Connall

PZ Dev
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    2941
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About Connall

  • Rank
    [Partly Chief] Biographer of Spiffo, Master of The Server
  • Birthday 03/25/1996

Contact Methods

  • Website URL
    https://www.terminal-control.com/
  • Twitter
    @ConnallTheCoble

Profile Information

  • Gender
    Man
  • Interests
    Programming & Wiki editing.

Recent Profile Visitors

4496 profile views
  1. Connall

    Jan(im)uary

    Yes.
  2. Connall

    How to use the "Heat" event on recipes?

    Ah yes, one of my implementations and kind of a cheat. It's kind of a solution to a problem that didn't really exist as it turned out. My recollection is foggy but if I remember correctly, when you place an item into an oven or fire or something over time the icon gets more red to indicate that it is heating up, once the item is at the -0.22 heat value (+1 is frozen) then the recipe could be crafted. I believe it's at -0.22 because that's as low as camp fires can heat an item I think? Ovens can go to -1 depending on the temperature.
  3. Connall

    Build 40.40 - Patch Released

    The language has been added so that community translators can translate to Estonian but the language hasn't been translated yet. I used Spanish files to test that the files were loading correctly, I must have forgotten to switch the files back to English for translating.
  4. English Translation Update: EN/IG_UI_EN.txt EN/Sandbox_EN.txt EN/Tooltip_EN.txt EN/UI_EN.txt To see specific changes go here: https://github.com/TheIndieStone/ProjectZomboidTranslations/commit/783d7b18c7e3654036c0aaac87eb6fadd5e669b7
  5. Connall

    getText() doesn't work

    Any chance I could get an example mod of this to test this with, I'm curious to see what the issue might be.
  6. Connall

    getText() doesn't work

    Again, I can't reproduce this. I just cooked it and dragged into my inventory and it was fine.
  7. Connall

    getText() doesn't work

    Can't reproduce.
  8. Connall

    Font Bug/Name Bug

    This is a problem on our end that I am currently looking into.
  9. English Translation Update: EN/ContextMenu_EN.txt EN/IG_UI_EN.txt EN/News_EN.txt EN/Tooltip_EN.txt EN/UI_EN.txt To see specific changes go to: https://github.com/TheIndieStone/ProjectZomboidTranslations/commit/7fce467818141a81f44bce15a9e0e17a5dcdc421
  10. Sorry for the absence! Been off sick in any case. English Translation Update: EN/Challenge_EN.txt EN/GameSound_EN.txt EN/IG_UI_EN.txt EN/Moodles_EN.txt EN/SurvivalGuide_EN.txt EN/Tooltip_EN.txt EN/UI_EN.txt To see specific changes go to: https://github.com/TheIndieStone/ProjectZomboidTranslations/commit/7e06cc946e8afc03408b9646c8b46bba637df633
  11. Connall

    Official Translation Files V2

    Sorry for the late reply, invite sent.
  12. Connall

    There is an error in translation. (V.41.21)

    UI_ServerOption_AllowNonAsciiUsername = "Allow Non Ascii Username, ^ there's no ending quote on that, it should be: UI_ServerOption_AllowNonAsciiUsername = "Allow Non Ascii Username",
  13. English Translation Update: EN/ContextMenu_EN.txt EN/GameSound_EN.txt EN/IG_UI_EN.txt EN/Moodles_EN.txt EN/Sandbox_EN.txt EN/Tooltip_EN.txt EN/UI_EN.txt To see specific changes go to: https://github.com/TheIndieStone/ProjectZomboidTranslations/commit/78f88493e30bde072502f634105fdd41491e0b8f
  14. Connall

    Typos/mispelling etc in some areas

    It's possible the branch hasn't made it in yet then, because I most definitely made the changes. No, items and such are not in the translation folder but tied to their actual recipes and item deceleration, which causes unfortunate issues with translations. I agree, which is why I want to change it. I can see this coming back to bite us in the ass down the line again, the flipside of it is though if I make the change it's going to break a lot of translations since the keys will need to be updated to the new style. Should be easy enough for items, but not so easy with recipe names.
  15. Connall

    Typos/mispelling etc in some areas

    That bug report served as a basis for an update of the english translations, which should go out soon-ish? If it's not out already. One problem I encountered was that updating English Item names broke translations (which I had to spend a fair bit of time fixing) because translation keys are generated (weirdly) by the English Display Name rather than using the item name as a key.