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wanderinbilly

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About wanderinbilly

  • Rank
    Advanced Member
  • Birthday April 1

Profile Information

  • Gender
    Man
  • Interests
    History, U.S. politics (oy vey), PC Gaming (duh), and very inclement weather. Oh, and I'd be super interested in my wife finally playing PZ- she *has* downloaded it...

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  1. What determines how much loot a POI spawns? For example - kids camp up in the NW part of the map, otherwise empty, part of the map has some great containers: a few good sized camping/fishstorage (I don't know the difference), a medical area, and a gun locker. Lotsa crates etc. Just a freaking great place to run to or even stumble upon. I just hit the the areafishing/camping stuff was very light though in two different buildings and the wooden crates weren't too good either (need to double check that) considering how many there are. Other crates w/ fishing or camping stuff elsewhere on the map seemed full. It's on a server but the admin didn't know of any changes that he'd make that those campgrounds would spawn kinda light. When I say "light," I'm going off of my own experience and other places on the map. I'm just curious - it would be cool if it spawned with more stuff.
  2. Thanks for adding god know how many years to the game for me - seriously. I look forward to Hydrocraft's future.
  3. Yikes. I knew folks would like having Hydro, ORGM, MoreBuild and...the Bedford Falls and Phoenix maps! ...sadly the server is too tough for many. Sad.
  4. And it starts again! DeadPixels (run search), 3 year old Project Zomboid server: fresh wipe. Hydro, ORGM (ooh, real guns...and lots of ammo), MoreBuild, BookCollection, Phillibuster Rhymes' car mods, Bedford Falls, Phoenix, Redstone and more! PVE (for now), safehouse after 1 day. VERY cold w/ mean nocturnal zeds. It is kind of tough though...
  5. OMG, it would be wild if stoves set stuff like gas and ammo off. If someone found your base and stuff stored in an oven...
  6. Initially baking bread because I get my first few cooking quickly and then I'm happy when I have enough from my garden and traps to make stew.
  7. Alas. I can still play IWBUMS w/ a bunch of mods but now I want to see a storm or some other big weather and see if my machine tanks. lol
  8. Is anyone else having trouble playing the IWBUMS on 32bit? I actually have to lower the Xms/x to play. I can play the current version w/ a lot of mods but I have to be careful w/ IWBUMS or I'll get a outofmemory error before world is loading (solo or server) Are the weather effects much more demanding on machines? (I'll be upgrading my OS but not for months.)
  9. [Admin - I started this in General Discussion but it seems better here - please remove from General Discussion] I logged out a character who was in *perfect health* and unencumbered in his base. I logged in a few hours later and his health was terminal - no wounds, no moodles (except damage one) and unencumbered. He lasted a few seconds before keeling over (did not re-animate). Later character was locked safely in a room, I lost connection to the server and logged in less than TEN minutes later and he's in critical health - no wounds, - I ate and he recovered. Finally a character gets scratched but is healed to OK. Played a few hours, and he logged out as OK (took screen shot) but came back at Slightly Wounded. Eating didn't help...then he got queasy. So he's infected, in spite of having reached OK. Is the game "changing its mind" when I log off? Reaching OK still means you're not infected, right? Am I not seeing the proper information, i.e. he has a wound or damage from weather (vehicle collision damage is turned off), poison, whatever but it's not being displayed? Srsly, I've played 5 years and never logged in to a mysteriously damaged character...or I forgot.
  10. The Super Survivors! mod is quite good imo. The NPCs can add a lot, whether it's a bunch of survivors that you're trying to keep alive, or hostile bandits shooting at you. Now and again a survivor might have a fire bomb - most of them have guns. So, you might be happily coming back from a looting trip to your base and there'll be a raging gun battle against a horde of zeds w/ buildings on fire. Good times.
  11. I started up Minecraft in 2012 or 2013 and one of the little yellow messages said "Play Project Zomboid!" So I Googled it and played whatever one the zeds look like big headed aliens) a few times then went on to 1.5. It was fun watching the game develop: invisible fire w/ swaying dancing zombies, crops teleporting all over the map, and some just psycho versions. Was it the 2.9.9.X that would just get crazy? There was one where you were just horded from all sides as soon as you logged in. Lol
  12. OK, TY. I knew that I'd been unable to fish at some point, but then I couldn't remember what season it had happened in.
  13. [I didn't see a need to start a new thread - will move it if necessary] So, does the "zoning system" affect aquatic life, i.e. you *can* fish out a lake? I'm a little unclear from my skimming of the above. If so, how large are these zones? If the small lake at the Campgrounds East of Dixie runs out of fish, will the much larger lake at 12602x8816 run out as well?
  14. Oh yeah, I am constantly on that site: I can't play without it. Lol. Anyway, there's this whole road network to the North of Bedford Falls. part of it connects to the road exiting/entering BF along the military base.
  15. Sorry about that. A developer on the server I play on provided two .json files (....something with Java? I was trying to follow but, yeah.) to put in the PZ folder. I also cleaned my Steam cache just for the hell of it. It took a couple of tries (likely user error) but the game worked again.
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