EasyPickins Posted August 21, 2015 Share Posted August 21, 2015 HOW DO I GET THIS?http://theindiestone...my-save-branch/Fixed the ban-ip button in the players list not adding the IP address to the db file.Remove any banned IP address for a username when using /unbanuser.Added server option to enable/disable VAC on Steam servers. In the server's INI file, use SteamVAC=true|false. On the server command-line use -steamvac true|false.Fixed (?) ProjectZomboid32.exe failing to start due to Java not being able to allocate heap space.Added -modfolders command-line option to control where mods are loaded from. "-modfolders workshop,steam,mods" is the default. Any of the 3 keywords may be left out and may appear in any order.Fixed a certain packet bouncing between client and server causing the server to crash.Made the "Take Dirt/Gravel/Sand" commands more hack-proof in multiplayer.Fixed Lua require() function not working for mod files. (Issue #002075)Don't display a dialog box when a sound can't be loaded (except in debug mode).Fixed going fullscreen when the current window size isn't a valid fullscreen resolution. The game now finds the closes fullscreen resolution to switch to. (Issue #002009)The server lists now display whether each server is whitelisted.Note: In this build I'm using Mac libraries built on my own machine instead of pestering Rathlord to do it. If the Mac build is broken now, that's the reason. nasKo, Charlessx, Svarog and 3 others 6 Link to comment Share on other sites More sharing options...
Svarog Posted August 21, 2015 Share Posted August 21, 2015 Added -modfolders command-line option to control where mods are loaded from. "-modfolders workshop,steam,mods" is the default. Thank you! Jab 1 Link to comment Share on other sites More sharing options...
sora Posted August 21, 2015 Share Posted August 21, 2015 Thank you for the "-steamvac" option & commandline Does the commandline override the server config? e.g. server config "steamvac=false" and commandline "-steamvac true" results in VAC being enabled? EnigmaGrey 1 Link to comment Share on other sites More sharing options...
EasyPickins Posted August 21, 2015 Author Share Posted August 21, 2015 Thank you for the "-steamvac" option & commandline Does the commandline override the server config? e.g. server config "steamvac=false" and commandline "-steamvac true" results in VAC being enabled? The command-line overrides the config file. The same is true for DefaultPort/-port, SteamPort1/-steamport1, and SteamPort2/-steamport2. Link to comment Share on other sites More sharing options...
Jack Bower Posted August 21, 2015 Share Posted August 21, 2015 Really enjoying all the great bug fixes and quality of life changes, any chance you could change the tooltip on barbed wire? vvvRavenvvv 1 Link to comment Share on other sites More sharing options...
Magnutre Posted August 21, 2015 Share Posted August 21, 2015 Hi, This patch solved all my problems. Thank you has all the team Link to comment Share on other sites More sharing options...
tommysticks Posted August 21, 2015 Share Posted August 21, 2015 Does the game now zoom out further? Link to comment Share on other sites More sharing options...
Mopo Posted August 22, 2015 Share Posted August 22, 2015 Does the game now zoom out further? If you can't zoom out at all try changing the zoom option to no and then back to yes, that works with me. Link to comment Share on other sites More sharing options...
Rathlord Posted August 22, 2015 Share Posted August 22, 2015 As far as I know, zoom has not been changed. Link to comment Share on other sites More sharing options...
Mopo Posted August 22, 2015 Share Posted August 22, 2015 As far as I know, zoom has not been changed. I've had the zoom issue for as far as I can remember, last year I figured out that everytime I launch the game I have to turn off the zoom and then back on for it to work. Link to comment Share on other sites More sharing options...
Rathlord Posted August 22, 2015 Share Posted August 22, 2015 As far as I know, zoom has not been changed. I've had the zoom issue for as far as I can remember, last year I figured out that everytime I launch the game I have to turn off the zoom and then back on for it to work. Aye, that may be a bug. That's not what I'm talking about or what Tommy asked about, though... Link to comment Share on other sites More sharing options...
Svarog Posted August 23, 2015 Share Posted August 23, 2015 As far as I know, zoom has not been changed. I've had the zoom issue for as far as I can remember, last year I figured out that everytime I launch the game I have to turn off the zoom and then back on for it to work. I remember EnigmaGrey saying that this happens when PZ decides your hardware isn't compatible with Zoom/Shaders. I have that issue too. I have a low (By today's high standards) end PC and I figure it might be an issue with Intel HD Graphics as I know for a fact they tend to have problems with Java games more often then not. Link to comment Share on other sites More sharing options...
FireOnAsphalt Posted August 23, 2015 Share Posted August 23, 2015 I remember EnigmaGrey saying that this happens when PZ decides your hardware isn't compatible with Zoom/Shaders. I have that issue too. I have a low (By today's high standards) end PC and I figure it might be an issue with Intel HD Graphics as I know for a fact they tend to have problems with Java games more often then not. Understandable to an extent I suppose... But if I can actively switch the zoom to "On" status and have it work in-game, then doesn't that imply my hardware is compatible? It would be nice to not have to switch this off and back on every time I play. On a related note, I've noticed that before I reset the zoom feature, my game is much brighter than what I'm assuming is intended. I can walk into dark houses and see everything; it's just a dark blue. When I reset my zoom feature and then reload my game or rejoin a server (without closing the client), the lighting becomes much darker (i.e. can't see at all in a dark house). Anybody have an idea what that's all about? Link to comment Share on other sites More sharing options...
EnigmaGrey Posted August 23, 2015 Share Posted August 23, 2015 It implies your drivers lie about their capabilities. :/ It happens. FireOnAsphalt 1 Link to comment Share on other sites More sharing options...
SuspectHam Posted August 24, 2015 Share Posted August 24, 2015 I have a reasonable video card in my PC and have the same problem with having to switch on or click yes in the zoom option. Funny thing is if I were to set auto zoom it would work fine, but otherwise I have to set it each time I start the game. At least it's easier now with using the controller to operate the menu since I play with a gamepad. I don't see a reason why that could be true (video card isn't good enough so it shuts it off) all things considered. Link to comment Share on other sites More sharing options...
blindcoder Posted August 24, 2015 Share Posted August 24, 2015 Erm, stupid question maybe, but where do Lua errors go to now?I just had the game close on me with the red box popping up, but nothing in console.txt. Link to comment Share on other sites More sharing options...
EasyPickins Posted August 24, 2015 Author Share Posted August 24, 2015 Erm, stupid question maybe, but where do Lua errors go to now?I just had the game close on me with the red box popping up, but nothing in console.txt. Exceptions should still go into console.txt. I think some exceptions that cause the game to return to the main menu simply print the name of the exception without a full strack trace.I have a reasonable video card in my PC and have the same problem with having to switch on or click yes in the zoom option. Funny thing is if I were to set auto zoom it would work fine, but otherwise I have to set it each time I start the game. At least it's easier now with using the controller to operate the menu since I play with a gamepad. I don't see a reason why that could be true (video card isn't good enough so it shuts it off) all things considered. This bug drives me up the wall. I've never seen it happen and can't see a way it would happen. I've added a few more debug messages when testing and setting up the zoom stuff so hopefully I'll get a clue why it happens to some people. Link to comment Share on other sites More sharing options...
KorruptkSwades Posted August 26, 2015 Share Posted August 26, 2015 I;ve noticed a bug in the menu of the game... when I play in a resolution of 1024x768 I have to double click my savegames' title because the "continue" "load" "delete" buttons don't work and they overlap the picture of the savegame... Ill get a screenshot soon. Link to comment Share on other sites More sharing options...
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