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Chris0135

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  1. Like
    Chris0135 got a reaction from Magic Mark in 45 Minute Days   
    45 minute days would be awesome!! (Or maybe be able to add a manual input.)
    There are 13-23 hour day lengths that i feel like not many people use.
    But 45 minutes would be awesome. 
  2. Spiffo
    Chris0135 got a reaction from GoodOldLeon in 45 minute days   
    Playing with my friends and 30 minutes seems too short and 1 hour days seem too long.
     
    45 minute days are currently not an option, might be worth to add a slider for exact timings.
     
     
     
  3. Pie
    Chris0135 got a reaction from Pandorea in RELEASED: Vehicle Test 41   
    Any chance we can get 45 minute days option, i feel like 30 mins means i have to rush during daylight, but an hour a day is a bit slow paced. I was wondering if we could get something in between?
     
    Another suggestion i have is could we make it so in multiplayer everyone can sleep regardless of their tired moodle. It gets tedious if your squad all has different tirednesses, or one accidentally moves during the night.
     
    Thanks!
  4. Pie
    Chris0135 got a reaction from Pandorea in RELEASED: Vehicle Test 41   
    Found a bug:
     
    You usually cant put frozen food in a stew/soup/strir fry, but if you use the crafting screen u can bypass it

  5. Like
    Chris0135 reacted to DramaSetter in Released: Vehicle Tech Test build   
    V near vehicle
  6. Like
    Chris0135 got a reaction from Legoland99 in RELEASED: IWBUMS Build 38.15   
    Anyone get the Pitch Black nights to work in the easy co-op mode, i think it might be a bug caused by the nightlengthmodifier variable. It seems to make pitch black lighter than it should be. 
  7. Like
    Chris0135 got a reaction from BayCon in RELEASED: IWBUMS Build 38.15   
    I love the ideas of the Pitch Black, but when the power goes out, the street lamps should turn off imo.
  8. Like
    Chris0135 got a reaction from grammarsalad in Zombification/bitten mod   
    Yeah they really do need a reason to to have medics. This would be good.
  9. Like
    Chris0135 reacted to grammarsalad in Zombification/bitten mod   
    It would be nice if you could do something to increase your odds of survival and if skill level increases or decreases those odds. Something like: 
    - Leave the wound untreated for some period: 100% infection.
    - Bind the wound within a few minutes: 90% infection.
    - Disinfect the wound only: 80% infection.
    - Clean the wound only: 90% infection.
    - Clean and disinfect: 70%
    - Clean and bind: 85% infection
    - Disinfect and bind: 65% infection
    - Clean, disinfect and bind: 60%
     
    0 to 1 ranks in first aid skill: +10% infection
    2 ranks: +5% infection
    3 to 4 ranks: +0% infection
    5 to 6 ranks: -5% infection
    7 to 8 ranks: -10% infection
    9 to 10 ranks: -15% infection
     
    Edit: It would be a good reason to keep a doctor around
     
  10. Like
    Chris0135 reacted to TOShok in ORMtnMan's Real Guns Mod 1.242 [32.30]   
    I'm not an expert on these things, but;
     
    Check the mod is active on the in game Mods menu; try turning it off, and back on,
    Make sure you've got 3d Objects on in the Graphics settings in game,
    Try reinstalling the mod to ensure it is installed correctly,
    Restart the game if you've installed during that play session, as most models are loaded on start up,
     
    Check the mod files which should be somewhere in the region of;
    C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\514618604\mods\ORGM\media
    ...to check there is a "models" and "textures" folder that have files in them ("models" should contain a lot of "weapons_[name].txt" files and "textures" should be "Objects_[name].png" files)
     
    After that, you can try using the no 3d models patch for the mod, but that does mean you'll only have a flat version of each weapon rather than a proper model.
     
    As I say, not an expert, defer to better advice if it's posted.
     
    On another note, my laptop has been reading an irreparable hard drive error for a while, and now is not booting up, so I'll have to try getting Blender onto the little notebook I have stashed in my cupboard - don't think it plays PZ very well but should be enough to check and make models on, I hope. Will mean I'll have a little bit of re-doing to catch up.
  11. Like
    Chris0135 got a reaction from Necromatic_Corgi in Look! Several suggestions.   
    I think the issue with apple trees and stuff like that is they take years to grow, so it might be a problem in a game that does not usually go over a year.
  12. Like
    Chris0135 got a reaction from morninam in RELEASED: Build 35.26   
    Any chance of getting 45 minute days?
  13. Like
    Chris0135 got a reaction from Keshash in Small but Important Suggestions Thread   
    If you read 1 page per book in your house, when you find the book again, i believe it will say you read 1/200 pages (or however long it is). 
     
     
  14. Like
    Chris0135 got a reaction from Zorak in Small but Important Suggestions Thread   
    If you read 1 page per book in your house, when you find the book again, i believe it will say you read 1/200 pages (or however long it is). 
     
     
  15. Like
    Chris0135 got a reaction from Kitaelia in RELEASED: Build 35.26   
    This could work pretty nicely, so you can only see long-term effects of a bad diet.
  16. Like
    Chris0135 got a reaction from Rida in Small but Important Suggestions Thread   
    If you read 1 page per book in your house, when you find the book again, i believe it will say you read 1/200 pages (or however long it is). 
     
     
  17. Like
    Chris0135 got a reaction from Unghin in Small but Important Suggestions Thread   
    If you read 1 page per book in your house, when you find the book again, i believe it will say you read 1/200 pages (or however long it is). 
     
     
  18. Like
    Chris0135 got a reaction from Kuren in Small but Important Suggestions Thread   
    If you read 1 page per book in your house, when you find the book again, i believe it will say you read 1/200 pages (or however long it is). 
     
     
  19. Like
    Chris0135 got a reaction from Geras in Small but Important Suggestions Thread   
    If you read 1 page per book in your house, when you find the book again, i believe it will say you read 1/200 pages (or however long it is). 
     
     
  20. Like
    Chris0135 reacted to CaptKaspar in RELEASED: Build 35.26   
    I like the idea of having to right click on the fence/window. In a panic it's like those thriller movies where the person is fumbling with the keys! 
  21. Like
    Chris0135 reacted to EnigmaGrey in RELEASED: Build 35.26   
    It'd also be interesting to see if the 3D models can be expanded or contracted somewhat to indicate weight / fullness.
  22. Like
    Chris0135 got a reaction from Kuren in RELEASED: Build 35.26   
    This could work pretty nicely, so you can only see long-term effects of a bad diet.
  23. Like
    Chris0135 got a reaction from Geras in RELEASED: Build 35.26   
    I wish the hunger value (like the -15 on chips) was correlational to the calories provided. It doesn't make sense that a bag of chips only gives you -15 hunger while supplying 720 calories, but a stir fry with all sorts of meat only provides 300 calories (-60 hunger)
  24. Like
    Chris0135 got a reaction from Kuren in RELEASED: Build 35.26   
    And one more idea had had about this was that in your case the hunger moodle is your "sensation" of hunger, in that case shouldent your nutrition value give you extra strength and faster healing while the "sensation" gives you happiness and less boredom or something? I dont think it really makes sense for when you "think" you are full that you should have more strength and more importantly, more healing.
  25. Like
    Chris0135 got a reaction from Kuren in RELEASED: Build 35.26   
    Okay yeah this makes sense. I guess whats wrong is not the calories, but the hunger moodle is misleading. 
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