Jump to content

Marco1

Member
  • Content Count

    146
  • Joined

  • Last visited

About Marco1

  • Rank

Profile Information

  • Gender
    Man

Recent Profile Visitors

885 profile views
  1. You're probably right. With my Big Hiking Bag it stopped at 22/28. Weird...because I noticed it, but I was sure it was possible to forage above that limit doing something. Need to test it more.
  2. I see, thanks for the video. Now I am curious... By the way, does it happen with every other kind of bag? Also, is it a new 41.36 game or you started on previous build? I mean, is this a 41.36 only problem? Because I am sure I could fill the backpack this way in previous versions...(well, I have some doubts now, but still pretty sure)
  3. I am going to check it myself later, but, in case you're there...What if you go somewhere else (let's say a place with 100%) and select put in backpack with already 29.9 inside, what happens?
  4. About this last video (the foraging Bug), I am no mod or anything, but isn't that because the log is too big so the game starts to fill the main inventory? I mean, at least that's what happens in my games and I think it's completely normal.
  5. Waiting for a reply from Mods (or whoever knows the answer for sure), my guess is you're supposed to start a new game. In my saved game started with 41.28 it never worked. I started a new game (41.34) a few days ago and it works. First body disappeared after about a month.
  6. It's just he pressed too early, no bug there. With the aim on the first one, this would never happen, of course he wants more room after the swing to leave, but when you miss...that happens. I am not sure what you mean here, but I can say I really do prefer the way it was before. Now I can't push who I want and stomp the guy on the ground because another one is close (pushing him instead). Or finish the one on the ground because someone is close. I remember a guy complaining a few weeks ago (maybe it was on reddit? Not sure): he was killed because character went for the finishing on the one on the ground instead of the one coming his way. Except everything was working fine and the solution was simple, never try to hit until they completely pass the one down; I personally never had a problem with that and I am not sure why they changed it. Fighting three now feels different, not good as before, now you just push everyone and can't kill the one you're standing on, while before I could push the ones I wanted to push and stomp on the one on the ground.
  7. I don't like the fact that sometimes when you're running "thru" one of them animation freezes for a second or more (the animation freezes and then zombie bite animation starts) as they bite you. You can't do anything, you're waiting for the bite that kills you. Would make more sense you fall, like bumping against a way or just trip.
  8. Tried to kill a couple of zombies, fell both times, scratched one of my hands both times. The second time I tried I killed one at (what I considered) safe distance, he wasn't even crawling towards me. I killed him and I fell just right after that. Honestly, there must be a better way.
  9. Not really reporting a bug or anything at the moment, considering it happened just once after 8 in-game months. I was fighting a small group (hit, push, run away) and suddendly my character froze while running away from crowd, I mean, the animation froze running right and zombies managed to reach and bit me, because I couldn't move. Too bad I wasn't recording... I'll do next time. Off-topic: I never noticed you could climb inside West Point gun store once the glass is broken. I never tried before (after 10000000 hours), don't know why. Near the vending machine looks like you can't remove broken glass (not sure it's possible or I just don't know where to point and click), also I can go in, but not out, every time a scratch :D, while I can climb the other broken window (near the garbage bin) and obviously zombies can as well. Too bad
  10. Tried in a saved game (started with 41.24): - tried to build a log wall with logs in backpack, it's not possible anymore. I have to place them on the ground first now; - tried to add gas to generator from gas can in backpack, can't anymore. Assuming it was intentional I personally don't like that when you drop similar items they're all scattered, I prefer them piled like it was before.
  11. Can't see part of the wall inside Gigamart in West Point. Also, can't see a part of a log wall just outside the same building https://www.youtube.com/watch?v=ZDE9wXSqHjg Edit: I understand the glass was a bit harder to see because there was another one behind, but I think I should be able to see the wall with window...
  12. I noticed all radios I found and light bulbs (from dismantled walkie talkies) are 10% , someone forgot a 0?
  13. Playing again after a long break. Started a game with build 41.18 I must say I really like this build 41 and the animation update I am playing Apocalypse, enjoying it while looking for bugs, so far I noticed: - sometimes for no apparent reason watering can icon is smaller (can't understand why and when) than normal. I am not sure it affects rain collection, couldn't collect in that state with 41.18 if I recall correctly, not sure with 41.19. - I am sure you already noticed there's a delayed scream (when they die) when you kill them with a spear - this one is not new, I can't, for example pick up broken glass behind something (have to use the Pick up-Place-Rotate Tool) or point, let's say, the air conditioners in the alley of West Point (on the restaurant's wall, behind the library). In the case of the air conditioners in order to dismantle them I have to point way lower. Otherwise I have to pick them and install somewhere with no obstacles Another thing...some objects on ground look different now (empty saucepan, axes, pen, spears...), . I don't like them, unless it improves performance, I would say...go back to old ones I can't even find the trowel in my garden...
  14. I noticed it doesn't show body/container content when you are in front/close to it, always floor first and you have to click every time to see what's inside.
×
×
  • Create New...