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RingoD123

The Indie Stone
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  1. That is normal, some tiles/tilesets are old and/or unused and show up in red.
  2. If your mod works in single player then it should work in multiplayer unless you are setting up your server incorrectly. The XML and XML.BIN files should be called worldmap.xml and worldmap.xml.bin Check the games logs for any errors.
  3. This is the latest download:
  4. do you have both images in the same folder? you should have: mymap.bmp mymap_veg.bmp Png's should also work but still need both images, named correctly. If you still can't get PNG's to work then use BMP's instead.
  5. Run Tilezed first, it will create the needed file.
  6. Try deleting your spawnpoints.lua file, remaking it in WorldEd and saving it again. Here is an example of Bedford Falls spawnpoints.lua file: function SpawnPoints() return { constructionworker = { { worldX = 46, worldY = 34, posX = 40, posY = 152, posZ = 0 } }, fireofficer = { { worldX = 46, worldY = 34, posX = 40, posY = 152, posZ = 0 } }, parkranger = { { worldX = 46, worldY = 34, posX = 40, posY = 152, posZ = 0 } }, policeofficer = { { worldX = 46, worldY = 34, posX = 40, posY = 152, posZ = 0 } }, securityguard = { { worldX = 46, worldY = 34, posX = 40, posY = 152, posZ = 0 } }, unemployed = { { worldX = 46, worldY = 34, posX = 40, posY = 152, posZ = 0 } } } end
  7. RingoD123

    question

    Basements will be seperate from buildings so you dont need to make buildings with basements. You will just make seperate basements, tag them as basement and the game will use them, obviously you wont be able to do this until it is released to the public.
  8. Hold down CTRL and then press L.
  9. All you need to do with the line tool is select it's thickness underneath the ingamemap window on the left hand side of the screen.
  10. If you close and re-open worlded then you must load your already saved ingamemap data before changing/adding to it. Make sure you are using the in game map tools and not the regular poly tools etc. Use the line tool in the in-game map tools to do curved roads.
  11. This could be done with custom room definitions and/or loot zones. Guide here:
  12. No worries, glad you got it working! Happy Mapping!
  13. Different types of zones not working but also having a few/some that do is normally a sign that one of your zones is bad, normally down to using an incorrect tool for the job (such as accidentally using the poly tool instead of the rect tool to make a parkingstall etc) which will stop all zones after it from also loading.
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