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MrCouper

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Everything posted by MrCouper

  1. Antler > Wood Hehe nobody noticed hehe
  2. 1202 a) Rope or similar is needed to tow vehicles. 1202 b) Variety of different Ropes, Towing Items and reciepes. I.e, "Tow Rope" + "Towing Hook" = "Hooked Tow Rope" (Add the hooks to apply tow ropes on vehicles faster) 1202 c) Rope Condition reflects upon quality/strength 1202 d) Weight of towed vehicle + Rope Condition = X% chance for Rope to snap. 1202 e) Craftable T frame Towing Bar (Metalworking/Engineering Level 1 or 2 & Mechanics Level 1) 1202 f) Craftable A frame Towing Bar (Metalworking/Engineering Level 2 or 3 & Mechanics Level 1) (The A frame would be more durable and stable at speed but make turning slow slightly more difficult) 1202 g) Craftable Towbar (Metalworking/Engineering Level 2 or 3 & Mechanics Level 1) (Less durable then Standard Towbars, Requires a Standard Towbar from a vehicle to craft)
  3. Just gotta take it with a pinch of salt and leave it to natural selection. I feel ya pain. Oooooh yea, F***in' awesome work on anim build!! Its making me so excited my legs are shaking like a school girl at justin bieber concert!!!
  4. MAGA, Build a river XD
  5. MrCouper

    Little Red Guitar

    " We are entirely happy for server owners to have patreons/donations from players to help with the upkeep of running a server, but have a policy that that in-game benefits, items, XP speed-ups etc should be not be paid for and received in this fashion. As written in our t&cs: “beyond server access, we do not approve of monetising any aspect of the game proper”. PZ should, as much as possible, be about players on an equal standing – and this is what new players should be welcomed into." Tbh probably best dev's out. Awesome work as always
  6. I've been dismantling the white picket fence via dismantle tool within the pickup/place tool menu.
  7. Can dig it up and 'pour' it out somewhere though I'm sure?
  8. Saiyan (Nice, best one yet ! ) -> Proud
  9. I agree with you on this! I'd like to see this as an initial state of panic then, once first aid is applied, transitions into Anxious as the relief of being being bandaged would feel 'safer' but the unknowing potential of infection would keep you on edge. I feel this would also lean towards more anxiety and worry then panic. but a great suggestion none the less. Some things I thought may fit in are; -When a weapon breaks whilst in combat/danger -When a tyre pops at high speeds or with zombies around -When the player crashes a car -If inside enjoying the luxury of power and it suddenly goes out? (Anxiety?) -The sight of a horde (larger the horde the more panic suddenly induced) -Zombie(s) banging on your doors or windows whilst reading -Running out of ammo while in combat/danger, (No more rounds left in inventory or empty firearm and attempting to shoot) -A 'fear of heights' trait causing slight panic or anxiety while standing close to the edge, without any railing or fencing, on the second floor or higher. -Encountering zombies without any weapons or under heavy load -Being 'naked' around zombies and other players? okay I think I'm getting carried away now lol
  10. MrCouper

    Too Hot For TV

    Vote Faalagorn for President!
  11. Even in the zombie apocalypse, one can still develop anxiety I'd be worried too tho. I have no idea why this would happen, maybe an error when the buildings are regenerated when you comeback. is it on a server?
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