turbotutone Posted May 31, 2017 Author Share Posted May 31, 2017 Added a new version 1.2 which should fix the issue with export to iso not working in some instances! Batsphinx, nasKo and Rekkie 3 Link to comment Share on other sites More sharing options...
RingoD123 Posted June 2, 2017 Share Posted June 2, 2017 Hey Turbo, tried the 1.2 update installed over 1.1 and also the standalone 1.2, I still crash every time I try to use Iso, I don't get any images saved. Here's the error i get: turbotutone 1 Link to comment Share on other sites More sharing options...
ddraigcymraeg Posted June 4, 2017 Share Posted June 4, 2017 Hi, I get the same error too. turbotutone 1 Link to comment Share on other sites More sharing options...
turbotutone Posted June 5, 2017 Author Share Posted June 5, 2017 My bad, i overlooked another bug. Ive updated the 1.2 links with a rebuild package that works for RingoD. If the program still fails for anyone let me know, the MapMap process should now finish gracefully instead of crashing and outputs a debuglog.txt in the "mapmap" dir of CartoZed. Regards, Turbo ddraigcymraeg, Rekkie and RingoD123 3 Link to comment Share on other sites More sharing options...
ddraigcymraeg Posted June 5, 2017 Share Posted June 5, 2017 Thanks, getting another error now, attached. Im using multiple custom maps merged with default maps, along with custom texturepacks. turbotutone 1 Link to comment Share on other sites More sharing options...
turbotutone Posted June 6, 2017 Author Share Posted June 6, 2017 eya @ddraigcymraeg it looks like something went wrong while reading one of the filenames, ive updated 1.2 links with some better verification... you'd only need the 1.2 update files, if you could give it another go it should skip the files it cannot read properly and output those in the log. if you could pm me the debuglog.txt from the mapmap dir after running the update would be great regards, turbo ddraigcymraeg and Batsphinx 2 Link to comment Share on other sites More sharing options...
ddraigcymraeg Posted June 6, 2017 Share Posted June 6, 2017 Hi I PM'd you, but not sure if attached, so attached here as well. Also had a question for you in the PM. Thanks for fixing this. It appears to work fine now. debuglog.txt debuglog.txt Batsphinx and turbotutone 2 Link to comment Share on other sites More sharing options...
zmwhite Posted December 29, 2017 Share Posted December 29, 2017 Hi, Thank you for this program, but I am sorry to say I am struggling to get any desired output. I am using last version 1.2 from first post, on 38.30 and on vehicle test build 31 with same results. I am opening vanilla game map (Muldraugh) from game installation directory. It is correctly displayed in the program. Then I select the area to export like shown in first attached file, click "Save as 2D PNG". The program reports the export is successful, but I get only a small file of a completely unrelated area, which looks like a single cell (see second attached file). Looks like there is a north west offset of some sort, but I also found the offset depends on map position and zoom in the preview of cartozed. Link to comment Share on other sites More sharing options...
MrCouper Posted April 11, 2018 Share Posted April 11, 2018 Thanks Turbo! Link to comment Share on other sites More sharing options...
ddraigcymraeg Posted July 11, 2018 Share Posted July 11, 2018 (edited) For AIZ 2 map mod, which has now gotten very big.... When I run CartoZed 1.2, I get this: boundaries x=2, y=10, maxX=57, maxY=64 System.ArgumentException: Parameter is not valid. at System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format) at CartoZed.DataAccess.IO.RawMapImporter.readData(String folderPath, String themeFilePath) Returning image data. Finished... Is it possible to increase the limits? Edited July 11, 2018 by ddraigcymraeg Link to comment Share on other sites More sharing options...
Хибити\Hibiti [BLR] Posted August 18, 2018 Share Posted August 18, 2018 С: Cool! Link to comment Share on other sites More sharing options...
TheIrishAce Posted June 14, 2019 Share Posted June 14, 2019 What an amazing tool. Any tips on what program to use to assemble the 3d data together? Link to comment Share on other sites More sharing options...
Blake81 Posted January 26, 2020 Share Posted January 26, 2020 On 12/29/2017 at 11:57 AM, zmwhite said: Thank you for this program, but I am sorry to say I am struggling to get any desired output. I am using last version 1.2 from first post, on 38.30 and on vehicle test build 31 with same results. I am opening vanilla game map (Muldraugh) from game installation directory. It is correctly displayed in the program. Then I select the area to export like shown in first attached file, click "Save as 2D PNG". The program reports the export is successful, but I get only a small file of a completely unrelated area, which looks like a single cell (see second attached file). Looks like there is a north west offset of some sort, but I also found the offset depends on map position and zoom in the preview of cartozed. I can confirm I'm having the exact same problem; PNG export simply not working right now. Link to comment Share on other sites More sharing options...
Nazarito22 Posted May 22, 2021 Share Posted May 22, 2021 (edited) @turbotutone Can I export isometric which includes trees, bushes and another vegetation and all objects on her ? I tried many times , changed theme but TREES not rendered. Can you help me ? I want the isometric picture like in game using your software. Maybe I doing something wrong. Edited May 22, 2021 by Nazarito22 Link to comment Share on other sites More sharing options...
BigZombieMonkey Posted June 18, 2022 Share Posted June 18, 2022 The tool works so well for me but as someone who makes a lot of custom tiles I've noticed that when I want to export my custom map as isometric the custom tiles just do not render. Is there any way to fix this as I'd love to render my custom map to upload on it's steam page. TIA Link to comment Share on other sites More sharing options...
BigZombieMonkey Posted June 22, 2022 Share Posted June 22, 2022 On 6/18/2022 at 1:33 AM, BigZombieMonkey said: The tool works so well for me but as someone who makes a lot of custom tiles I've noticed that when I want to export my custom map as isometric the custom tiles just do not render. Is there any way to fix this as I'd love to render my custom map to upload on it's steam page. TIA I'm still having no luck with this, does anyone know if it's possible to map on iso with custom tiles? Link to comment Share on other sites More sharing options...
DJTekilla Posted July 20, 2022 Share Posted July 20, 2022 Greetings! Since the newest update (41.73) I am unable to use the Draw function on CartoZed when I do I get an error message: boundaries x=0, y=0, maxX=65, maxY=52 System.ArgumentException: Parameter is not valid. at System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format) at CartoZed.DataAccess.IO.RawMapImporter.readData(String folderPath, String themeFilePath) Returning image data. Finished... All the maps in the folder challengemaps works flawlessly, but the main map (the one in Muldraugh, KY) don't I like to make 2d maps each time there's an update (to see what's added to the map) so I can say that on 41.72 it was still working Is anyone else experiencing the same issue? nero82ra 1 Link to comment Share on other sites More sharing options...
Alree Posted August 18, 2022 Share Posted August 18, 2022 On 7/21/2022 at 12:49 AM, DJTekilla said: Greetings! Since the newest update (41.73) I am unable to use the Draw function on CartoZed when I do I get an error message: boundaries x=0, y=0, maxX=65, maxY=52 System.ArgumentException: Parameter is not valid. at System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format) at CartoZed.DataAccess.IO.RawMapImporter.readData(String folderPath, String themeFilePath) Returning image data. Finished... All the maps in the folder challengemaps works flawlessly, but the main map (the one in Muldraugh, KY) don't I like to make 2d maps each time there's an update (to see what's added to the map) so I can say that on 41.72 it was still working Is anyone else experiencing the same issue? CartoZed is not Updated to last Project Zomboid map. Link to comment Share on other sites More sharing options...
DJTekilla Posted November 25, 2022 Share Posted November 25, 2022 Greetings! I decided to try my luck again today with CartoZed. I found out what was causing the issue and it was entirely my fault. I thought that the CartoZed1.2 (Full) included the CartoZed 1.2 (Update). When I applied the updated files (from CartoZed 1.2 (Update)) everything started to work as intended. Once again sorry for not reading properly. (PS: If all you see is white, it's because the map is zoomed on the top left, simply unzooming shows the entire map) Link to comment Share on other sites More sharing options...
Zousug Posted February 2, 2023 Share Posted February 2, 2023 On 11/26/2022 at 4:46 AM, DJTekilla said: Greetings! I decided to try my luck again today with CartoZed. I found out what was causing the issue and it was entirely my fault. I thought that the CartoZed1.2 (Full) included the CartoZed 1.2 (Update). When I applied the updated files (from CartoZed 1.2 (Update)) everything started to work as intended. Once again sorry for not reading properly. (PS: If all you see is white, it's because the map is zoomed on the top left, simply unzooming shows the entire map) I applied the update file to CartoZed but i still get the same error.... O.o Link to comment Share on other sites More sharing options...
DJTekilla Posted February 20, 2023 Share Posted February 20, 2023 On 2/2/2023 at 5:36 PM, Zousug said: I applied the update file to CartoZed but i still get the same error.... O.o I'm sorry to say that it worked for maybe an update or 2, to be honest I forgot about it. Until CartoZed is updated I'll be using the ingame map (M by default). I use CartoZed to see what's added to the map each update and I also use it as a way to check houses I've looted, since you can add notes and symbols to the zomboid ingame map it works well enough for me and the needs I have for it. As for CartoZed being updated we'll have to be patient Link to comment Share on other sites More sharing options...
KodeMan Posted May 6, 2023 Share Posted May 6, 2023 Would really love to see cartozed updated so we can use it again Link to comment Share on other sites More sharing options...
KodeMan Posted November 29, 2023 Share Posted November 29, 2023 Still no updated cartozed Link to comment Share on other sites More sharing options...
EnigmaGrey Posted November 30, 2023 Share Posted November 30, 2023 15 hours ago, KodeMan said: Still no updated cartozed It seems to be working fine here. What problem are you having? If it's just the Windows Smart Screen prompt, click More Info, then it'll let you run it. Link to comment Share on other sites More sharing options...
Blackbeard06 Posted March 19 Share Posted March 19 Not sure what you are using but this is what I get using the gui and command line tool using the vanilla map files. Noticed something when looking at cell 65.52 Could that be the issue? run.bat in /mapmap references texture data path invalid or doesn't exist: Tiles.pack. Looking in that directory I only have Tiles1x.pack & Tiles 2x.pack.. Regardless of that stuff I added the files from bedford falls and am easy able to make the tool work. So this is starting to look like a little bug in the vanilla map. Link to comment Share on other sites More sharing options...
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