blindcoder Posted June 11, 2014 Author Share Posted June 11, 2014 Guys, where to find updated map? here I see no changes http://pzmap.crash-override.net/ I'm still working on it. Link to comment Share on other sites More sharing options...
Gabls Posted June 11, 2014 Share Posted June 11, 2014 Oh...sorryGood luck! Link to comment Share on other sites More sharing options...
blindcoder Posted June 12, 2014 Author Share Posted June 12, 2014 UPDATE The Mall has been added to the map! That makes the map up-to-date as of Build #27 stable release! http://pzmap.crash-override.net/ If you have problems with the display, open this URL and force-reload it (Ctrl-R in Firefox): http://pzmap.crash-override.net/maps/Survival/map.xml Enjoy! Aardman55, Realmkeeper, Walther and 2 others 5 Link to comment Share on other sites More sharing options...
Necromatic_Corgi Posted June 12, 2014 Share Posted June 12, 2014 UPDATE The Mall has been added to the map! That makes the map up-to-date as of Build #27 stable release! http://pzmap.crash-override.net/ If you have problems with the display, open this URL and force-reload it (Ctrl-R in Firefox): http://pzmap.crash-override.net/maps/Survival/map.xml Enjoy!Wow, Very nice Link to comment Share on other sites More sharing options...
Jela331 Posted June 12, 2014 Share Posted June 12, 2014 Damn it Blindcoder, stop practicing Origami on the PZ map. Link to comment Share on other sites More sharing options...
blindcoder Posted June 13, 2014 Author Share Posted June 13, 2014 Damn it Blindcoder, stop practicing Origami on the PZ map. Hehehe, looks awesome Seriously, that's what happens when you don't read previous posts: If you have problems with the display, open this URL and force-reload it (Ctrl-R in Firefox): http://pzmap.crash-override.net/maps/Survival/map.xml Link to comment Share on other sites More sharing options...
Jela331 Posted June 13, 2014 Share Posted June 13, 2014 I've fixed it now, I've read the previous posts before, just didn't take my time to fix it. Link to comment Share on other sites More sharing options...
bvhv Posted June 13, 2014 Share Posted June 13, 2014 What happens if i look directly at a bug D: (map whiteness)http://pzmap.crash-override.net/?#0.4280250923619589,0.14152937667402787,410.381679389313 Link to comment Share on other sites More sharing options...
blindcoder Posted June 14, 2014 Author Share Posted June 14, 2014 What happens if i look directly at a bug D: (map whiteness)http://pzmap.crash-override.net/?#0.4280250923619589,0.14152937667402787,410.381679389313 Wow, that must be an ancient relic. I've fixed it locally, will be corrected in the next update. Thanks! Link to comment Share on other sites More sharing options...
bvhv Posted June 14, 2014 Share Posted June 14, 2014 What happens if i look directly at a bug D: (map whiteness)http://pzmap.crash-override.net/?#0.4280250923619589,0.14152937667402787,410.381679389313 Wow, that must be an ancient relic. I've fixed it locally, will be corrected in the next update. Thanks! xD no problem man once i found it it stuck to my brain and it would bug me Link to comment Share on other sites More sharing options...
blindcoder Posted June 18, 2014 Author Share Posted June 18, 2014 Yeah, the stitching process is pretty bothersome. I'll try to shape those scripts into something resembling usable code when I have some time. Link to comment Share on other sites More sharing options...
Kidlonewolf Posted June 19, 2014 Share Posted June 19, 2014 Right here! Link to comment Share on other sites More sharing options...
blindcoder Posted June 19, 2014 Author Share Posted June 19, 2014 Holy crap, that whole town was not even on the map last I checked! Must have been a glitch/cache issue or something. Cache, probably. I really should check if there's an apache option for cache-control there somewhere. Link to comment Share on other sites More sharing options...
Vichiox Posted July 8, 2014 Share Posted July 8, 2014 Very useful, this save my char life everytime! Link to comment Share on other sites More sharing options...
blindcoder Posted August 12, 2014 Author Share Posted August 12, 2014 I'm currently preparing a little something on the pz map which might be useful to you people, stay tuned Link to comment Share on other sites More sharing options...
Viceroy Posted August 12, 2014 Share Posted August 12, 2014 I'm currently preparing a little something on the pz map which might be useful to you people, stay tuned You have my attention... *raises eyebrow* (Yes I have only one...) Link to comment Share on other sites More sharing options...
blindcoder Posted August 13, 2014 Author Share Posted August 13, 2014 I'm afraid this'll be delayed a bit as I'm fighting with performance issues on my server.Re-tiling the map on the server now takes about 50x as long as it used to... I'll have to debug this first. Link to comment Share on other sites More sharing options...
blindcoder Posted August 14, 2014 Author Share Posted August 14, 2014 UPDATE New feature is now live!Ever wondered where exactly on the map Dreadwood and Bedford are? Wonder no more!Go to http://pzmap.crash-override.net/ and click on the "Overlay Dreadwood" or "Overlay Bedford" and have a direct look! Enjoy! Link to comment Share on other sites More sharing options...
Jela331 Posted August 14, 2014 Share Posted August 14, 2014 That's genius, really. I've been thinking of suggesting this, but never have. Great job Blindcoder. blindcoder 1 Link to comment Share on other sites More sharing options...
blindcoder Posted August 14, 2014 Author Share Posted August 14, 2014 That's genius, really. I've been thinking of suggesting this, but never have. Great job Blindcoder.Don't worry, others have. Repeatedly. Jela331 1 Link to comment Share on other sites More sharing options...
blindcoder Posted August 23, 2014 Author Share Posted August 23, 2014 UPDATE There's a new feature on the PZ Map: You can select the level of the map you want to look at!That means you can now look inside of buildings!You can do this using the "Select level" dropdown menu on the left. A BIG Thank You Clyde goes to turbotutone who wrote a program to extract the map directly from the .lotpack files, making the mapping process both easier and making this new feature possible! Everyone repeat after me: Thanks turbotutone, you're the best! turbotutone, nasKo and syfy 3 Link to comment Share on other sites More sharing options...
syfy Posted August 23, 2014 Share Posted August 23, 2014 Thanks turbotutone, you're the best! Link to comment Share on other sites More sharing options...
rudiedirkx Posted August 23, 2014 Share Posted August 23, 2014 It's a little buggy sometimes http://screencast.com/t/4gXpZmvBYA4k but that's awesome! Link to comment Share on other sites More sharing options...
blindcoder Posted August 23, 2014 Author Share Posted August 23, 2014 It's a little buggy sometimes http://screencast.com/t/4gXpZmvBYA4k but that's awesome!Looks like there's a layer missing in between. That sometimes happened when it was loading additional layers too quickly. I'll see if I can find a better solution to this. Link to comment Share on other sites More sharing options...
Gammlernoob Posted August 23, 2014 Share Posted August 23, 2014 I just noticed the hunting cabins in the new map part ^^ are the ladders useable ( or maybe planned to be useable ?) Link to comment Share on other sites More sharing options...
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