Hydromancerx Posted November 27, 2014 Share Posted November 27, 2014 (edited) Hydrocraft is a mod based around crafting and filling in the empty world of zomboid with more stuff. It is inspired by survival crafting games like Haven and Hearth. It is very much a WIP and will be tweaked and added onto. Please try it out and let me know if you find any bugs or have any suggestions/ideas. Download Spoiler Hydrocraft (Steam Workshop) Hydrocraft (pz-mods.net) [Not Updating Anymore] Hydrocraft (GitHub) Features Spoiler Adds items from the following categories ... Alchemy Animals Apiculture Auto Basketry Bathroom Biodiesel Biogas Blueprints Boneworking Books Bugs Camping Candle Making Carpentry Cheese Making Cleaning Clothing Containers Dismantle Distillery Electronics Farming Fishing Food (BBQ) Food (Breakfast) Food (Candy) Food (Canned) Food (Condiments) Food (Cookies) Food (Dairy) Food (Deli) Food (Donuts) Food (Dried) Food (Drinks) Food (Flour) Food (Fruit) Food (Ice Cream) Food (Jam) Food (Jarred Fruit) Food (Juice) Food (Jerky) Food (Meat) Food (Mexican) Food (MRE) Food (Other) Food (Pasta) Food (Pickling) Food (Pies) Food (Pizza) Food (Salt) Food (Sausages) Food (Seafood) Food (Snacks) Food (Soup) Food (Taters) Food (Vegetables) Foraging Gardening Glassworking Gym Herbalism Holiday Hunting Industrial Junkyard Kitchen Laboratory Leather Working Lights Magazines Medical Metallurgy Mining Money Music Office Painting Pet Photography Postal Pottery Recycling Seeds Sewing Smithing Soap Making Stoneworking Tablets Tools Toys Trapping Trees Umbrella Weapons (Axes) Weapons (Bats) Weapon (Blades) Weapons (Explosives) Weapons (Hammers) Weapons (Improvised) Weapons (Polearms) Weapons (Ranged) Weapons (Stakes) Weaving Wine Making More features to come! Credits Spoiler Coders - arrukus, BrokenMnemonic, Daantje, Flamester, Hydromancerx, IanSchot, JackMods, Man_In_The_Purple_Hat, Minnigin, MisterInSayne, UngratefulDead, Yossitaru Artists - Atoxwarrior, Batura, billwa, Crowborn, Cyrrent Eiledoll, DeadlyStr1ke, Filthy Mollie, fluffe9911, Fuji, Hydromancerx, IanSchot, Kaltag, Kittysong, Leliana, Man_In_The_Purple_Hat, Minnigin, Nitengal, ORMtnMan, Rampage132003, Rhodix, Scyoni, Sparrow, StalkerCZ, Svarog, UngratefulDead, WolfeClaw, Zombadger Fan Art By TokenPlease Included Parts from the following Mods - Advanced Trading Post Mod By Nolan (Mod Support) - Armor Mod By Nolan at Aggressive Gaming (Most of the Mod) - Batura's Icons By Batura (A few icons) - Breaking Dead By Cyrrent Eiledoll (Most of the Mod) - Car Wreckage By dko112 - CCCP By MickyPain (Most of the Mod) - Chansaw Mod By Nolan at Aggressive Gaming (Whole Mod) - Christmas Food By Rodjah (Most of the Mod) - Cigarette Pack By lifemare (Whole Mod) - Compass Mod by ethanwdp (Whole Mod) - Craftable Axes By Tooks (Whole Mod) - Drip Irrigration Mod By Kyun, Bindcoder, Drauka and Damntry (Whole Mod) - Endless Sprites By Jatta Pake (A few icons) - Extra Weapons Mod By tommysticks (Some of the Mod) - Farmoid Mod by Kurongo (All of the Mod) - FlourCraft Mod By Dudeman325 (Most of the Mod) - Foods and Spices Mod By kinyoshi (Some of the Mod) - Fur Clothes Mod By Dudeman325 (Whole Mod) - Homemade Bats and Clubs by Dudeman325 (Whole Mod) - Horses Mod By Leliana (Some of the Mod) - Hunting Mod By UngratefulDead (Some of the Mod) - Hydrocraft 3D Weapons By francogp (Whole Mod) - Improvised Containers by WolfeClaw (Most of the Mod) - Juices By Basseri (Most of the Mod) - Littering Mod By Svarog (Some of the Mod) - Lock Crafting Mod By Nolan at Aggressive Gaming (Whole Mod) - Meat Curing Mod By ZimTown (Most of the Mod) - More Edibles By Svarog (Some of the Mod) - Not Enough Bags By RoboMat (Most of the mod) - Player Traps Mod By Nolan at Aggressive Gaming (Whole Mod) - Potato Cannon By Proxy_Codex (Whole Mod) - Random Sprites By Svarog (Some of the Mods) - Recycling By Ramibuk (A few icons) - Safe Storage Mod By Nolan at Aggressive Gaming (Whole Mod) - Self Inflictable Injuries By Nolan at Aggressive Gaming (Most of the Mod) - Taxi Mod By Terminus PZ Server (Just the Basic Teleporting Code) - Umbrella Mod By Suomiboi (Most of the Mod) - Wedge's Hydrocraft Tweaks (All of the Mod) - Wooden Stakes By Nightsinger (Most of the Mod) Translations - Chinese - By Sky_Orc_Mm - French - By Darkweeeeeeeed, Klare, Kitsune Alias Nana - Italian - By Woldren - Korean - By DocJason - Russian - By Humort, KChernysh, vSterlin - Spanish - By francogp, EUDOXIO, Raiben - Turkish - By DemirHerif Artists from Icon Archive - Brown (Eiichi Ueki) - cuberto - Etherbrian - Fatcow Web Hosting - Icons-Land - Iconshock - Ilicon - I-MIL - IronDevil - Jacqueline Simon - Meramera - Mozco - Pixture - Zapato Artists from Deviant Art - Dajikun - Henrique Lazarini Artists from Open Game Art - yd Artists from PixelJoint - stickfigureman3 Artists from Yoyo Games - Fin (Donated by Hicks) Other Artists - Cartoonize My Pet - The Spriters Resource Sounds from ZapSplat Permission Spoiler It is also probably wise to ask the original authors of any mod included in this mod. Wiki Spoiler http://undeniable.info/pz/wiki/ Reviews Spoiler "We [TIS] love the Hydrocraft mod, clearly, as it's such a fun community thing and intelligently adds to the barer bones of the main game for established players, and brings a lot to the game that we couldn't ourselves without confusing new players." - Batsphinx HC Add-On Mods Spoiler HC Trading Expansion by Ingen and NavySeal HydroORGM Ammo by ungratefuldead88 Recommended Hydrocraft Servers Spoiler Dead Pixels Last Day [RU/EN] New Dawn Redboid Patreon Spoiler If you want to just thank me. https://www.patreon.com/Hydromancerx Edited July 3, 2019 by Hydromancerx KorruptkSwades, Bumbl3bee, PZ-NOOB and 45 others 43 4 1 Link to comment Share on other sites More sharing options...
Hydromancerx Posted February 6, 2015 Author Share Posted February 6, 2015 (edited) Hydrocraft v1.0 has finally been released! Its very much a work in progress and has lots of unfinished stuff, but I have been holding on to the mod for too long. I would like the public to test it and give feedback. I know there is a lot more to do but I thought you guys would like to try it out. ---------- Change Logs Spoiler v1.1 v1.2 v1.3 v1.4 v1.5 v1.6 v1.7 v1.8 v1.9 Spoiler v2.0 v2.0b v2.1 v2.2 v2.3 v2.4 v2.5 v2.6 v2.6b v2.7 v2.8 v2.9 Spoiler v3.0 v3.0b v3.1 v3.2 v3.3 v3.4 v3.5 v3.5b v3.6 v3.7 v3.8 v3.9 Spoiler 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.7b 4.8 4.9 Spoiler 5.0 5.1 5.2 5.3 5.4 5.4b 5.5 5.6 5.7 5.8 5.9 Spoiler 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 6.8 6.9 Spoiler 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 7.8 7.9 Spoiler 8.0 8.1 8.2 8.3 8.4 8.5 8.6 8.6b 8.7 8.8 8.9 Spoiler 9.0 9.0b 9.1 9.2 9.3 9.4 9.4b 9.5 9.6 9.7 9.8 9.8b 9.9 Spoiler 10.0 10.1 10.2 10.3 10.3b 10.4 10.4b 10.4c 10.5 10.5b Spoiler 11.0 11.1 Edited August 16, 2019 by Hydromancerx muraterennar, SiderisAnon, sma342 and 7 others 10 Link to comment Share on other sites More sharing options...
PZ-NOOB Posted February 11, 2015 Share Posted February 11, 2015 This is THE mod I have been waiting for I have always thought to my self that there wasn't enough random little objects to find (or collect?) I'm definitely trying this, one question know does this add new recipes or anything like that for example can a canteen be filled with water and act like a water container? Both ways yes or know this is great! Link to comment Share on other sites More sharing options...
TheRezAbides Posted February 11, 2015 Share Posted February 11, 2015 Is there any kind of documentation on how to build or use a lot of these new items? Using CraftHelper 1.5b along with Hydrocraft, and I'm still completely lost on how to make some things, like a Compost Bin.I have all of the items needed for a Compost Bin, as far as CraftHelper is telling me, but I don't know how to actually BUILD it. Link to comment Share on other sites More sharing options...
Hydromancerx Posted February 11, 2015 Author Share Posted February 11, 2015 This is THE mod I have been waiting for I have always thought to my self that there wasn't enough random little objects to find (or collect?) I'm definitely trying this, one question know does this add new recipes or anything like that for example can a canteen be filled with water and act like a water container? Both ways yes or know this is great!Yes Canteens can be filled with water as well as other water holding containers. And thanks! Is there any kind of documentation on how to build or use a lot of these new items? Using CraftHelper 1.5b along with Hydrocraft, and I'm still completely lost on how to make some things, like a Compost Bin.I have all of the items needed for a Compost Bin, as far as CraftHelper is telling me, but I don't know how to actually BUILD it. I will try to post all recipes in this thread soon. Many objects don't have recipes yet. The Compost Bin is ...recipe Build Compost Bin { SkillRequired:Carpentry=3;Farming=3, keep Hammer, Nails=2, Plank=2, Worm=5, Result:HCCompostbin, Sound:PZ_Hammer, Time:250.0, }Which means you have to have at least Carpentry lvl 3 and Farming lvl 3 to build it. TheRezAbides 1 Link to comment Share on other sites More sharing options...
TheRezAbides Posted February 11, 2015 Share Posted February 11, 2015 Aha! So that's why I couldn't craft the Compost Bin. Not enough Farming.I'm curious as to where/how we would find clay, or other mining resources? Is it based on location with Foraging, or do we need tools as well to mine? Link to comment Share on other sites More sharing options...
Jatta Pake Posted February 11, 2015 Share Posted February 11, 2015 I just saw that you've used some of my sprites! Awesome!!!I have a bunch I never bothered to release and all in png format. I'll gather them up and put up a drop box link for them so you can use them as you wish. This looks like a great mod. JaviLander 1 Link to comment Share on other sites More sharing options...
TheRezAbides Posted February 13, 2015 Share Posted February 13, 2015 In playing with Hydrocraft, I've found a few items that don't show any art icon, namely Monkey Wrench, and Compas. I've finally gotten the prerequisite skills to build a Compost Bin, but I still do not get the option to build one. I'm also getting errors about "TreeDamage .25 is not a valid parameter in item:" for the following itemsHCBroomHCMopHCPushbroomHCCaneHCRake My server is also getting stack traces when loading HCLoading.lua, Line # 504 at server start, but the server is still running normally. Another error in HCScavengeDefinition.lua, Line # 160 at server start, but again, server runs fine.EDIT: Seems you referenced HCCharcoal instead of HCCoal at this line. I changed it over, and now I'm finally foraging the new forest items, such as clay and ore.Also, for the life of me, I can't find any place to collect Red or Grey clay. Link to comment Share on other sites More sharing options...
ibenel Posted February 13, 2015 Share Posted February 13, 2015 Hi there! Thank you for this mod. I really appreciate your work here. I would really recommend it if you would make Mini-tutorials for some items... also there are some items which are unobtainable i think.Tutorials like to get Clay or how the Composter works etc. Good work buddy, keep it up! Link to comment Share on other sites More sharing options...
dnk3912 Posted February 13, 2015 Share Posted February 13, 2015 Really cool so far, haven't had a chance to explore everything as I just installed it this morning. Noticed one little thing though: the sprite that displays for "Hairspray" is actually a hairdryer. I'm really looking forward to the rest of this mod, so I'll keep playing with it and let you know if I find anything else! Thanks a bunch! Link to comment Share on other sites More sharing options...
zdez Posted February 13, 2015 Share Posted February 13, 2015 I'm really liking this mod, the only issues i have right now is with clay and metallurgy. im guessing is not implemented yet? anyways cheers and keep up the good work. Link to comment Share on other sites More sharing options...
ibenel Posted February 13, 2015 Share Posted February 13, 2015 I think so. The Autor said there are many items which got no recipe yet. Im looking really forward for it. It looks so great so far! Link to comment Share on other sites More sharing options...
Hydromancerx Posted February 13, 2015 Author Share Posted February 13, 2015 Hydrocraft v1.1 has now been released. It has fixed many of the bugs and now has many more items. It also include both custom art from WolfeClaw but also his mod Improvised Containers. thanks for all the feedback you guys.I was already aware of most of those bugs but the one about the tree damage I was not. So thanks TheRezAbides! And ibenel there is not much to say about getting clay. You forage and clay will eventually come up as an item you can get, just like the base game stones or berries. As for the compost bin, well I mentioned how in an earlier post. dnk3912 1 Link to comment Share on other sites More sharing options...
zdez Posted February 14, 2015 Share Posted February 14, 2015 hydro :v but what about metallurgy, can you give us some insight? Link to comment Share on other sites More sharing options...
Hydromancerx Posted February 14, 2015 Author Share Posted February 14, 2015 hydro :v but what about metallurgy, can you give us some insight? You should be able to make ingots from ore you find or recycling objects. You just need to make a smelter, log ingots, gloves and tongs. See the 2nd post with crafting recipes. At the moment you cannot make very much from them other than say nails, bullet tips, bullet casings and anvil. More stuff will come in future updates. Link to comment Share on other sites More sharing options...
ibenel Posted February 14, 2015 Share Posted February 14, 2015 Ah okay. I really didnt know it. Thank you very much! I love your Mod! Youre awesome Link to comment Share on other sites More sharing options...
zdez Posted February 14, 2015 Share Posted February 14, 2015 would playing on another map, for example new denver, affect gameplay and loot and such? Link to comment Share on other sites More sharing options...
Hydromancerx Posted February 14, 2015 Author Share Posted February 14, 2015 would playing on another map, for example new denver, affect gameplay and loot and such? It shouldn't since loot is taken from exiting game tags such as "Kitchen" or "Crate". I have not tested New Denver yet but I know it works in Bedford Falls. Link to comment Share on other sites More sharing options...
zdez Posted February 14, 2015 Share Posted February 14, 2015 now time to find a foraging spot q.q Link to comment Share on other sites More sharing options...
TheRezAbides Posted February 14, 2015 Share Posted February 14, 2015 Upgraded to Hydrocraft 1.1 on my private server I share with a friend, now getting "Cannot load "Hydrocraft.HCCaterpiller" item. Make sure all mods used in save are installed." errors in the log when trying to view foraged bugs.I also have Carpentry and Farming both at 5, and still cannot build a Compost Bin. Should it be in the "Build" right-click Menu, or as a context item by right-clicking one of the items in your inventory? Link to comment Share on other sites More sharing options...
Hydromancerx Posted February 14, 2015 Author Share Posted February 14, 2015 @TheRezAbides Sorry about that. It was mainly to fix the spell from "Caterpiller" to "Caterpillar". Compost bin should be an "Item" and not a placable "Object". While we have plans (including art) for it to be a placeble object we have not figure out how to get it to work yet. So its just a holdable item at the moment. As always thanks for your feedback. evankimori 1 Link to comment Share on other sites More sharing options...
TheRezAbides Posted February 14, 2015 Share Posted February 14, 2015 With "new" Catapillars I'm picking up, it's not displaying the icon art correctly. Time to go bughunting with bugs. Link to comment Share on other sites More sharing options...
Hydromancerx Posted February 14, 2015 Author Share Posted February 14, 2015 I also have Carpentry and Farming both at 5, and still cannot build a Compost Bin. Should it be in the "Build" right-click Menu, or as a context item by right-clicking one of the items in your inventory? We may be missing a ; in the code for the skill requirement. We will try to get it fixed by the next version. With "new" Catapillars I'm picking up, it's not displaying the icon art correctly. Time to go bughunting with bugs. Looks like a , was missing from the Caterpillar code. Thanks for finding these. evankimori 1 Link to comment Share on other sites More sharing options...
TheRezAbides Posted February 14, 2015 Share Posted February 14, 2015 No problem. I mainly hunt just two things: Zombies, and bugs. Link to comment Share on other sites More sharing options...
Scorpinox85 Posted February 14, 2015 Share Posted February 14, 2015 Great mod! Just a suggestion but maybe change "Qtips" to "Cotton Swabs" as the former is likely legally protected somehow. Just like how the dev's stopped using "band-aid" and use "adhesive bandages" now. trombonaught and evankimori 2 Link to comment Share on other sites More sharing options...
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