Teesee Posted January 11, 2016 Share Posted January 11, 2016 IWBUMS 34 will get more hype than ever. Link to comment Share on other sites More sharing options...
Kirrus Posted January 11, 2016 Share Posted January 11, 2016 Damn you guys for making me MORE exited for something I now have to wait for even LONGER. But seriously, I'm ok with that. You can try guessing what the Secret Reasons are if you want You'll never get it though. Link to comment Share on other sites More sharing options...
ModdedTibby Posted January 11, 2016 Share Posted January 11, 2016 so are characters from build 32 to build 33 forced as new? or am i missing of a way to keep them going Link to comment Share on other sites More sharing options...
Zeek Posted January 11, 2016 Share Posted January 11, 2016 so are characters from build 32 to build 33 forced as new? or am i missing of a way to keep them goingSave directory changed, but you might run into issues if you use the old ones. Haven't fully tested, but I was hitting some problems trying to use my old save. Link to comment Share on other sites More sharing options...
ModdedTibby Posted January 11, 2016 Share Posted January 11, 2016 so are characters from build 32 to build 33 forced as new? or am i missing of a way to keep them goingSave directory changed, but you might run into issues if you use the old ones. Haven't fully tested, but I was hitting some problems trying to use my old save. i got my world to work on the new build just players are forced to make new characters. So youre saying players have a new save location? Link to comment Share on other sites More sharing options...
LeoIvanov Posted January 11, 2016 Share Posted January 11, 2016 I think also somewhere along the way the canned food type was changed, forcing any saved canned food that you had to disappear within your savefiles. I don't really have any leftover saves from build 32 anymore to test if the save migration works at all. Link to comment Share on other sites More sharing options...
ModdedTibby Posted January 11, 2016 Share Posted January 11, 2016 Zeek your answer fixed everything. Move your multiplayer save to the new folder called Saves and rejoin teh server. Zeek 1 Link to comment Share on other sites More sharing options...
ModdedTibby Posted January 11, 2016 Share Posted January 11, 2016 I think also somewhere along the way the canned food type was changed, forcing any saved canned food that you had to disappear within your savefiles. I don't really have any leftover saves from build 32 anymore to test if the save migration works at all.Cans of food haven't effected any saves so far so i think were good to go on that issue. Link to comment Share on other sites More sharing options...
Magic Mark Posted January 11, 2016 Share Posted January 11, 2016 Secret reason: Multiplayer creative mode Link to comment Share on other sites More sharing options...
Dresdin Posted January 11, 2016 Share Posted January 11, 2016 Awesome update!I have a small suggestion/request (I seem to be unable to post in suggestions thread so will try here).Could you -please- make character name hovering above my head in multiplayer toggleable? I mean I know what my own name is, and it is a bit distracting.Thanks for all the work Indiestone, looking forward to what's up next. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted January 11, 2016 Share Posted January 11, 2016 Secret reason: Multiplayer creative modeMash's secret project, actually.People will like it. Rathlord, Kuren, f3rret and 1 other 4 Link to comment Share on other sites More sharing options...
Kirrus Posted January 12, 2016 Share Posted January 12, 2016 Mash's secret project, actually.People will like it. I'm really looking forward to playing with it! Rathlord, Kuren and f3rret 3 Link to comment Share on other sites More sharing options...
wsensor Posted January 12, 2016 Share Posted January 12, 2016 Just a question... I chose hard of hearing and I can not hear a single thing at all anymore is it supposed to be that way? I am confused I dropped hard of hearing and still no sound haha. Going to keep trying things for now. Well this is confusing as now it is working... Both with and without hard of hearing so I am really confused ha. Link to comment Share on other sites More sharing options...
Lord Gonfalon Posted January 12, 2016 Share Posted January 12, 2016 Anyone else unable to pick up furniture? I have a Mac..maybe that's it? Unable to do it on SP or MP. New or old characters. I click on the icon and the selector flashes and disappears. Link to comment Share on other sites More sharing options...
liberonick Posted January 12, 2016 Share Posted January 12, 2016 In 33.13 during splitscreen ,second player is deaf (no zombie sounds ,windows breaking etc) when he is away from player 1 and most sounds are played normally only when both players are at the same place. I've tried opening and closing a door while both players are near and it sounds ok .When one of the players moves away, the sound of the door fades until the player is out of radius and there is no sound of it for both of them. Link to comment Share on other sites More sharing options...
ShuiYin Posted January 12, 2016 Share Posted January 12, 2016 Cant wait to try all the new stuff the moving furniture thing (and probably the new sound) is really big and game changing for me. i have not tried any of the challenge maps and i notice new ones . Thx for the release and now looking forward to news on build 34 Link to comment Share on other sites More sharing options...
BudeRoy Posted January 12, 2016 Share Posted January 12, 2016 Seems cool but there's something wrong with light bulbs (colored versions) which are giving constantly error messages while walking around and now i found something which makes my game crash and throws me back to main menu... Image of error message:http://prntscr.com/9p6fb5 Link to comment Share on other sites More sharing options...
MadDan Posted January 12, 2016 Share Posted January 12, 2016 I also in the bottom right it should say build 33 in-game? Or is it supposed to be build 33.13? Link to comment Share on other sites More sharing options...
Kirrus Posted January 12, 2016 Share Posted January 12, 2016 I also in the bottom right it should say build 33 in-game? Or is it supposed to be build 33.13?iirc, 33.13 Link to comment Share on other sites More sharing options...
MadDan Posted January 12, 2016 Share Posted January 12, 2016 I also in the bottom right it should say build 33 in-game? Or is it supposed to be build 33.13?iirc, 33.13 Ah OK, now worries. I thought since it was officially released in Steam it should be build 33. Link to comment Share on other sites More sharing options...
stio89 Posted January 12, 2016 Share Posted January 12, 2016 Loving stable 33.13 so far, Only issue I'm having is v-sync no longer seems to be working. Apart from that the update is nice, loving the new ambient sounds and being able to move furniture the most. Keep up the great work devs Link to comment Share on other sites More sharing options...
Strats Posted January 12, 2016 Share Posted January 12, 2016 Does this mean all the radio broadcasts are in now? If I recall, there were some being withheld for the IWBUMS. Link to comment Share on other sites More sharing options...
Teesee Posted January 12, 2016 Share Posted January 12, 2016 They're in! Link to comment Share on other sites More sharing options...
Dzaecko Posted January 12, 2016 Share Posted January 12, 2016 Hi Guys!Dont know if anybody has the same problem posted but after the latest build (33) i cant open my old save data. first its convert my map into the new version but after that the game dont start and i have a white screen. Thx for your help Dzaecko Link to comment Share on other sites More sharing options...
Brave Sir Robin Posted January 12, 2016 Share Posted January 12, 2016 I haven't actually experienced it in-game yet, but why would a helicopter just circle around you and then leave when you enter a building? Unless it was going to drop supplies or pick you up, this feature just seems illogical to me. I'm certain fuel for a helicopter isn't so easily found in a zombie apocalypse that the pilots are able to just follow around people for fun. These pilots must have something to do other than burn up fuel while getting random people killed. Link to comment Share on other sites More sharing options...
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