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Everything posted by silents429
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Re-Animator Mondoid discussion thread
silents429 replied to Batsphinx's topic in General Discussions
If I remember correctly around the Steam release Lemmy bought the cheapest laptop he could find and it had an Intel 4000, and his goal was to ensure the game was always playable on it. -
Re-Animator Mondoid discussion thread
silents429 replied to Batsphinx's topic in General Discussions
I never said it wasn't practical, the game has been needing animations for various things for a long time now. But if they wanted to go full 3D 4k textures, with shaders and post processing FX one day, that would not. -
Re-Animator Mondoid discussion thread
silents429 replied to Batsphinx's topic in General Discussions
Unless they have a practical reason to push anything forward that would cut out some lower end users, I don't think it would be a good idea to push forward just because they can. -
Re-Animator Mondoid discussion thread
silents429 replied to Batsphinx's topic in General Discussions
I don't think we would need to go that far, the game has a charm to it from it's graphics, I don't think it should stray far from it. -
Re-Animator Mondoid discussion thread
silents429 replied to Batsphinx's topic in General Discussions
Were the 2X textures being used in the video? If so it still stood out to me, maybe the models aren't pixelated enough or lack detail. Or maybe the world needs more 3D appearing objects to balance everything out. -
Re-Animator Mondoid discussion thread
silents429 replied to Batsphinx's topic in General Discussions
Okay so, am I alone when I feel like the 3D models are distracting against the background of the game here? The animations are great, especially the combat related ones, but the contrast between the 3D models and the 2D background is an eye sore to me and it's all I can fixate one, and why even with my newer computer refuse to turn on the new models. -
I believe it increases the effectiveness of disinfecting and bandages. Shortens the time stitching may take or bandaging yourself up might take, somewhere along those lines. You can always check the code, I hear it's easy to find out.
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Pretty sure Helicopter is a definite no and would break the entire feel of the game to give you an easy means of escaping a zombie infested area. Not to mention vehicular motions are going to be weird enough, flight itself is just going to not fit in at all.
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Driving a tank is going to require some know how beyond a civilians knowledge.
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Wait they don't already?
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I don't think they could implement something that advanced, it's not that it can't be coded, it's that it couldn't be balanced around the gameplay.
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Kate and Baldspot? Yeah that's coming back eventually, hopefully in a hurry because I really liked the premise behind it back in 1.4
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Just roleplay it. Otherwise debuffing my character for seeing a "family" member is unfair.
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Pain and Exhaustion impeding actions/sprinting
silents429 replied to ValueOfGravity's topic in PZ Suggestions
This sounds more like an annoyance than expansion in my opinion. -
I honestly wouldn't be opposed to some military items, obviously if it's setup around high risk high reward, but I don't think we should have random military trucks sitting around, just keep the rare loot centered around the military base. As for having Jeeps and what not, why can't we have jeeps? Were going to have cars, a military jeep at a military base should be acceptable.
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We deserve at least monthy updates on NPCs
silents429 replied to TheGrifter's topic in General Discussions
If only they had some sort of blog posts detailing their development status regarding the game.. They could have it on Mondays, and call it the Mondoidâ„¢ -
They have no rights to do that. That's if they used the exact icons, it falls under fair use if they have their own style of buttons to them. This can be added to the game just fine. I also believe as long as they aren't claiming the icons on their own (If they used the regular art icons made by sony) they would still be fine as they aren't claiming it as their own.
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Can I still suggest adding playstation icons for the controller support?
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Actually it's "If it exists, theirs porn of it"
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In that regards I think zombies might be to stupid then.
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I must be doing something wrong then, I have been failing misreably this build at staying hidden.
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Curious, but is hiding from zombies possible? Like running into a complex building, locking yourself in a bathroom and waiting until they leave. I don't feel like it is, even if you sneak around inside out of their sight.
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I can't decide on wanting cars until I see how it's implemented. Game engine seems really goofy to have a smooth car driving around, but if they pull it off and it fits in, then hell yes.
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I would actually enjoy a trait called 'Psychopath' where psychological effects don't happen to you but you suck at socializing with others.
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Armor system and multiple types of ammo for the same weapon.
silents429 replied to blackteapie's topic in PZ Suggestions
Come onnn we have like 2 threads on the front page talking about armor, and the armor is already listed in the commonly suggested. We need some creativity :/