RobertJohnson Posted September 3, 2014 Author Share Posted September 3, 2014 Use minimum 2 in HoursForLootRespawn, 1 could cause problem because of float. Zone size depend.. For town it's basically a small part of the neighbourg, like 2-4 house max Link to comment Share on other sites More sharing options...
bvhv Posted September 4, 2014 Share Posted September 4, 2014 I love loot respawn although it is a bit OP if your not playing on a 15+ server >_< Link to comment Share on other sites More sharing options...
harakka Posted September 4, 2014 Share Posted September 4, 2014 I love loot respawn although it is a bit OP if your not playing on a 15+ server >_<It's up to the server admin to configure it suitably for the server's audience. Or disable it entirely. Link to comment Share on other sites More sharing options...
nasKo Posted September 4, 2014 Share Posted September 4, 2014 I love loot respawn although it is a bit OP if your not playing on a 15+ server >_<What harakka said. The settings are in the hands of the server host.If it's OP, he will have to adjust the settings. Link to comment Share on other sites More sharing options...
WeAreBaked Posted September 4, 2014 Share Posted September 4, 2014 "experimental population management" can you expliain how this works further? like all the zombie leave an area? Link to comment Share on other sites More sharing options...
Suomiboi Posted September 4, 2014 Share Posted September 4, 2014 "experimental population management" can you expliain how this works further? like all the zombie leave an area?It means that if you haven't been to some areas for a while new zombies will "spawn" aka migrate to those areas. Link to comment Share on other sites More sharing options...
WeAreBaked Posted September 4, 2014 Share Posted September 4, 2014 do they just appear in the area or do they spawn outside the city and actually wander in? Link to comment Share on other sites More sharing options...
EnigmaGrey Posted September 5, 2014 Share Posted September 5, 2014 do they just appear in the area or do they spawn outside the city and actually wander in?Well, the trick is that the outside of the city doesn't technically exist until the player blunders into it.So, they just appear in the area after a set amount of time -- a length of time that's hopefully equal to having them "wander" in. Link to comment Share on other sites More sharing options...
RobertJohnson Posted September 5, 2014 Author Share Posted September 5, 2014 On a note : You don't see them "pop" on your screen, they come from the edge of the streamed map, and if you make noise they'll come for you. Link to comment Share on other sites More sharing options...
ApolloDiaspora Posted September 5, 2014 Share Posted September 5, 2014 [bUGFIX]Issue #000115 Fixed I predict a tsunami of bitten crotches. Link to comment Share on other sites More sharing options...
Connall Posted September 5, 2014 Share Posted September 5, 2014 [bUGFIX]Issue #000115 Fixed I predict a tsunami of bitten crotches. A delicacy for the upper body zombie. Still, hopefully it will put even more fear into the players. Muhahaha! TheGmork 1 Link to comment Share on other sites More sharing options...
Marco1 Posted September 6, 2014 Share Posted September 6, 2014 Before posting in the Bug Reports section I would like to ask one thing. I am playing a game started with build 27 (updated to 28.3) and I have a lvl4 rain collector that fills more slowly than another one just a few tiles away and it empties more quickly. Is that a normal/known behaviour for some barrels? I used the "search" function of the forum and didn't find anything about that (that doesn't mean it doesn't exist) Link to comment Share on other sites More sharing options...
Rathlord Posted September 6, 2014 Share Posted September 6, 2014 If they're both level 4's for sure Marco, then that's a bug afaik. Link to comment Share on other sites More sharing options...
Marco1 Posted September 6, 2014 Share Posted September 6, 2014 If they're both level 4's for sure Marco, then that's a bug afaik. Thanks for your reply. I created a .7z with save files, I'll open a new "issue" report soon.I have another one opened, still waiting for answer. I hope I am doing everything correctly Link to comment Share on other sites More sharing options...
Viceroy Posted September 6, 2014 Share Posted September 6, 2014 No problem opening more than one issue though, it gives everyone a better level of awareness regarding what is going on Link to comment Share on other sites More sharing options...
Rathlord Posted September 6, 2014 Share Posted September 6, 2014 No problem opening more than one issue though, it gives everyone a better level of awareness regarding what is going on If it's for the exact same thing, we'd rather not have duplicates- it clutters the system up and makes it harder for the devs to use. They read it all, so duplicates aren't actually going to help Link to comment Share on other sites More sharing options...
Dtrahan12 Posted September 6, 2014 Share Posted September 6, 2014 I can finally use my rifles! I have been stocking up on A LOT of ammo, so that's a plus. Link to comment Share on other sites More sharing options...
Viceroy Posted September 6, 2014 Share Posted September 6, 2014 No problem opening more than one issue though, it gives everyone a better level of awareness regarding what is going on If it's for the exact same thing, we'd rather not have duplicates- it clutters the system up and makes it harder for the devs to use. They read it all, so duplicates aren't actually going to help He only has a single ticket open and that is for zombies climbing through closed windows, not for rain collectors of varying efficacy but the same carpentry level. So I do think you are mistaken my good man! Or perhaps you are confused as to what he meant when he said "I have another one opened, still waiting for answer." and thought he referred to another ticket on the same subject matter, which if it were the case would naturally mean I am suggesting creating a duplicate which would be quite inane on my own part. Rathlord 1 Link to comment Share on other sites More sharing options...
Strelok Posted September 7, 2014 Share Posted September 7, 2014 Sorry if this has already beem answered, but is the Erosion mod already implemented in IWBUMS? If not, any chance I can use the "mod" with the actual public version of the game? Thank you, guys. Link to comment Share on other sites More sharing options...
harakka Posted September 7, 2014 Share Posted September 7, 2014 Sorry if this has already beem answered, but is the Erosion mod already implemented in IWBUMS? If not, any chance I can use the "mod" with the actual public version of the game? Thank you, guys.It isn't. AFAIK the mod hasn't been updated to work with the latest public version either, as the author is now busy with getting it into the game proper. Link to comment Share on other sites More sharing options...
Strelok Posted September 7, 2014 Share Posted September 7, 2014 Sorry if this has already beem answered, but is the Erosion mod already implemented in IWBUMS? If not, any chance I can use the "mod" with the actual public version of the game? Thank you, guys.It isn't. AFAIK the mod hasn't been updated to work with the latest public version either, as the author is now busy with getting it into the game proper. Thank you for the clarification, mr. harakka. Link to comment Share on other sites More sharing options...
BishopMayhem Posted September 7, 2014 Share Posted September 7, 2014 Hy Guys, just want to say i think the Respawn for MP of Loot and Zombies is a great feature.Most server feel empty after some time, so respawning things is great for gameplay in Multiplayer all over. I know some people complaining about this realism thing, but i think gameplay>realism. Just my opinion tough, but as long as its ajustable for the Host it shouldnt hurt those who dont like the feature at all. I dont know which plans the Devs. have with it exactly (even after reading like 200 posts before writing this) but keep going if you can afford some time for respawn options. Best regards from a happy EA-Buyer Link to comment Share on other sites More sharing options...
IronCoffins Posted September 8, 2014 Share Posted September 8, 2014 So I take it the canning feature will be a part added to this update or soon. Really is needed non the less, so much hard work during farming days just for is all to be pissed away in 3 days Link to comment Share on other sites More sharing options...
harakka Posted September 8, 2014 Share Posted September 8, 2014 So I take it the canning feature will be a part added to this update or soon. Really is needed non the less, so much hard work during farming days just for is all to be pissed away in 3 daysHas it been said somewhere that canning will be added very, very soon? If not, then it is probably not going to happen. Rathlord 1 Link to comment Share on other sites More sharing options...
MulloMadness Posted September 8, 2014 Share Posted September 8, 2014 I have Stupid question lol, but how do you get the hotfixes? Does it automatically update when I play on steam or do I need a code to put in like I did in order to play build 28? All help is appreciated RandyValentineSWE 1 Link to comment Share on other sites More sharing options...
Recommended Posts