Strider Posted November 23, 2013 Share Posted November 23, 2013 i dont know what you problem is strider, in no way did i whine, im simply reporting somethign that is broken and asking for a solution ( like a lot of other people about other issue ) , if we cant report stuff and ask anything whats the point of having a beta ? I'll let you off then... But don't do it again! There has been whining in here though and it's just starting to wrankle a little. Not enough love being shown, y'know? Link to comment Share on other sites More sharing options...
Footmuffin Posted November 23, 2013 Share Posted November 23, 2013 Pretty sure it wouldn't come from imortalz, you big fanboy you! Link to comment Share on other sites More sharing options...
RobertJohnson Posted November 23, 2013 Author Share Posted November 23, 2013 Hey, I don't wanna be "this guy", but can we please stick to the subject ? Lot of people keep reporting bug there, and I need to read them quick Thanks ! beelees, ZachS45 and Spicyroots 3 Link to comment Share on other sites More sharing options...
Raekluder Posted November 23, 2013 Share Posted November 23, 2013 Iam still having problems with guns jamming. Read some other topics about it but never saw a fix except restarting the game.Edit: Playing the latest build in steam. 17(0014) Link to comment Share on other sites More sharing options...
Icaruz Posted November 23, 2013 Share Posted November 23, 2013 When is this due for release/ implementation? Link to comment Share on other sites More sharing options...
Simon816 Posted November 24, 2013 Share Posted November 24, 2013 do you ever think maybe they should lock these topics until release? as none of the preceding comments have been on topic, it just makes all the relevant stuff hidden 5 pages in by the time it comes out. just a thought. VindalooJim 1 Link to comment Share on other sites More sharing options...
Synchronicity Posted November 24, 2013 Share Posted November 24, 2013 (edited) First off, love the game. It's what I've always wanted in a zombie game. The only reason I'm making an account now is the level of activity I see from them, which is great. Nobody cares about grammar, just sayin. If they did we'd make more dictionaries and have less awesome developers. Edited November 24, 2013 by Synchronicity Ramibuk 1 Link to comment Share on other sites More sharing options...
TheKillerPotato Posted November 24, 2013 Share Posted November 24, 2013 I noticed rain is behind walls when displayed in the scene. (Rain shows like it is behind the house but it should be in front) Not a major bug but I thought i'd add. If it doesn't happen everywhere I know for a fact it happens here:http://pzmap.crash-override.net/#0.8019641227418601,0.1262143561376047,299.20000000000005 Also I've been getting Rotten soup from normal ingredients.. I'm pretty sure they aren't spoiled or anything but the soup turns out bad. Link to comment Share on other sites More sharing options...
PlasticandRage Posted November 24, 2013 Share Posted November 24, 2013 Stairs/2nd story issues please? Please. Please. Please. Please.___________________________ Please.Please.Please.Please. ApolloDiaspora, jgxxxx and Joshw42291 3 Link to comment Share on other sites More sharing options...
Fenrix Posted November 24, 2013 Share Posted November 24, 2013 Nice work on the updating for us. also some people seem to lack the ability to realize some people do not speak English as their primary language, which is fairly obvious from the language used in the changelog. cut them some slack guys, they are working on an awesome game. hey RobertJohnson just do the change log in french or something that will shut them up Spicyroots 1 Link to comment Share on other sites More sharing options...
RobertJohnson Posted November 24, 2013 Author Share Posted November 24, 2013 Nice work on the updating for us. also some people seem to lack the ability to realize some people do not speak English as their primary language, which is fairly obvious from the language used in the changelog. cut them some slack guys, they are working on an awesome game. hey RobertJohnson just do the change log in french or something that will shut them up You know what ? That's a really great idea.... But I think the guys who don't like my grammar will don't like it too... Fj45 and ZombieLawnGnome 2 Link to comment Share on other sites More sharing options...
umoito Posted November 24, 2013 Share Posted November 24, 2013 AWWWWWWW YEAHHHH!!! Link to comment Share on other sites More sharing options...
Fenrix Posted November 24, 2013 Share Posted November 24, 2013 pfft pansies alll of them! like to see them keep a changelog up to date anyone who has worked with a programmer would know its like pulling teeth Link to comment Share on other sites More sharing options...
silents429 Posted November 24, 2013 Share Posted November 24, 2013 pfft pansies alll of them! like to see them keep a changelog up to date anyone who has worked with a programmer would know its like pulling teeth Um..It isn't difficult to do. And this is coming from a programmer, and someone who has had to keep a changelog for others.Im not complaining about it anyway, its fun checking back here for new things, and I am not bothered if things are missed. Link to comment Share on other sites More sharing options...
The End Posted November 24, 2013 Share Posted November 24, 2013 Some guys have blown this way out of proportion. When I wrote that post I had no idea whatsoever thatyou (RJ) were French. All I saw was your name, Robert Johnson, and it sounded very much Englishto me. I know (now) that your title says French Developer but I usually don't bother about peoplestitles, signatures or profiles. But now I do know better and I'm really sorry if I have offended you - thatwas never my intention. Please take my word for it. I'm truly sorry for this. Like I told RoboMat in a PMyesterday: I do understand how you feel about this. See, I'm Swedish and I struggle trying to write inEnglish as well, because it's hard, real hard. You have now changed the OP but before that I had some problems trying to understand it, hence mewriting that post. My views haven't changed, but you have all missed my point (partly my own fault). Idon't care about spelling or about grammar. I couldn't care less. As I said, I'm struggling myself as youall can probably tell by reading my post. But, I'm pretty certain you can all understand me, and that's thedifference here. And that's because I take my time when writing, trying to correct mistakes, and trying todo the best I can. Sure, it takes a couple of minutes longer to type, but I think it's worth it. Your first post was all over the place, and quite hard to understand (not all of it!). Not because you lackknowledge in English, but because you just didn't take that extra time when typing. And that's the onlything I had a problem with - you not being able to get your point across. Forget about grammar andmisspelled words, I make the same mistakes myself. Most English speaking people do. You are indie, and so you can't probably afford a lot of advertisement. So you really depend on peoplespreading the word to other gamers. And I do think it's important to have a clear dialogue with yourfanbase, let them know what's going on, and make sure they can understand you. And I'm not onlytalking about the patch notes here. A game forum can impact how people feel about the actual game.Most problems, regarding indie games in general and early access in particular, rise when the developersforget (or stop all together) to communicate (Towns anyone?).I don't see that problem here (at the moment) but experience shows it's a common thing now days,when developers gets money up front, and then have a problem to motivate themselves to finish thegame. They have already made a lot of money so why bother, some devs might think. So communicatingis a big deal when trying to keep everyone happy. So, my first post was only a friendly reminder to keep it simple, and understandable. That's all thereis to it really. But I'm really sorry if you felt insulted RJ. I really am. And I do appreciate everything youdo in the coding area. Keep up the good work. And I do think you should allow some comments to thispost here in the thread. But overall, people should get better at taking critique because that's the whole point with early access,to get feedback from users regarding the game and the development. You don't need an army with peopleagreeing with everything you are doing or saying. To iterate and go forward you need people questioningthings, to get a new perspective on stuff. Best Wishes: TE simsfreak63 1 Link to comment Share on other sites More sharing options...
Erik Posted November 24, 2013 Share Posted November 24, 2013 Will we be allowed to play co-op before its somewhat finnished? Link to comment Share on other sites More sharing options...
thrandisher Posted November 24, 2013 Share Posted November 24, 2013 Yes, we want thunderdome! err, in french, yes, in french! Link to comment Share on other sites More sharing options...
RobertJohnson Posted November 25, 2013 Author Share Posted November 25, 2013 @The End : http://en.wikipedia.org/wiki/Robert_Johnson GeronimoJay 1 Link to comment Share on other sites More sharing options...
LeoIvanov Posted November 25, 2013 Share Posted November 25, 2013 I noticed rain is behind walls when displayed in the scene. (Rain shows like it is behind the house but it should be in front) Not a major bug but I thought i'd add. If it doesn't happen everywhere I know for a fact it happens here:http://pzmap.crash-override.net/#0.8019641227418601,0.1262143561376047,299.20000000000005 Also I've been getting Rotten soup from normal ingredients.. I'm pretty sure they aren't spoiled or anything but the soup turns out bad.(Haven't read the last page of replies yet) Please don't report the bugs related to http://pzmap.crash-override.net in this topic. It's made by completely independant person who isn't a part of Indie Stone team. Link to comment Share on other sites More sharing options...
RobertJohnson Posted November 25, 2013 Author Share Posted November 25, 2013 Updated !When crafting an of item of food - its age will be dependent on the average age of the foodstuffs that went into the recipe. What's more, if any of the food you used was rotten - then don't expect the results to be particularly edible either! This is a fix for crafted food that 'cured' the rot of what went into it - ramen etc Increased the likelihood of discovering tent pegsThe loot found on zombie bodies is no longer dependent on the room/area in which they were 'killed'Lowered the potential for alarms to sound once the electricity has shut itself offGeneral UI polishYou can now pack 50 seeds into a seeds package - so it now works like boxing up nailPetit ajout : (yup, it's French)Ripping something into bandages that's inside a container won't have the side-effect of ripping up the clothes you're wearing. (Sorry!) lordixi 1 Link to comment Share on other sites More sharing options...
Gammlernoob Posted November 25, 2013 Share Posted November 25, 2013 Updated !The loot found on zombie bodies is no longer dependent on the room/area in which they were 'killed' Isn´t that a good thing ? O.o Link to comment Share on other sites More sharing options...
RoboMat Posted November 25, 2013 Share Posted November 25, 2013 Updated !The loot found on zombie bodies is no longer dependent on the room/area in which they were 'killed' Isn´t that a good thing ? O.o Not really - You could draw an horde into a warehouse to exploit the spawning system. Gammlernoob 1 Link to comment Share on other sites More sharing options...
RobertJohnson Posted November 25, 2013 Author Share Posted November 25, 2013 It could seems fair, kill a zombie who was in a shed, get shed stuff (hammer...), BUT, it's not fair when you drag them from the road to a warehouse, just to find an axe easily or something.. Edit : Ninja'd... I need to gain some sneak xp to beat him next time.. Gammlernoob 1 Link to comment Share on other sites More sharing options...
gekkobear Posted November 25, 2013 Share Posted November 25, 2013 The loot found on zombie bodies is no longer dependent on the room/area in which they were 'killed' Aw... but killing a zombie in a bathroom and finding 2 towels on him just makes me giggle. I keep thinking I've interrupted the zombie taking a shower. But yes, I'd thought about dragging a horde into certain buildings to exploit this. I was thinking the cafe, grocery, general store, or spiffos to see if I couldn't get food drops on zombies... hadn't gotten around to doing it yet though to test it. I guess it would have worked. Link to comment Share on other sites More sharing options...
Mytheos Posted November 25, 2013 Share Posted November 25, 2013 "Ripping something into bandages that's inside a container won't have the side-effect of ripping up the clothes you're wearing. (Sorry!)"As John and Victoria walked down the street, John rubbed his forearm, and felt an all too familar wet, it was blood...John stopped and looked at his arm confirming what he already knew."Hey I scratched my arm when I went through that broken window, I need to do something about it"."Dont worry" said Victoria "I have a spare shirt in my bag I can rip into bandages for you"*Victoria opens her bag and begins to rip the shirt inside int bandages*Suddenly no sooner than she was done...*POOF* her top magically disappeared...she quickly crossed her arms across her chest."Dammit I hate that bug!" she exclaimed.John smiled and thought to himself, "Man I LOVE that bug" silents429, Cl0nec0mmand0, lubeczek and 1 other 4 Link to comment Share on other sites More sharing options...
Recommended Posts