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Connall

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  1. Like
    Connall got a reaction from DresdenBBQ in Here In My Car   
    Vehicles are looking pretty rad, I have to say.
  2. Like
    Connall got a reaction from Kuren in Here In My Car   
    You never bought a car from Crazy Vaclav before?
     
     
  3. Like
    Connall got a reaction from DresdenBBQ in Here In My Car   
    You never bought a car from Crazy Vaclav before?
     
     
  4. Like
    Connall got a reaction from VikiDikiRUS in Here In My Car   
    You never bought a car from Crazy Vaclav before?
     
     
  5. Like
    Connall got a reaction from VikiDikiRUS in Here In My Car   
    Vehicles are looking pretty rad, I have to say.
  6. Like
    Connall got a reaction from Mr_Sunshine in Here In My Car   
    Vehicles are looking pretty rad, I have to say.
  7. Like
    Connall got a reaction from Kuren in Here In My Car   
    Vehicles are looking pretty rad, I have to say.
  8. Like
    Connall got a reaction from Keshash in Forum upgrades, tracker   
    This is the right topic, one of things added to the list when I finally get around to it.
  9. Like
    Connall got a reaction from Rocco36 in The Project Zomboid Wiki Feedback Thread   
    Hey folks,
     
    So recently I have noticed an increase in the amount of replies, threads and messages here and across other sites regarding the current state of Project Zomboid Wiki generally following with a statement such as "The wiki is outdated." Now generally the usual response has been "Perhaps edit it" however the conversion between saying and editing has been minimal to non existent, even the valiant efforts of the Mondoid has not done much to bolster pages and update information. For the past few months I have been sitting back in regards to the wiki, as I worked away with other projects, work and University. However now I have reached the point where I'm tired of seeing these messages, so I'm personally going to do another update push in the same vain of my wiki overhauls of 2014 and 2013.
     
    Now I'm not here to moan about the lack of editors on the wiki, or make another call to arms. We have done that already, instead we need something that is more important right now. Information. Now admittedly, yes I could just dive into the wiki and wander around the pages and just stumble across what needs updating (and in all honesty I could probably throw a dart and find a page that needs to be updated) however I think it's more important I find the pages that matter to the community most. What people feel need to be updated NOW. These pages will take precedent in the edit I will do towards the wiki
     
    So now is your chance, if there's something you think should absolutely be updated on the wiki mention it below, if you feel there's something non content wise that should be altered about the wiki, speak now!
     
    Just a couple of notes.
    Please no responses along the lines of "Just go around the wiki" or "Wiki outdated" give actual examples and why they should be updated. Keep it civil, wiki might be outdated but a lot of people took time out of their day to put content on there. Thanks, I'll be keeping an eye on replies (if there are any.)
  10. Like
    Connall got a reaction from Конрадовитш in [release] pzunpacker [.pack file decompressor]   
    To those coming in, the moderation team has taken a look and we believe the file to be safe, however use the program at your own risk. Obviously we don't take responsibility and all that and if there's something hinky just hit the report button.
  11. Like
    Connall got a reaction from Ontogenesis in Brexit and RJ   
    Canada in 5 years has always been my plan, guess this might make me think if I want to make that 3 years.
     
  12. Like
    Connall got a reaction from Keshash in Kerbal Madness   
    Kerbal always makes me feel like crap, since I can never actually get to the moon. 
  13. Like
    Connall got a reaction from mads232 in Stolen art from project zomboid in new steam game   
    I contacted the developers and they have assured me that they will be removing the icons in the next update, if this turns out to not be the case I would appreciate a heads up.
  14. Like
    Connall reacted to EnigmaGrey in Tracker Feature Requests/Bug Reports   
    Hail our new Jira overlords.
  15. Like
    Connall got a reaction from Faalagorn in Tracker Feature Requests/Bug Reports   
    Oooohhhhh,  I thought it just didn't notify you of replies. Alright that will be a little easier to figure out I think.
     
     
     
    I've noticed the tags thing, but currently unsure what that's about since, it's a form field that IP Board just provides, so I never figured out why it did it twice for issues but no-where else.
     
    As for the "My Issues" I'll add that to the list, but might be a few weeks until I can do something about that.
  16. Like
    Connall got a reaction from nasKo in Forum upgrades, tracker   
     
    I'll check on the follow content buttons, as for yes/no, those might make a return but not for some time yet.
  17. Like
    Connall reacted to lemmy101 in Replace A* with a simpler and more zombie-like algorithm   
     
    No offence but it appears that a few select people are waiting for something called NPCs, and something called a new animation system, and something called Creative, and something called ad nauseum, so yes 'I give up for now' fixing this problem the occasional person brings up and complains about but in the grand scheme of things is about 100th on our list of 'things people get angry about'
     
     
    Well exactly, so did the reply I quoted, where immediately after me explaining the reasons its the way it is and how it has to stay that way, then I'm kind of lectured on my 'giving up' by someone who doesn't even know the name of the bloody algorithm used let alone the complexity involved in getting more realistic zombie pathfinding. There's a bloody gulf of difference between 'I think they should walk there' and a pathfinding algorithm opprerating. Nowhere am I saying 'if there's a fence walk around it pls'.
     
    I've working on the game for 5 years and it's remotely possible I've been through exactly the same thought process you have in the past, and being a game dev with a lot of experience and 5 years on the game it's possible we may have explored options already. In fact I say exactly that. It's also remotely possible that I've had to explain this not only in this thread but in countless threads in the past, and each and every time I'm responded to like people don't believe me or I fell off the turnip truck and should 'just make the zombies go up there instead of down there'. So I reply and explain the situation, yet again, why it has to be that way, and people immediately reply with 'oh well I think it should work like this' and 'why doesn't it just do that' and explicitly go over the exact stuff I said we can't do or is not as simple as a layman would make out. So I requote my post to make sure it's seen (instead of repeating myself) and then get accused of passive aggressive requoting. For every penis ham thread...
     
    Here's the challenge. Get modding that lovely new pathfinding system (or lack of it) and keep the zombies a threat and the game over 5fps and I'll put it into the game in a heartbeat. Until then this is going in my 'can't answer another one of these threads pls someone quote the last time' - good day  
  18. Like
    Connall reacted to lemmy101 in Replace A* with a simpler and more zombie-like algorithm   
    I get your frustration, but we've had this discussion with people numerous (read a ton of) times and it never occurs to anyone why we chose a complicated pathfinding algorithm for brainless zombies in the first place when a more realistic zombie behaviour would take about 1/10th the time to code. (note this is a custom engine - we had to MAKE A* pathfinding support from scratch in the engine)
    Quite simply we've tried non A*  and more naturally TWD looking 'walk straight at things', we've tried lowing the range zombies are capable of pathfinding and all manner of other things,  and guess what:  We'd be currently sitting at 30% on the Steam Store Page and called that awful broken easy game with broken zombies that never ever chase you.
    Thus, again, the Zombie AI pathfinding is the way it is after 4-5 years of development because every other way its ever been tried has resulted in a completely broken game with no threat. It turns out that if you portray zombies completely 100% without any pathfinding skills they are not plausible enemies. Zombies thumping on doors is a quintisential zombie / zomboid thing, but how does a zombie zero in on a door over a wall in the first place if they don't pathfind through that door? There must be some residual concept of a door or they would just walk toward the wall and start thumping that. A wall with a shut door along it would be more or less completely zombie proof as the chance of a zombie walking to the door without stimuli would be practically zero.
    Thus we allowed the residual obstacle avoidance instincts in the brain still to function in our canon. 
    I'm sure we'll experiment in future at ways of improving this and you're welcome to try yourself in a mod but the truth is even if we lower the pathfinding range a tad, or in cases where the pathfinding bugs out, it stops a zombie from pathfinding from outside a building through a door, through the interior and up a flight of stairs, which is the only possible way being seen through a window upstairs could ever result in those zombies being a threat, it can result in complete zombie inability to get to the player in situations you'd expect TWD/Romero zombies to pile through a door en mass. 
     
    The player would be 100% safe upstairs in every building in the game, even with 50 zombies right outside. Even moreso, its probably just being inside a building would be enough to render you completely safe.
    This stacked up against the issues you've posted is no contest at all. Gameplay > Realism unless Gameplay = Realsm.
  19. Like
    Connall got a reaction from ShuiYin in New Forums Layout   
    No. Turning off firefox notifications basically prevents the site on giving you desktop notifications, when you recieve one of those forum notifications.
  20. Like
    Connall got a reaction from Geras in Replace A* with a simpler and more zombie-like algorithm   
    I'm pretty sure the part about them immediately going to the entry way (the door) is only true if they actually spot you from all the way inside the base. Same with the maze, in order for them to do what you're saying, they would have to spot you at the solution point of the maze. Which either makes it a very poor maze, or a see through maze that allows them to figure out point of entry anyway.
    "Currently, if player protects his base entry with a maze, zombies will immediately find a way through, which is not realistic at all."
    It's hard to argue realism in a zombie survival game, the way in which this would be poor AI, depends on the supposed intelligence levels of the zombies, which may not be the same as you see elsewhere. The AI is reasonable enough if you make the assumption that the zombies are intelligent enough to know that a wall is not a viable point of entry.

    I imagine in those cases, it's a genuine glitch rather than working as intended. Whether that be an issue with AI or map, but to replace an entire AI algorthim due to glitches seems to be using a shotgun for a scalpel job.
  21. Like
    Connall got a reaction from Faalagorn in New Forums Layout   
    I've made a tweak for avatars to see what it's looking like.
  22. Like
    Connall got a reaction from Demonic_Kat in New Forums Layout   
    Looks like my privileges got elevated, so I have changed the setting so members can edit it. In any case, I have switched it so it comes into your notification list rather than email. Feel free to change that in your settings.
  23. Like
    Connall got a reaction from ShuiYin in New Forums Layout   
    Kirrus might have fixed it now, try again?
  24. Like
    Connall got a reaction from Jela331 in Bring back penis ham!   
    edit: Goddamn I'm always beaten by a minute.
  25. Like
    Connall got a reaction from deprav in New Forums Layout   
    It's worth keeping in mind that there are going to be tweaks to the forum for a little bit yet as we get all the settings to our likings.
     
    Edit: Merged the two sites topic together from PZ Discussions
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