Well, what can I say about myself?
I worked for a small game development company as an assistant producer / tester for a few years. Loved it! Loved the (incredibly hard and time consuming) process of creating fantasy worlds and - especially - participating in events in those worlds. It's like trying out many different lives in a span of just one...In case of PZ - many, many lives
Like so many small development companies (unfortunately), it ended up "down sizing"... I decided to take some time off and work on my art and 3D modeling skillz with (a little) math and programming thrown in. And I kept my eye open for interesting work opportunities.
And here I am...