there all the time. :*( Is there a map somewhere of the road system that leaves the Bedford map near the military base i.e. from 13694 9897? I need to find a semi-easy way to get to VS. Edited September 30, 2017 by wanderinbilly
syfy Posted October 1, 2017 Posted October 1, 2017 10 hours ago, wanderinbilly said: Hey there, Bedford is easily my favorite map (except for the lack of wood stoves )but I can't stay there all the time. :*( Is there a map somewhere of the road system that leaves the Bedford map near the military base i.e. from 13694 9897? I need to find a semi-easy way to get to VS. http://map.projectzomboid.com/?#0.5,0.18125,0.9 click on the Bedford overlay, plan out a route. lol, dont get lost in the forest main map is not 100% current, but it will still help wanderinbilly 1
wanderinbilly Posted October 6, 2017 Posted October 6, 2017 On 9/30/2017 at 10:28 PM, syfy said: http://map.projectzomboid.com/?#0.5,0.18125,0.9 click on the Bedford overlay, plan out a route. lol, dont get lost in the forest main map is not 100% current, but it will still help Oh yeah, I am constantly on that site: I can't play without it. Lol. Anyway, there's this whole road network to the North of Bedford Falls. part of it connects to the road exiting/entering BF along the military base. Legoland99 1
RingoD123 Posted July 30, 2018 Author Posted July 30, 2018 Bedford Falls now fully updated on Steam and Nexus Mods to include full Vehicle spawns. RickL, Minnigin, Bejasc and 3 others 1 4 1
RickL Posted July 30, 2018 Posted July 30, 2018 (edited) No counter in washroom @ Bedford Manor Coordinates in image Edited July 30, 2018 by RickL
bobthejob Posted November 14, 2018 Posted November 14, 2018 Thank you gor making this! Please post direct download link for gog users to able to use. where how to install? thanks!
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