Svarog

Member
  • Content count

    1830
  • Joined

  • Last visited

About Svarog

  • Rank
    Mad with Various Powers, Owner of Spiffo Cookie
  • Birthday 06/01/93

Contact Methods

  • AIM
    Pretty good at point blank range.
  • MSN
    No.
  • ICQ
    Actually I don't seek you. You're the one reading my profile.
  • Yahoo
    It still exists?
  • Jabber
    What?
  • Skype
    I ceased using it.
  • Twitter
    Is a nice echochamber if you block everyone who disagrees.

Profile Information

  • Gender
    Cisgender Male
  • Interests
    KPop

Recent Profile Visitors

5316 profile views
  1. The Modders Wishlist

    RemoveOnBreak and ReplaceOnBreak for weapons. Unless it was added in some update, not really up to speed but always wanted those. Edit: also OnBreakLua for extra options.
  2. you can enable health panel debug mode and get a bunch of extra options in the health menu. That is however on by default for admins in mp. Sorry for late reply but i work a lot and don't even have a computer. Posting from phone.
  3. Away indefinitely due to IRL.

  4. Away for a week or so.

  5. Vehicle test build 21 (black screen)

    @EG Bot Nope, the crash is there (Same as it was in terms of reproduction and effect) but the console now only shows this "Overflow in AABB, object removed from simulation. If you can reproduce this, please email bugs@continuousphysics.com Please include above information, your Platform, version of OS. Thanks"
  6. RELEASED: Vehicle Test 29

    That error I ahd when bumping into stuff. It turned into this "Overflow in AABB, object removed from simulation. If you can reproduce this, please email bugs@continuousphysics.com Please include above information, your Platform, version of OS. Thanks" It shows up in the console but doesn't save into console .txt. Everything else is the same as it was before. Nothing but Ui is rendered and everything is generally broken.
  7. RELEASED: Vehicle Test 29

    Only thing in Common is Win 7. It's one bitch of a glitch. I do have Service Pack 1 for windows 7. Note: Sometimes PZBullet crashes the game for me. I'll try to screencap the console next time it happens because it doesn't save, it's a full java crash that doesn't go into console. Related? Anyone getting a complete crash where PZBullet appears in the console?
  8. RELEASED: Vehicle Test 29

    What are your PC's specs? Anything like mine (Above somewhere)? Maybe it's some weird hardware issue since it seems there's very, very few people getting it.
  9. RELEASED: IWBUMS Build 38.29

    Emergency Mondoid?
  10. RELEASED: Vehicle Test 29

    I ran with NecroForge debug display to see if something changes when I crash into something (Seeing as console output seems to indicate that it's coordinate related and it fails to get a square and nf debug thing outputs coordinate info) So, for some reason, when I crash into something the Z coordinate outputs nan (Not A Number) What's funny is I can exit the vehicle it will turn back to 0, I can run away from the vehicle so the error stops popping up but nothing other than UI will render and only quitting the game and starting it back up will fix it. That help somehow?
  11. Vehicle test build 21 (black screen)

    Bump. Same. Also started at Vehicle Build 21, Continued in 22 and 23 With Mods, Without Mods, On Steam, Off Steam. Specs: Intel Pentium G2030 2x3Ghz Intel HD 3000 Graphics 4GB DDR3 Ram Windows 7
  12. RELEASED: Vehicle Test 29

    ----
  13. RELEASED: Vehicle Test 29

    It would be nice, yeah.
  14. NecroForge 2.6c - 15 October 2017 New Category - "Vehicle Debug" - For Vehicle Debug Functions - "Vehicles" Category contains Vehicle/Mechanic Items Vehicle Debug Functions - Updated to Work with Vehicle Build 22+ Vehicle Stuff Misc - Plug-In Now Required to get Vehicle Items/Functions - Stuff will then be added only in Vehicle Build New Brush - Lockmaker - Generates KeyID for Doors - Click a Door to Apply Picked KeyID - Read the Notes at the Bottom of Changelog! Plug-In - Updated Hydrocraft Item List - Survivors Mod Survivor Spawning Brushes [Friendly & Hostile] Misc - Disabled Item Tooltip when Mousing Over Functions Notes: Lockmaker Hotkeys: - "R" - Pick the KeyID of the Door you're currently mousing over. - "F" - Generate a Random Key ID Lockmaker Custom KeyID: - Must be an 8 Digit Number - Input into 'Module.ItemID' field - If detected will be used instead of any Picked or Generated KeyID you may have. Lockmaker: - Will only work on exterior doors of Preset Buildings and Player Built Doors. - KeyID resets on most other preset doors due to the way they are coded.
  15. RELEASED: Vehicle Test 29

    Ok I am completely unable to use Vehicles since Vehicle Build 21. Every time I crash into something I get this error that then repeats ad infinitum until the games is force closed, the save where it happens tends to be unloadable afterwards. [Video of the error is somewhere back on page 1] No mods, revalidated game files, on steam, off steam, no idea wth this is. Specs: Intel Pentium G2030 2x3Ghz Intel HD 3000 Graphics 4GB DDR3 Ram Windows 7